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Assistant Nuke Jobs (NOW HIRING)

Compositor

Burbank, CA · On-site

$96K - $165K/yr

... work in Nuke in line with defined technical templates and workflows. * Ensure deliverables comply with Sphere's standards for color accuracy, resolution and image quality. * Assist in the ...

Senior Systems Engineer

Manhattan, NY · On-site +1

$114.60K - $156.80K/yr

Take ownership of and assist the Technology team with various evaluation, installation, development ... Nuke and Baselight) * Strong OS X and Windows support & configuration skills * Experience with ...

Senior Systems Engineer

Manhattan, NY

$114.60K - $156.80K/yr

Take ownership of and assist the Technology team with various evaluation, installation, development ... Nuke and Baselight) * Strong OS X and Windows support & configuration skills * Experience with ...

VFX Artist

Minneapolis, MN · Remote

$105.60K - $144K/yr

Collaborate with designers and marketing teams to develop engaging visuals * Assist in the ... Basic understanding of visual effects software (e.g., Adobe After Effects, Nuke, or similar)

The Surfacing Technical Assistant (TA) supports production by providing day-to-day technical ... Basic understanding of Nuke and Katana within a production environment * Experience with Python ...

... for an Assistant Teaching Professor position of Digital Arts and Media Design focusing on 3D ... Blender, Houdini, Substance 3D Painter, ZBrush, Nuke. To Apply To be assured of full consideration ...

... * Assist in the preparation of documentation and presentations. * Act as a stakeholder for ... Houdini, AfterEffects, Nuke or similar. * Background in 3D Art for games. * Experience working with ...

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Assistant Nuke information

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How much do assistant nuke jobs pay per hour?

As of May 31, 2026, the average hourly pay for assistant nuke in the United States is $67.68, according to ZipRecruiter salary data. Most workers in this role earn between $23.32 and $92.31 per hour, depending on experience, location, and employer.
What are the most commonly searched types of Nuke jobs? The most popular types of Nuke jobs are:
Infographic showing various Assistant Nuke job openings in the United States as of May 2026, with employment types broken down into 1% As Needed, 73% Full Time, 23% Part Time, 1% Temporary, and 2% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $140,766 per year, or $67.7 per hour.

Lead Compositing Artist

Swaybox Studios

New Orleans, LA

Other

Posted 20 days ago


Job description

Job Summary

Swaybox Studios is seeking an experienced and hands-on Lead Compositor to help guide the seamless integration of our VFX elements. In this role, you will support the compositing team in maintaining visual consistency across practical and CG environment extensions, props, vehicles, and other FX elements to achieve both photorealistic and stylized composites.

Working closely with the Compositing Supervisor, artists, and Technical Directors, you will lead shot execution, mentor compositors, and help maintain efficient workflows while ensuring the creative vision and technical quality of the film are upheld.

This position requires strong on-the-box compositing skills, experience guiding artists within a production environment, and advanced knowledge of Nuke within a live-action VFX pipeline.

This is a studio-based role working onsite in New Orleans, Louisiana.

Key Responsibilities:

  • Lead the compositing of complex shots, ensuring seamless integration of elements while maintaining the visual language and aesthetic of the film.
  • Support the Compositing Supervisor in guiding artists and maintaining consistent artistic and technical standards across assigned sequences.
  • Work closely with CG, Character Comp, Tracking, and other departments to ensure smooth handoffs and proper integration of elements.
  • Contribute significant on-the-box compositing work, solving complex compositing challenges and setting examples of best practices for the team.
  • Provide feedback, mentorship, and guidance to compositors to support growth and maintain a collaborative working environment.
  • Help track shot progress and support the team in meeting deadlines, while maintaining high-quality output.
  • Troubleshoot technical issues within artist scripts and assist with workflow solutions.
  • Collaborate with the Compositing Supervisor and TDs to help identify pipeline improvements, tool needs, and workflow optimizations.
  • Translate creative and technical notes from the Director, VFX Supervisor, Compositing Supervisor, and stakeholders into clear shot direction.
  • Participate in dailies, reviews, and team syncs, providing constructive feedback and helping ensure notes are applied efficiently.
  • Create clean, efficient Nuke scripts, templates, and reusable setups that support scalable workflows.
  • Maintain organized files while adhering to pipeline standards, naming conventions, and documentation practices.
  • Contribute to early visual development, look development, and R&D when needed.
  • Stay informed on emerging compositing tools, technologies, and industry techniques.

Required Qualifications:

  • 5+ years of high-end, live-action film or episodic compositing experience, with a strong emphasis on environments and realism.
  • Proven experience leading shots or mentoring artists within a compositing team environment.
  • Strong on-the-box compositing skills involving live-action and CG integration.
  • Expert-level knowledge of Nuke, including Gizmos, Groups, projections, depth workflows, and advanced compositing techniques.
  • Experience compositing both stylized and photorealistic environments with strong attention to cinematography and storytelling detail.
  • Solid understanding of DMP and CG pipelines within a VFX production environment.
  • Experience working with OCIO/ACES color workflows.
  • Working knowledge of vector-based compositing tools and techniques.
  • Strong understanding of visual language, including texture, color, dimension, scale, perspective, motion blur, depth of field, and spatial awareness.
  • Experience working with LiDAR scans, HDRIs, and photogrammetry.
  • Strong understanding of cinematography, photography, and color science, including lenses, lighting setups, and camera workflows.
  • Excellent communication, organization, and problem-solving skills.
  • Ability to adapt quickly and thrive in a fast-paced, collaborative production environment.

Preferred Qualifications:

  • Experience using Nuke particles.
  • Familiarity with KeenTools.
  • Understanding of lighting workflows within a CG pipeline.
  • Experience with Python scripting for Nuke or batch automation.
  • Previous collaboration with Technical Directors on pipeline tools or workflow improvements.
  • Familiarity with performance-tracking pipelines, rotomation, or hybrid workflows.
  • Basic experience with Unreal Engine or other real-time rendering tools.