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Application Developer Food Jobs in Wallingford, CT

Account Manager

Southington, CT · On-site

$80 - $100/hr

If you are unable to complete this application due to a disability, contact this employer to ask ... Manage assigned food and beverage waste accounts * Serve as the primary customer contact for ...

New

You will support Engineering and Operations in investigating, documenting and resolving quality ... Linde serves a variety of end markets such as chemicals & energy, food & beverage, electronics ...

You will support Engineering and Operations in investigating, documenting and resolving quality ... Linde serves a variety of end markets such as chemicals & energy, food & beverage, electronics ...

Showing results 21-40

Application Developer Food information

See Wallingford, CT salary details

$17

$52

$85

How much do application developer food jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for application developer food in Wallingford, CT is $52.78, according to ZipRecruiter salary data. Most workers in this role earn between $42.40 and $60.72 per hour, depending on experience, location, and employer.

What is the difference between Application Developer Food vs Application Developer Restaurant?

AspectApplication Developer FoodApplication Developer Restaurant
CredentialsTypically requires a degree in computer science or related field, programming certificationsSame as Food, often with additional industry-specific knowledge
Work EnvironmentOffice settings, software development labs, client sitesOffice and restaurant management systems, on-site at restaurant locations
Employer & Industry UsageFood manufacturing companies, food tech firms, catering servicesRestaurant chains, hospitality industry, food service providers
Search & Comparison IntentPeople comparing food industry-specific application rolesIndividuals interested in restaurant management software development

Application Developer Food and Application Developer Restaurant share similar technical skills and certifications but differ mainly in their work environment and industry focus. Food developers often work with food manufacturing or tech firms, while restaurant developers focus on hospitality and restaurant management systems.

What job categories do people searching Application Developer Food jobs in Wallingford, CT look for?

The top searched job categories for Application Developer Food jobs in Wallingford, CT are:

Infographic showing various Application Developer Food job openings in Wallingford, CT as of August 2026, with employment types broken down into 76% Full Time, 19% Part Time, and 5% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $109,789 per year, or $52.8 per hour.

Senior React Native Mobile Engineer - Build High-Impact Apps

Pho Prime, LLC

Shelton, CT • On-site

$125 - $150/hr

Other

Posted 9 days ago


Key responsibilities

  • Build and maintain app features related to ordering, menu, cart, checkout, payments, loyalty, and store locator.

  • Connect the app to backend services and third-party tools, including APIs, authentication, payment processors, and analytics.

  • Debug and fix issues on both iOS and Android platforms using crash reporting tools and device/simulator testing.


Job description

Sr. Software Engineer- React Native Mobile Subway

Compensation $119,200.00 - $149,000.00/year

Schedule Full time

Job Type Permanent

Industry It and internet

Description

Sr. Software Engineer - React Native Mobile

Ready to build what’s next with one of the world’s most iconic brands?

Why Join Subway?

At Subway, we are not standing still. We are building.

This is a business focused on what matters most: growing franchisee profitability, strengthening our brand and creating long-term value. The people who thrive here are the ones who want to make a real impact.

You will not just do the work. You will shape it.

We move fast. We think like owners. We make decisions that matter. We hold ourselves to a high standard because what we do directly impacts thousands of franchisees around the world.

If you bring energy, accountability and a bias for action, you will fit right in.

We take the work seriously, but we also know the best results come from teams that support each other, celebrate wins and show up ready to build something better every day.

This is your chance to be part of what’s next.

About the Role:

We're looking for an experienced mobile engineer to help build and improve the Subway app on iOS and Android — the app millions of guests use to order food, manage their loyalty rewards, find nearby restaurants, and check out with their preferred payment method.

You'll work in a collaborative product team alongside designers, product managers, and other engineers, shipping features that are fast, reliable, and polished. App performance is a core priority: every change is expected to maintain or improve speed metrics we track rigorously.

TECH AT A GLANCE

Our mobile stack in plain terms:

Language: TypeScript (strict mode) — strongly typed throughout

State Management: Redux Toolkit for app-wide state; MMKV for fast local storage

Navigation: React Navigation

Auth: AWS Cognito (token-based login/session management)

CI/CD: GitHub Actions, Expo Application Services (EAS), Fastlane

Error Tracking: Sentry

Feature Flags: LaunchDarkly (controls which features are live for which users)

Analytics: Adobe Experience Platform, Quantum Metric

WHAT YOU’LL DO

  • Build and maintain app features across the full stack of the mobile experience — ordering, menu, cart, checkout, payments, loyalty, and store locator.
  • Write clean, well-tested TypeScript following our established coding standards, with automated checks (linting, formatting, architectural boundary rules) running on every commit.
  • Connect the app to backend services and third-party tools: our ordering API, authentication, payment processors, fraud detection, feature flags, and analytics.
  • Work with product managers, designers, and backend engineers to turn requirements into working software — joining sprint planning and reviews, implementing against Figma designs, aligning on API contracts.
  • Review code from teammates and incorporate review feedback on your own pull requests; all PRs go through CI checks and peer review before merging (no direct pushes to main).
  • Debug and fix issues on both iOS and Android using crash reporting tools, native logs, and device/simulator builds.
  • Help keep our build and release pipelines healthy: automated builds, beta testing distributions, and production releases to the App Store and Google Play.
  • Document your work — code comments, architecture decision records, and notes in our project management system.
  • Participate in Agile ceremonies: standups, sprint planning, refinement, and retrospectives.
  • Stay current with the React Native ecosystem and contribute to team-wide improvements, including our ongoing migration to the React Native New Architecture (better performance and native integration).

WHAT WE’RE LOOKING FOR

Required:

  • 6–9 years of professional software engineering experience.
  • Strong commercial experience building cross-platform mobile apps with React Native and TypeScript.
  • Solid understanding of React Native architecture: state management (Redux), navigation, performance optimization, and local storage.
  • Experience calling REST APIs and working with token-based authentication flows.
  • Familiarity with the native side of React Native — iOS (Swift/Objective-C) and Android (Kotlin/Java) builds, native modules — or genuine enthusiasm to learn.
  • Practical experience with mobile testing: unit tests, component tests, and end-to-end flows.
  • Experience shipping apps to the App Store and/or Google Play.
  • Clear communicator who works well in a collaborative, cross-functional team.
  • Bachelor’s degree in Computer Science, Engineering, or a related field — or equivalent hands-on experience.

Nice to have:

  • Payment integrations (Adyen, Apple Pay, Google Pay).
  • Mobile analytics or error tracking (Sentry, Adobe Experience Platform, Quantum Metric).
  • Internationalization (i18n) and multi-language app support.
  • Privacy and consent frameworks (e.g., OneTrust).
  • SSL/certificate pinning for mobile API security.

HOW WE WORK

We use Agile delivery in two-week sprints, tracked in Azure DevOps. Design specs come from Figma. Architecture decisions and technical docs live alongside the code in the repository. We value code quality, thoughtful review, and incremental improvement over big-bang rewrites.

Pull requests go through automated CI checks (tests, linting, build validation) and at least one peer review before merging. We treat the CI pipeline as a quality gate, not a formality.

What do we offer?

• Mobility Allowance

Compensation: The base pay range for this role is $119,200 - $149,000 annually

Pay within this range will be determined in good faith based on job-related factors, which may include skills, experience, education/training, location, and internal equity.

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