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Anime Engineer Jobs (NOW HIRING)

The Frontend Role: We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing ...

The Frontend Role: We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing ...

The Frontend Role: We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing ...

You'll work directly with some of the best AI researchers and engineers in the world in a small ... Culture: We are seeking individuals who ideally are fans of anime and the anime aesthetic. We ...

You'll work directly with some of the best AI researchers and engineers in the world in a small ... Culture: We are seeking individuals who ideally are fans of anime and the anime aesthetic. We ...

HPC/ML Infrastructure Engineer

San Francisco, CA · On-site

$126K - $166K/yr

We're looking for an experienced HPC infrastructure engineer to lead bringup, administration, and ... You love anime and the anime aesthetic. This probably one of the only jobs in the world where you ...

HPC/ML Infrastructure Engineer

San Francisco, CA · On-site

$126K - $166K/yr

We're looking for an experienced HPC infrastructure engineer to lead bringup, administration, and ... You love anime and the anime aesthetic. This probably one of the only jobs in the world where you ...

Generalist Software Engineer About Us Here at Spellbrush , we're passionate about making a good anime game. We also happen to be the world's leading generative AI studio - we're the team behind ...

Generalist Software Engineer About Us Here at Spellbrush , we're passionate about making a good anime game. We also happen to be the world's leading generative AI studio -- we're the team behind ...

Senior Database Engineer

San Francisco, CA · On-site

$124K - $169K/yr

We super-serve over 100 million anime and manga fans across 200+ countries and territories, and ... The Data Engineering team provides seamless help to our internal stakeholders, ensuring an ...

Data Engineer III

Los Angeles, CA · On-site

$123K - $148K/yr

We super-serve over 100 million anime and manga fans across 200+ countries and territories, and ... The Data Engineering team provides seamless help to our internal stakeholders, ensuring an ...

Senior Software Engineer

San Francisco, CA · On-site

$144K - $190K/yr

We super-serve over 100 million anime and manga fans across 200+ countries and territories, and ... About the role We are seeking a Senior Software Engineer to join our LRX Core team, focused on ...

Senior AI Engineer

Dallas, TX · On-site

$103K - $142K/yr

We super-serve over 100 million anime and manga fans across 200+ countries and territories, and ... In the role of Staff AI Engineer, you will report to the VP, Enterprise Technology. We are ...

We super-serve over 100 million anime and manga fans across 200+ countries and territories, and ... As the Principal AI Engineer for Concepts Lab , you will be the technical anchor for everything AI ...

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Anime Engineer information

See salary details

$38K

$115.9K

$191.5K

How much do anime engineer jobs pay per year?

As of Jul 9, 2026, the average yearly pay for anime engineer in the United States is $115,864.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,000.00 and $151,500.00 per year, depending on experience, location, and employer.

What is the difference between Anime Engineer vs Animation Software Developer?

AspectAnime EngineerAnimation Software Developer
Required CredentialsDegree in Animation, Computer Graphics, or related field; knowledge of animation toolsDegree in Computer Science, Software Engineering, or related; programming skills
Work EnvironmentAnimation studios, production houses, or freelance projectsSoftware companies, tech firms, or freelance development
Industry UsageUsed mainly in animation and entertainment industry for creating animated contentUsed across various industries for developing animation software and tools

The main difference is that Anime Engineers focus on creating animated content specifically for anime, combining artistic skills with technical knowledge. In contrast, Animation Software Developers design and build software tools used in animation production. Both roles require technical expertise, but Anime Engineers are more artistically inclined, while Software Developers focus on programming and software development.

What are the main challenges Anime Engineers face when working on collaborative animation projects?

Anime Engineers often work closely with animators, artists, and technical directors to develop and optimize animation production pipelines. A common challenge is ensuring seamless integration of new tools and software while maintaining workflow efficiency and meeting tight production deadlines. Additionally, balancing creative needs with technical constraints, such as rendering times and hardware limitations, requires strong problem-solving skills. Effective communication and adaptability are essential to address issues quickly and keep projects on track.

What are Anime Engineers?

Anime Engineers are professionals who use technical skills, such as software engineering, animation technology, and computer graphics, to develop tools, systems, and workflows that support the production of anime. They may create custom plugins, animation software, or rendering pipelines tailored for studios to optimize the animation process. Anime Engineers often collaborate with animators, directors, and other production staff to ensure the technology meets creative and production needs. Their work helps streamline animation production and enables the creation of high-quality visual effects seen in modern anime.

What are the key skills and qualifications needed to thrive as an Anime Engineer, and why are they important?

To thrive as an Anime Engineer, you need strong skills in animation software, computer graphics, and a background in computer science or digital arts. Expertise with tools such as Autodesk Maya, Blender, Adobe After Effects, and familiarity with scripting languages or game engines is often required. Creativity, attention to detail, and strong collaboration skills help professionals stand out in this visually driven and team-oriented field. These skills and qualities are vital for producing high-quality animations and ensuring smooth technical execution in anime production.
More about Anime Engineer jobs
Front-End Engineer (Anime)

Front-End Engineer (Anime)

Spellbrush

San Francisco, CA • On-site

Full-time

Posted 13 days ago


Job description

The Frontend Role:

We're seeking a talented Front-End Engineer to join our team and help us build the next generation of anime and video game tools. You'll be responsible for designing and developing complex front-end applications, usually in react and typescript, with a focus on making responsive and delightful user interfaces.

You may be a good fit if:You love anime and the anime aesthetic

As a member of our team, you'll have the opportunity to push the boundaries of what's possible in the anime and video game industry. Ideally you're a fan of the genre.

You enjoy working on complex SPAs.

Most of our apps are interaction-heavy single-page editors, much closer in spirit to photoshop and blender than your typical SaaS app. A willingness to dive headfirst into canvas, webGL, and (maybe!) webGPU is recommended!

And you also have some design sense.

Large complex SPAs have all sorts of super interesting UI/UX challenges! We're looking for someone with experience building tasteful UI, a good design sense for layout, experiences, and microinteractions.

You're comfortable working on small, fast-paced teams

We currently have a tiny team of three on frontend engineering. You'll be working directly with some of the best AI researchers in the world to integrate their state-of-the-art models into your beautiful interfaces.

We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.