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Animator Internship Jobs in Renton, WA (NOW HIRING)

Animator Internship information

See Renton, WA salary details

$11

$44

$78

How much do animator internship jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for animator internship in Renton, WA is $44.33, according to ZipRecruiter salary data. Most workers in this role earn between $24.62 and $71.92 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Animator Intern, and why are they important?

To thrive as an Animator Intern, a solid understanding of animation principles, proficiency in drawing or computer graphics, and a relevant academic background are essential. Familiarity with industry-standard software such as Adobe After Effects, Autodesk Maya, or Toon Boom Harmony is typically required. Creativity, attention to detail, and strong teamwork skills help interns stand out in collaborative and fast-paced environments. These skills and qualities are vital for producing engaging content, meeting project deadlines, and contributing effectively to animation teams.

What Are the Qualifications to Get an Animator Internship?

The qualifications to get an animator internship depend on the type of internship for which you are looking. If you are a student, you should have at least one year of classroom experience before you consider applying for a training internship position. A recent graduate should have an associate or bachelor's degree in animation or a closely related subject. In addition to educational experience, you need strong design skills, the ability to illustrate by hand, and the ability to use animation software to draw cartoon characters, background graphics for movies or video games, or visualizations for advertising and marketing.

What are Animator Internships?

Animator internships are temporary positions that offer students or recent graduates hands-on experience in animation studios or related environments. Interns typically assist with tasks such as storyboarding, character design, and animating sequences under the guidance of experienced animators. These internships provide valuable opportunities to develop technical skills, build a professional portfolio, and gain insight into the animation industry. Many internships also serve as pathways to full-time roles after graduation.

What types of projects and responsibilities can I expect as an Animator Intern?

As an Animator Intern, you'll typically assist with creating animation assets, developing storyboards, and supporting the production team through various stages of the animation pipeline. You may work on character animations, background designs, or even help with editing and compositing, depending on the studio's needs. Collaboration with senior animators, designers, and other departments is common, providing valuable opportunities to learn industry-standard tools and workflows while building your professional portfolio.

What is the difference between Animator Internship vs Animation Assistant?

AspectAnimator InternshipAnimation Assistant
Required CredentialsBasic knowledge of animation software, relevant courseworkSimilar, often some experience or training
Work EnvironmentInternship setting, learning-focused, entry-levelSupport role in animation teams, collaborative environment
Employer & Industry UsageInternships offered by studios, schools, or companiesPosition within animation or media companies, often entry-level
Search & Comparison IntentLearning, gaining experience, entry into animation fieldSupporting animation projects, assisting senior animators

In summary, an Animator Internship is primarily a learning opportunity for those starting in animation, focusing on gaining experience. An Animation Assistant is a support role within animation teams, often requiring some prior knowledge, and involves assisting with production tasks. Both roles are entry-level but differ in focus and responsibilities.

What are the most commonly searched types of Animator jobs in Renton, WA? The most popular types of Animator jobs in Renton, WA are:
What cities near Renton, WA are hiring for Animator Internship jobs? Cities near Renton, WA with the most Animator Internship job openings:
Infographic showing various Animator Internship job openings in Renton, WA as of July 2026, with employment types broken down into 1% Locum Tenens, 87% As Needed, 6% Full Time, 2% Part Time, 2% Nights, and 2% Summer. Highlights an 70% Physical, 3% Hybrid, and 27% Remote job distribution, with an average salary of $92,206 per year, or $44.3 per hour.

Software Engineer, Spatial Applications

Rivet Industries

Bellevue, WA • On-site

Full-time

Re-posted 7 days ago


Job description

Job Summary:
Rivet Industries is an American company focused on building integrated task systems for industrial workforces and defense personnel. They are seeking a Software Engineer for Spatial Applications to work on real-time 3D and XR projects primarily using C# with Unity or StereoKit, while collaborating with senior engineers to ship scoped features and learn about device integration.
Responsibilities:
• Build scoped 3D/XR features in Unity or StereoKit under technical guidance.
• Write clean, testable C# for UI, interaction, and visualization.
• Integrate with platform APIs and OpenXR with senior support.
• Profile, debug, and iterate on device with feedback from senior engineers.
• Join design and code reviews across the team.
• Help build companion app and tooling components in Java/Kotlin or Python.
• Work with 3D content from artists or vendors — importing models, textures, animations.
• Pair with senior engineers on native C++ work or platform integration.
Qualifications:
Required:
• 1-3 years of professional experience, OR a strong portfolio of shipped XR or real-time 3D work (academic, internship, hackathon, side projects, games).
• BS in CS, CE, or a related field, or equivalent demonstrated experience.
• Proficient in C# OR C++. Experience with Unity OR StereoKit (or another 3D engine).
• Familiarity with at least one XR runtime or SDK (OpenXR, Quest, HoloLens, ARCore).
• Comfortable importing and working with 3D assets in Unity or a similar engine.
• Working knowledge of Git in a multi-developer workflow.
• Comfortable digging through unfamiliar hardware, docs, and source.
• Curiosity about XR, embedded systems, or real-time graphics.
Preferred:
• Both C# and C++. Experience with both Unity and StereoKit.
• Android or embedded Linux exposure.
• Java or Kotlin for Android components.
• Python for scripts, tooling, or test harnesses.
• Performance profiling experience (CPU/GPU/memory).
• Computer vision, perception, or AI/ML coursework or projects.
• Shipped features in a games, VFX, simulation, or XR studio context.
• Strong fit if you came up through XR side projects, games, simulation, or VFX. Credentials matter less than what you've actually shipped.
Company:
Rivet Industries delivers front line hardware and software to the world's most important workers. Founded in 2024, the company is headquartered in Washington, USA, with a team of 51-200 employees. The company is currently Growth Stage.