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Assistant Remote Character Design Jobs (NOW HIRING)

Production Art Director

$208K - $312K/yr

Do you think a lot about how art impacts gameplay, how character design can enable fan cosplays, or ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Your technical foresight will directly inform the design process, inspiring the creative leadership ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

Design Intern

Manhattan, NY · Remote

$15 - $20/hr

This is a remote paid internship open to graphic design students or recent graduates of US ... character and not the color of their skin. We take this further in recognizing all walks of life ...

New

Design Intern

Manhattan, NY · Remote

$15 - $20/hr

This is a remote paid internship open to graphic design students or recent graduates of US ... character and not the color of their skin. We take this further in recognizing all walks of life ...

New

Design Intern

Manhattan, NY · Remote

$15 - $20/hr

This is a remote paid internship open to graphic design students or recent graduates of US ... character and not the color of their skin. We take this further in recognizing all walks of life ...

New

Remote The Opportunity : Character Biosciences is seeking a Senior Clinical Trial Manager who will ... Lead design and development of core study documents (protocols, ICFs, study plans, manuals, reports ...

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Assistant Remote Character Design information

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Production Art Director

Production Art Director

Sony Interactive Entertainment (SIE)

Phoenix, AZ • On-site, Remote

$208K - $312K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 11 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested
communities? Would you like to work on something comedic with lighthearted and whimsical
characters? Do you think a lot about how art impacts gameplay, how character design can enable
fan cosplays, or how character poses and environments speak to different cultures all around the
world?

As the Production Art Director on an unannounced project, you will shepherd and guide the look of
a new teamLFG IP and work on all aspects of art as the game moves from pre-production through
production launch and beyond. Most importantly, you will work with a fun, dedicated, cross-
discipline team united around our mission to create a positive impact in people's lives as we bring
a new world to life.

We look for candidates who value joining a mission-focused team with a diverse set of
backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES
Collaborate closely with the Creative Director(s) (Game Director, Narrative, Sandbox, etc.)
for a cohesive creative vision of the game
Collaborate closely with Art team to contribute to and uphold the creative vision of the
game
In collaboration with your art team, shepherd and guide the look of the project and elevate
other artists' work to maintain craft quality
Weave through the existing art explorations and create a cohesive visual guide to rally the
team behind.
Develop milestones for art team through clear direction and sustainable scoping
Lead and manage relationships with external art contractors
Help grow, mentor, and guide the team, including directly managing art team members

REQUIRED SKILLS
At least 3 years in an Art Director role
At least one shipping title experience as an Art Director
Experience with game engine implementation
Demonstrable experience leading, empowering, and collaborating with an art team through
multiple phases of a large-scale, high-quality game project
Proven track record of delivering clear and consistent visual feedback that elevates other
artists' work
A passion for and/or desire to explore and iterate on possibilities of stylized (real-time)
visuals
Embraces a "we" culture in addition to being an outstanding collaborator and
communicator
Ability to take initiative to solve problems with excellent follow-through
Strong familiarity with the competitive gaming landscape

NICE-TO-HAVE SKILLS
Familiarity with development using Unreal Engine
Experience working on a live game ("game as a service")

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$208,000-$312,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.