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Assistant Game Developer Jobs in Atlanta, GA (NOW HIRING)

Mechanical Engineering Intern

Alpharetta, GA · On-site

$18.25 - $24.75/hr

Job Responsibilities * Assist senior engineers in the design and development of mechanical components and assemblies for gaming and lottery products. * Conduct research and analysis to support design ...

Mechanical Engineering Intern

Alpharetta, GA · On-site

$18.25 - $24.75/hr

Job Responsibilities * Assist senior engineers in the design and development of mechanical components and assemblies for gaming and lottery products. * Conduct research and analysis to support design ...

Scientific Games: Scientific Games is the global leader in lottery games, sports betting and ... Participate in code reviews and follow development best practices. * Assist in supporting ...

Software Development Manager

Alpharetta, GA · On-site

$117K - $155K/yr

... management • Assist all software engineers with hands on code implementation and code ... Scientific Games specializes in data analytics, lottery games, game creation, sports betting, and ...

Every other weekend required The Assistant Program and Outreach Director reports directly to ... programming supplies, games, programs and crafts EDUCATION/EXPERIENCE/LICENSURE- CERTIFICATION ...

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Assistant Game Developer information

See Atlanta, GA salary details

$15

$23

$41

How much do assistant game developer jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for assistant game developer in Atlanta, GA is $23.79, according to ZipRecruiter salary data. Most workers in this role earn between $18.27 and $25.91 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Assistant Game Developer position, and why are they important?

To thrive as an Assistant Game Developer, you need a solid understanding of programming languages such as C++ or C#, basic game design principles, and often a relevant degree in computer science or a related field. Familiarity with popular game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly certifications in these tools are commonly required. Strong teamwork, effective communication, and a willingness to learn quickly help set top candidates apart. These skills ensure you can efficiently contribute to development projects, support senior developers, and adapt within a fast-paced, collaborative environment.

What are the most common responsibilities of an Assistant Game Developer on a game development team?

Assistant Game Developers typically support senior developers by writing and debugging code, implementing features, and assisting with asset integration. They may also help with testing, documenting code, and maintaining version control, all while working closely with designers, artists, and QA testers. Day-to-day tasks often vary based on the stage of the project, so adaptability and teamwork are key. This role provides a valuable opportunity to gain hands-on experience, develop technical skills, and build strong relationships within the studio, which can be beneficial for career advancement.

What does an Assistant Game Developer do?

An Assistant Game Developer supports the development team by assisting with coding, debugging, asset integration, and testing. They often work under senior developers to implement basic game mechanics, fix bugs, and optimize performance. Additionally, they may collaborate with artists, designers, and QA testers to ensure a smooth development process. This role is ideal for those looking to gain hands-on experience in game development and grow into more advanced positions.

What are the most commonly searched types of Game Developer jobs in Atlanta, GA? The most popular types of Game Developer jobs in Atlanta, GA are:
What are popular job titles related to Assistant Game Developer jobs in Atlanta, GA? For Assistant Game Developer jobs in Atlanta, GA, the most frequently searched job titles are:
What job categories do people searching Assistant Game Developer jobs in Atlanta, GA look for? The top searched job categories for Assistant Game Developer jobs in Atlanta, GA are:
Infographic showing various Assistant Game Developer job openings in Atlanta, GA as of July 2026, with employment types broken down into 1% As Needed, 73% Full Time, 22% Part Time, 1% Temporary, and 3% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $49,476 per year, or $23.8 per hour.
Asst. Professor Game Scoring and Adaptive Music, Media Design School

Asst. Professor Game Scoring and Adaptive Music, Media Design School

Strayer University

Chamblee, GA • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 10 days ago


Job description

Media Design School at Strayer, a part of Strayer University and Strategic Education, Inc., is a globally recognized provider of creative and technology-focused education. Originally established in New Zealand and now integrated within Strayer's academic portfolio, Media Design School combines industry-driven curriculum with an emphasis on innovation, preparing students for careers in fields such as game development, animation, and digital design. As part of Strayer's broader mission to deliver flexible, career-relevant education and expand access to future-focused learning opportunities, Media Design School leverages global resources, industry partnerships, and a collaborative academic environment.
The Assistant Professor of Game Scoring and Adaptive Music will lead the development and delivery of curriculum focused on adaptive music for interactive media within both the Master of Fine Arts in Screen Scoring & Music Design and the corresponding Online Graduate Certificate program. This role serves as a key liaison to game arts programs at Media Design School, fostering collaboration among faculty and students across disciplines. The position reports directly to the Executive Dean.
Essential Duties and Responsibilities
  • Lead instruction for MFA521 (Screen Scoring III: Adaptive) and MFA524 (Music Design Technology Lab), as well as related courses within the Online Graduate Certificate program
  • Recruit, mentor, and supervise adjunct faculty specializing in game scoring, adaptive music, and music design technology
  • Conduct ongoing research to ensure curriculum and student projects remain aligned with current industry standards, practices, and emerging trends
  • Build and maintain relationships with game studios and independent developers to support program relevance and student opportunities
  • Foster collaborative partnerships with Media Design School and other game design programs
Technical Skills
  • Advanced proficiency in Digital Audio Workstations (DAWs) for game music composition (e.g., Logic Pro, Cubase, Reaper, Pro Tools)
  • Advanced experience with game audio implementation middleware, including Wwise and FMOD
  • Demonstrated expertise with game development platforms such as Unity and Unreal Engine
Professional Experience
  • 2-3 years of professional experience in a full-time or active freelance capacity with a game development studio (e.g., Riot Games, Blizzard Entertainment, Electronic Arts, Ubisoft) or comparable organization; experience with independent (indie) developers will also be considered
  • Proven experience composing adaptive music for games and interactive media
Education
  • Bachelor's degree (e.g., B.A., B.F.A., B.M., or B.Mus.) in Music Composition or a related field with a focus on screen or interactive media, or a Bachelor's degree in a related game design discipline
  • Master's degree (e.g., M.A. or M.F.A.) in a relevant field preferred; equivalent professional experience may be considered in lieu of an advanced degree

Other:

  • Must be able to travel occasionally should a business need arise. For most roles travel would not be common. Travel may involve plane, car or metro. In accordance with ADA policies, reasonable accommodations regarding travel limitations can be provided. Travel will be more common for roles such as Account Executives (25 - 50%), senior leaders (10 - 20%) or Capella Core Faculty (5 - 10%).
  • Ability to work onsite in Corporate or Campus location (in a typical office environment) may be required based on role. If so, this would include being mobile within the office, including movement from floor-to-floor using elevators or stairs.
  • If offsite or hybrid role, must have access to work in setting which enables meeting all requirements of the role (including privacy, reliable internet access, phone, ability to video conference, etc.) at a remote location.
  • Faculty and Federal Work Study roles require access to work in setting which enables meeting all requirements of the role (including computer, privacy, reliable internet access, phone, ability to video conference, etc.) at a remote location.
  • This role may require lifting, however reasonable accommodations will be provided in accordance with our ADA policies.
  • Must be able to meet critical thinking and problem solving aspects aligned to job duties, as well as effectively communicating with co-workers.
  • Must be able to work more than 40 hours per week when business needs warrant. Accommodations related to schedule may be considered.
  • Able to access information using a computer.
  • Other essential functions and marginal job functions are subject to modification.

#LI-JD1


SEI offers a comprehensive package of benefits to employees scheduled 30 hours or more per week. In addition to medical, dental, vision, life and disability plans, SEI employees may take advantage of well-being incentives, parental leave, paid time off, certain paid holidays, tax saving accounts (FSA, HSA), 401(k) retirement benefit, Employee Stock Purchase Plan, tuition assistance as well as entertainment and retail discounts. Non-exempt employees are eligible for overtime pay, if applicable.

Careers - Our Benefits, Strategic Education, Inc


SEI is an equal opportunity employer committed to fostering an inclusive and collaborative culture where individuals can grow their careers and contribute fully. We strive to attract talent with broad experiences, skills and perspectives. We welcome applications from all. While it is not typical for an individual to be hired at or near the top end of the pay range at SEI, we offer a competitive salary. The actual base pay offered to the successful candidate may vary depending on multiple factors including, but not limited to, job-related knowledge/skills, experience, business needs, geographical location, and internal pay equity. Our Talent Acquisition Team is ready to discuss your interest in joining SEI. The expected salary range for this position is below.

$67,700.00 - $101,500.00 - Salary


If you require reasonable accommodations to complete our application process, please contact our Human Resources Department at Careers@strategiced.com.