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Assistant Studio Engineer Jobs in California (NOW HIRING)

... Assistant and the broader creator workflow. * Own the quality bar and evaluation strategy ... You have: * 12+ years of engineering experience , including ownership of large-scale, long-lived ...

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Mechanical Engineer

San Diego, CA · On-site

$70K - $95K/yr

Estimate material and hardware needs early in design to track anticipated costs. * Assist in ... Company Description Basile Studio is a company who cares. We care about our people, our work, our ...

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Assistant Studio Engineer information

See California salary details

$32.6K

$87.6K

$132.7K

How much do assistant studio engineer jobs pay per year?

As of Jul 25, 2026, the average yearly pay for assistant studio engineer in California is $87,592.00, according to ZipRecruiter salary data. Most workers in this role earn between $69,600.00 and $103,100.00 per year, depending on experience, location, and employer.

What engineers make $300,000 a year?

Senior engineers in fields such as software engineering, petroleum engineering, and aerospace engineering can earn $300,000 or more annually, especially with extensive experience, specialized skills, and leadership roles. High compensation often involves working in high-demand industries, managing large projects, or holding executive-level positions.

What are some common challenges faced by Assistant Studio Engineers when working on commercial recording sessions?

Assistant Studio Engineers often encounter challenges such as managing tight session schedules, quickly troubleshooting technical issues with audio equipment, and adapting to the unique preferences of different producers and artists. They must remain organized while setting up microphones, patching equipment, and keeping detailed session notes, all while maintaining a calm and professional demeanor under pressure. Collaboration and clear communication with lead engineers, musicians, and studio staff are crucial for ensuring smooth sessions and gaining valuable hands-on experience.

What engineers make $500,000?

Senior engineers in specialized fields such as software engineering, petroleum engineering, or aerospace engineering can earn $500,000 or more annually, especially with experience, bonuses, and stock options. High-level roles often require advanced skills, certifications, and leadership responsibilities.

How much do studio engineers get paid?

Studio engineers' salaries vary based on experience, location, and the type of studio, but the median annual pay in the industry typically ranges from $40,000 to $80,000. Entry-level engineers may earn less, while experienced professionals with specialized skills or certifications can earn over $100,000 annually.

What are the key skills and qualifications needed to thrive as an Assistant Studio Engineer, and why are they important?

To thrive as an Assistant Studio Engineer, you need a solid understanding of audio engineering principles, sound recording techniques, and often a relevant degree or technical certification in audio production. Familiarity with digital audio workstations (DAWs) like Pro Tools, audio interfaces, mixing consoles, and studio hardware is typically required. Strong problem-solving skills, attention to detail, and the ability to communicate effectively with artists and senior engineers help you stand out in this role. These skills and qualities are crucial for ensuring high-quality recordings, smooth studio operations, and successful collaboration in fast-paced production environments.

What does an assistant audio engineer do?

An assistant audio engineer supports the lead engineer in recording, mixing, and editing audio for music, film, or broadcast projects. They handle tasks such as setting up equipment, maintaining studio gear, and managing session logistics, often using digital audio workstations (DAWs). This role requires technical skills, attention to detail, and knowledge of audio equipment and software.

What is the difference between Assistant Studio Engineer vs Recording Engineer?

AspectAssistant Studio EngineerRecording Engineer
CredentialsTypically an associate degree or equivalent experience in audio engineeringOften holds a bachelor's degree in audio engineering or related field
Work EnvironmentSupports recording sessions, sets up equipment, and assists senior engineersOperates recording equipment, mixes, and masters audio tracks
Employer & Industry UsageCommonly employed in recording studios, music production, and post-productionPrimarily found in professional recording studios, music, film, and broadcast industries

The Assistant Studio Engineer primarily supports and assists during recording sessions, focusing on setup and technical support, while the Recording Engineer takes the lead in operating equipment, mixing, and producing the final audio. Both roles require technical knowledge, but the Recording Engineer has more responsibility for the creative and technical outcome of the recordings.

What are Assistant Studio Engineers?

Assistant Studio Engineers are entry-level professionals who support lead engineers and producers in recording studios. Their duties typically include setting up microphones and equipment, maintaining studio gear, running cables, assisting with recording sessions, and handling basic troubleshooting. They often serve as a key link between technical staff and artists, ensuring sessions run smoothly. This role is a common starting point for those looking to build a career in audio engineering and music production.
What cities in California are hiring for Assistant Studio Engineer jobs? Cities in California with the most Assistant Studio Engineer job openings:
Infographic showing various Assistant Studio Engineer job openings in California as of July 2026, with employment types broken down into 1% As Needed, 75% Full Time, 20% Part Time, 2% Temporary, and 2% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $87,592 per year, or $42.1 per hour.
Technical Director - AI Roblox Studio

Technical Director - AI Roblox Studio

Roblox

San Mateo, CA

Other

Posted 17 days ago


Job description

About the role:

Roblox Studio is the creation engine behind millions of immersive 3D games built by creators around the world. We are entering a major platform transition, evolving Studio into an AI-Native IDE where intelligent systems plan, act, validate, and iterate alongside creators to amplify their output. We are seeking a Technical Director, Applied AI to own the technical direction of the agentic AI systems embedded deeply into Roblox Studio. This is a hands-on individual-contributor role operating at the intersection of platform engineering, AI systems, and developer experience, where you will set the technical direction, design the architecture, and write the code.

You will:

  • Design and build the agentic AI systems at the core of the AI-Native IDE (planning, execution, validation, evaluation) so they are production-grade and reliable.
  • Decide how Studio uses coding models, agents, retrieval, tool calling, and context management across the Assistant and the broader creator workflow.
  • Own the quality bar and evaluation strategy, standing up quantitative and qualitative eval pipelines, including human-in-the-loop, so we ship with confidence.
  • Optimize these systems for latency, throughput, and cost (caching, routing, distillation, quantization).
  • Bring reusable patterns and best practices to teams across Studio, raising the applied-AI fluency of Studio engineering.

You have:

  • 12+ years of engineering experience, including ownership of large-scale, long-lived platforms.
  • Deep, hands-on experience building LLM-powered and agentic systems in production, beyond chat-based interfaces.
  • Strong systems and software engineering skills, with the ability to design the architecture and write the code.
  • A track record of defining evaluation frameworks for AI product quality, combining automated metrics with human review, and optimizing inference for latency, throughput, and cost.
  • Strong background in developer tools or IDE-like platforms, with a proven ability to set technical direction and raise quality across multiple teams as an individual contributor.
  • Preferred Qualifications: Background in coding models or code-generation systems, and/or research experience in reinforcement learning (RLHF, RLAIF, preference modeling) or related model-training techniques.

You are:

  • An innovative technical leader who wants to build the AI systems that power the creativity of millions.
  • Product-minded, with a real understanding of developer needs, creator workflows, and how AI systems land in the user experience.
  • Adaptable and curious, with good judgment about when to build, when to reuse, and when to push a need back to a model team.
  • Able to operate at the deepest technical levels and still communicate direction clearly to partners.