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Artist In Jobs in California (NOW HIRING)

We will be filming the Artist in her own music video which will be released ASAP after the recording session has been completed. There will be other opportunities of performing live in Concerts ...

Growing resort wear apparel company looking for an artist who can contribute location-based designs ... In this role, the individual will work with the Creative Director, sales reps, and customers to ...

In this role, you will play a critical part in bringing stories to life by translating scripts ... Artist will develop entertaining and emotionally resonant storyboard sequences that support the ...

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Bookkeeper

Los Angeles, CA · On-site

$25 - $30/hr

Recording in disbursements · Bank reconciliation for several bank accounts monthly · Reviewing Program sheets with staff to stay current with artist's contract dates, amounts and payments · Track ...

A team where everyone makes play happen. 3D Artist Electronic Arts Electronic Arts creates next ... Render animation and static images in Maya/Arnold, Marmoset Toolbag, and proprietary Game Engine

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Artist In information

What is an Artist In?

An Artist In is typically an artist who participates in an 'artist-in-residence' program, where they are invited to work within a specific institution or community, such as a school, museum, company, or cultural center. These programs offer artists time, space, and resources to develop their work, often engaging with the host organization or its audience through workshops, exhibitions, or collaborative projects. The goal is to foster creative exchange and allow the artist to focus on their practice while contributing to the cultural environment of the host.

What is the difference between Artist In vs Art Director?

AspectArtist InArt Director
Required CredentialsPortfolio, artistic skills, sometimes a degree in fine arts or related fieldPortfolio, leadership skills, often a degree in design, fine arts, or related field
Work EnvironmentFilm sets, theater productions, advertising agencies, studiosAdvertising agencies, media companies, film studios, creative departments
Employer & Industry UsagePrimarily in entertainment, advertising, and media industriesPrimarily in advertising, media, and entertainment industries

While both Artist In and Art Director work in creative environments, the Artist In typically focuses on executing artistic tasks under direction, whereas the Art Director oversees the visual style and manages creative teams. Understanding these differences helps clarify career paths and job expectations in the creative industry.

What are the key skills and qualifications needed to thrive as an Artist In, and why are they important?

To thrive as an Artist In, you typically need strong creative skills, a portfolio showcasing your work, and a background in fine arts or a related field. Familiarity with tools such as Adobe Creative Suite, digital illustration software, or traditional art materials is often required. Excellent communication, adaptability, and collaboration skills help artists work effectively with clients or teams. These abilities are vital for producing high-quality artwork that meets project goals and resonates with audiences.

How do artists typically collaborate with other team members in a creative studio setting?

Artists working in a creative studio often collaborate closely with designers, project managers, and marketing professionals to bring visual concepts to life. Communication is key—they may participate in brainstorming sessions, provide visual input during project planning, and work together to revise artwork based on feedback. This collaborative environment allows artists to refine their work and ensures that the final product aligns with the overall vision of the project. Regular team meetings and digital collaboration tools are commonly used to streamline workflows and maintain creative consistency.
What are popular job titles related to Artist In jobs in California? For Artist In jobs in California, the most frequently searched job titles are:
What cities in California are hiring for Artist In jobs? Cities in California with the most Artist In job openings:
Infographic showing various Artist In job openings in California as of June 2026, with employment types broken down into 2% As Needed, 92% Full Time, and 6% Contract. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution.
Senior Technical Artist, Animation - Unpublished R&D Product

Senior Technical Artist, Animation - Unpublished R&D Product

Riot Games

Los Angeles, CA • On-site

$136K - $163K/yr

Full-time

Medical, Dental, Life, Retirement, PTO

Posted 23 days ago


Job description

As a Senior Technical Artist (Technical Animation), you'll define and maintain the systems that bring our characters and creatures to life including complex animation state machines, layered interactions, and IK-driven behaviors in our upcoming MMO. Working at the intersection of animation, design, and engineering, you'll build scalable animation graphs, ensure believable motion, and optimize performance across a vast, dynamic world.
You'll collaborate with animators, designers, and engineers to develop robust Unreal Engine animation systems that balance scalability, fidelity, and efficiency. As a key bridge between creative intent and technical execution, you'll drive the evolution of our animation framework and ensure seamless, high-quality integration across the game.
Responsibilities:
  • Build and maintain complex animation state machines, layered animation systems, and override logic supporting split-body for player characters, NPCs, creatures, and props.
  • Collaborate with animators, character tech artists, and designers to develop efficient, believable, and tech-friendly animation flows.
  • Define best practices for animation setup while owning the debuggability, documentation, maintainability, and long-term health of animation blueprints and graphs within Unreal Engine.
  • Partner with engineers to build and evolve animation runtime systems and debugging workflows.
  • Drive optimization efforts across animation assets and graphs to meet performance and memory targets.
  • Collaborate with cross-discipline partners to ensure character systems scale effectively across massive multiplayer environments.
  • Develop scalable animation retargeting strategies to support characters and creatures of varying proportions while minimizing animation counts.
Required Qualifications:
  • 8+ years of professional experience as a technical animator or technical artist in games or related industries.
  • Deep expertise with Unreal Engine animation workflows, including complex Animation Blueprints, state machines, blend spaces, and layered animation systems.
  • Proven experience designing scalable, reusable animation systems for large-scope character setups, including players, NPCs, and creatures.
  • Strong art foundation with a deep understanding of animation principles, anatomy, and motion.
  • Excellent communication skills and the ability to collaborate across art, design, and engineering disciplines
Desired Qualifications:
  • Experience with Unreal Control Rig and Sequencer
  • Familiarity with C++ and/or Python within Unreal Engine.
  • Expertise in Autodesk Maya for rigging and animation support.
  • Experience working with software likeKawaii, Chaos, Havok.
  • Prior experience supporting MMO or large-scale games with complex character ecosystems.
  • Experience with runtime IK, or motion warping

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Our Perks:
Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.
At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.
It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.
Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:
  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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