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App Design Jobs in Newfoundland and Labrador (NOW HIRING)

... our own app to power coaching for major partners in fitness, wearables, AR/VR, and even aviation. The design team plays a significant role at trophi.ai. We don't just build our own interface, we ...

App Design information

What is the difference between App Design vs UI Designer?

AspectApp DesignUI Designer
Primary FocusOverall app experience, user flow, functionalityVisual layout, interface elements, aesthetics
Skills RequiredUX principles, prototyping, user researchVisual design, typography, color theory
Work EnvironmentCollaborates with developers, product managersWorks closely with UX designers, developers
Common UsageDesigning entire app experienceDesigning app screens and interface details

App Design encompasses the overall user experience, including user flow and functionality, while UI Designer focuses on the visual elements and interface layout. Both roles often collaborate but serve distinct purposes in creating a successful app.

How do you become an app designer?

To become an app designer, you typically need a background in graphic design, user experience (UX), or related fields, along with proficiency in design tools like Adobe XD or Figma. Gaining experience through portfolio projects, understanding mobile platform guidelines, and staying updated on industry trends are also important steps.

Is app design a good career?

App design is a viable career that involves creating user interfaces and experiences for mobile and web applications. It requires skills in design tools, user research, and understanding of development processes, with opportunities in tech companies, startups, and freelance work. The field offers growth potential as mobile usage continues to expand.

What jobs can an app designer do at work?

An app designer can work as a user interface (UI) designer, user experience (UX) designer, mobile app designer, or product designer, focusing on creating intuitive and visually appealing app interfaces. They often collaborate with developers, product managers, and stakeholders, using tools like Sketch, Figma, or Adobe XD, and may need knowledge of coding or prototyping. Their responsibilities include designing layouts, user flows, and interactive elements to enhance user engagement and functionality.
Infographic showing various App Design job openings in Newfoundland and Labrador as of August 2026, with employment types broken down into 84% Full Time, 13% Part Time, and 3% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution.

Intermediate Product Designer

trophi.ai

Saint John's, NL • On-site

Full-time

Re-posted 18 days ago


Job description

What we’re doing

We’re building the AI powered coaching platform that transforms how gamers learn, compete, and win. Backed by a16z, we’re already live in 5 titles with 100K+ users and rapidly expanding into new games and beyond our own app to power coaching for major partners in fitness, wearables, AR/VR, and even aviation. 


The design team plays a significant role at trophi.ai. We don't just build our own interface, we design "plug and play" coaching experiences that live inside our partners' ecosystems.


As a Product Designer, you will work hands-on to turn ambiguity into clear, intuitive experiences. You will partner closely with product and engineering teams to ship features quickly. Instead of managing others, your focus will be on craft: execute high-quality flows that might live in a mobile app, a post-session report, or an overlay in a simulator and designs that help users master complex skills, from landing a plane to perfecting a golf swing.


Things you’ll do

  • Execute end-to-end design and take projects from requirements and rough sketches to polished prototypes, embeddable UI components and SDKs.
  • Create cohesive UX flows that drive core business outcomes, specifically focusing on activation, onboarding, and first-session clarity.
  • Collaborate on research and
    support product and data science teams in running usability tests, interpreting funnels, and using those insights to iterate on your designs.
  • Take the winning patterns we’ve built for games and adapt them for new verticals.
  • Utilize and expand our existing design system to ensure speed and consistency across all surfaces.
  • Work side-by-side with engineers to ensure your designs are implemented to a high standard.
  • Proactively find opportunities to smooth out friction points in the user journey.
  • Use our products inside real games (starting with sim racing and Rocket League) to validate how your UI feels in a live gaming environment.
  • Immerse yourself in the problem space to truly understand what the gamer needs.


Skills you’ll bring

  • 3+ years of experience designing software products (B2C, B2B2C a plus) 
  • Proficiency in Figma and prototyping tools, including implementing AI in your workflow
  • Interest in how data informs design. You are eager to learn how to balance qualitative research with quantitative insights.
  • Understanding how to use components and styles to work efficiently, even if you aren't building the system from scratch.
  • You are comfortable with ambiguity and fast changes. You are resourceful (perhaps leveraging AI in your own workflows) and don’t need a perfectly clear path to get started.
  • You can explain your design rationale clearly to engineers and product managers.
  • A genuine interest in gaming, AI, or coaching.


You WILL NOT enjoy this role if

  • You don’t like to make judgment calls and iterate as you go.
  • You prefer slow, methodical processes. We ship fast. If you struggle when requirements change mid-sprint, this will be stressful.
  • You need a large team to hide behind. This is a high-ownership IC role. Even as a junior/mid-level designer, you are responsible for your output.
  • You need step-by-step instructions. We will support you, but we expect you to propose solutions rather than waiting to be told exactly what to draw.


About us
Founded in St. John’s, NL, trophi.ai is building industry-leading technology in eRacing and eSports. Today, we’re focused on AI coaching for gaming (F1 Series, Rocket League, Assetto Corsa, iRacing, etc.), and more, but our ambition is to build AI coaching for all sports, eSports and the real world, and help over a billion people realize their potential.  Raised $12M from Tier 1 VCs such as Calm Ventures, and A16z


If you’re looking to work at a disruptive company and fundamentally change the future of sports and performance, welcome to trophi.ai.