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Assistant Professor Human Computer Interaction Jobs

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Assistant Professor Human Computer Interaction information

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$42.5K

$80.1K

$135K

How much do assistant professor human computer interaction jobs pay per year?

As of Aug 11, 2026, the average yearly pay for assistant professor human computer interaction in the United States is $80,057.00, according to ZipRecruiter salary data. Most workers in this role earn between $60,000.00 and $91,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an assistant professor in human computer interaction?

To thrive as an Assistant Professor in Human Computer Interaction, you need a Ph.D. in HCI or a related field, a strong research portfolio, and experience teaching at the university level. Familiarity with prototyping tools, usability testing software, programming languages (such as Python or JavaScript), and publishing in peer-reviewed journals is typically required. Excellent communication, mentorship, and collaboration skills help foster student engagement and interdisciplinary partnerships. These competencies are crucial for advancing research, delivering impactful instruction, and contributing to the academic community.

What are some common challenges faced by assistant professors in human computer interaction when balancing research and teaching responsibilities?

Assistant Professors in Human-Computer Interaction often find it challenging to balance the demands of innovative research with a full teaching load. Developing and delivering engaging coursework while maintaining progress on research projects, publishing, and seeking grant funding requires strong time management and organizational skills. Additionally, collaborating with interdisciplinary teams and mentoring students can add complexity but also provide rewarding opportunities for growth and impact. Support from departmental colleagues and clear communication about expectations are key to successfully managing these responsibilities.

What is an assistant professor of human computer interaction?

An Assistant Professor of Human Computer Interaction (HCI) is a faculty member at a university or college who specializes in researching, teaching, and advancing knowledge about how people interact with computers and technology. Their work often includes conducting original research, publishing scholarly articles, teaching undergraduate and graduate courses, and supervising student research projects. They may also collaborate with industry partners and contribute to the design of user-centered technologies and interfaces. The role is typically an entry-level or early-career tenure-track academic position.
What states have the most Assistant Professor Human Computer Interaction jobs? States with the most job openings for Assistant Professor Human Computer Interaction jobs include:
Infographic showing various Assistant Professor Human Computer Interaction job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 80% Full Time, 14% Part Time, 3% Contract, and 1% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $80,057 per year, or $38.5 per hour.

HID Interaction Algorithm Engineer

Apple

Sunnyvale, CA • On-site

Full-time

Re-posted 12 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Join the engineering team that fuses multimodal input to enable seamless interactions on human-computer interfaces like Vision Pro. Human Interface Devices (HID) is looking for an Interaction Algorithm Engineer to help build the next generation of computing.
HID operates at the intersection of hardware, software, and design. The problems you solve will be multidisciplinary and require strong collaboration and communication skills. You'll prototype ideas at the early stages of development and develop robust solutions through production.
Description
In this role, you will:
- Prototype and define interactions end-to-end, in collaboration with HW, SW, and design partners
- Design user studies and leverage prototypes to define success criteria
- Develop processes for measuring key performance indicators
- Analyze data to identify and drive algorithm improvements
- Create and maintain core algorithms for new interactions and root-cause issues throughout the stack
- Communicate user impacts of technical challenges to cross-functional stakeholders
Minimum Qualifications
2+ years SW development experience (or equivalent internship / research experience)
Proficiency in C++ and Python
Proficiency in signal processing and/or machine learning
Comfortable with 3D mathematics
Experience developing interactions or input technologies
Experience using genAI tools for SW development (Claude Code, Cursor, Codex, etc.)
Able to communicate clearly and collaborate with cross-functional teams
Excellent problem solving and root cause analysis skills
BS/MS/PhD in Computer Science (CS), Electrical Engineering (EE), Human Computer Interaction (HCI), or a related field / equivalent experience
Preferred Qualifications
Experience developing software with agentic workflows
Experience developing software for Augmented Reality (AR) / Virtual Reality (VR) (ex. ARKit)
Experience with Objective-C and/or Swift

What Apple employees say

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Hours and flexibility

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976