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Artist In Jobs in Florida (NOW HIRING)

Senior 3D Artist: Imerza is a digital twin and architectural visualization studio built on Unreal ... This is a hands-on production role with real mentorship responsibility built in, not as a secondary ...

Senior 3D Artist Department: Imerza Employment Type: Full Time Location: Imerza Reporting To: Scott ... This is a hands‑on production role with real mentorship responsibility built in, not as a ...

Senior Real-Time Viz Artist Department: Imerza Employment Type: Full Time Location: Imerza ... This is a hands-on production role with real mentorship responsibility built in, not as a secondary ...

This is a hands-on production role with real mentorship responsibility built in, not as a secondary ... Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a ...

We are especially interested in arts educators with experience in interdisciplinary arts instruction, social activism, playwriting/storytelling and working with communities of various backgrounds.

We are especially interested in arts educators with experience in interdisciplinary arts instruction, social activism, playwriting/storytelling and working with communities of various backgrounds.

Teaching Artists will collaborate with the American Stage Education & Outreach team to develop ... Experience or interest in writing lesson plans and curriculum development. * Experience or any ...

Teaching Artists will collaborate with the American Stage Education & Outreach team to develop ... Experience or interest in writing lesson plans and curriculum development. * Experience or any ...

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Artist In information

What is an Artist In?

An Artist In is typically an artist who participates in an 'artist-in-residence' program, where they are invited to work within a specific institution or community, such as a school, museum, company, or cultural center. These programs offer artists time, space, and resources to develop their work, often engaging with the host organization or its audience through workshops, exhibitions, or collaborative projects. The goal is to foster creative exchange and allow the artist to focus on their practice while contributing to the cultural environment of the host.

What are the key skills and qualifications needed to thrive as an Artist In, and why are they important?

To thrive as an Artist In, you typically need strong creative skills, a portfolio showcasing your work, and a background in fine arts or a related field. Familiarity with tools such as Adobe Creative Suite, digital illustration software, or traditional art materials is often required. Excellent communication, adaptability, and collaboration skills help artists work effectively with clients or teams. These abilities are vital for producing high-quality artwork that meets project goals and resonates with audiences.

How do artists typically collaborate with other team members in a creative studio setting?

Artists working in a creative studio often collaborate closely with designers, project managers, and marketing professionals to bring visual concepts to life. Communication is key—they may participate in brainstorming sessions, provide visual input during project planning, and work together to revise artwork based on feedback. This collaborative environment allows artists to refine their work and ensures that the final product aligns with the overall vision of the project. Regular team meetings and digital collaboration tools are commonly used to streamline workflows and maintain creative consistency.

What is the difference between Artist In vs Art Director?

AspectArtist InArt Director
Required CredentialsPortfolio, artistic skills, sometimes a degree in fine arts or related fieldPortfolio, leadership skills, often a degree in design, fine arts, or related field
Work EnvironmentFilm sets, theater productions, advertising agencies, studiosAdvertising agencies, media companies, film studios, creative departments
Employer & Industry UsagePrimarily in entertainment, advertising, and media industriesPrimarily in advertising, media, and entertainment industries

While both Artist In and Art Director work in creative environments, the Artist In typically focuses on executing artistic tasks under direction, whereas the Art Director oversees the visual style and manages creative teams. Understanding these differences helps clarify career paths and job expectations in the creative industry.

What jobs can I do as an artist?

As an artist, you can work in various roles such as fine artist, illustrator, graphic designer, muralist, or concept artist. These jobs often require skills in drawing, painting, or digital tools like Adobe Creative Suite, and may involve freelance work, studio employment, or contract projects.

What type of job do artists have?

Artists work in various fields such as fine arts, illustration, graphic design, and commercial art. They create visual content using tools like paints, digital software, or sculpture materials, often working independently or for organizations, with roles ranging from freelance to employed positions in studios or companies.

What cities in Florida are hiring for Artist In jobs?

Cities in Florida with the most Artist In job openings:

Infographic showing various Artist In job openings in Florida as of August 2026, with employment types broken down into 71% Full Time, 26% Part Time, 1% Temporary, and 2% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution.

3D Character Artist - Talent Pool (N Americas)

Side

Fort Lauderdale, FL

$115K - $121K/yr

Contractor

Re-posted 24 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

Experience:

    • 3+ years of experience as a Character Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills:

    • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
    • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
    • Experience with high- and low-poly modeling, texturing, and shading techniques.
    • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills:

    • Strong eye for detail, form, and style consistency.
    • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills:

    • Effective communication and teamwork abilities.
    • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.

Benefits

About Side 
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia. 

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. 

Experience our side of life. For more information, visit www.side.inc