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Animation Jobs in Raleigh, NC (NOW HIRING)

Technical Artist, Character

Raleigh, NC ยท On-site

$123K - $147K/yr

You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our cast looks and moves exactly as intended. Key Responsibilities: * Define and maintain workflows for ...

Students in our studio-based bachelor and masters program engage in narrative and storytelling through a number of media and platforms including Mixed Media, Animation, VR/AR, Interaction Design ...

Technical Artist, Character

Raleigh, NC ยท On-site

$123K - $147K/yr

You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our cast looks and moves exactly as intended. Key Responsibilities: * Define and maintain workflows for ...

Develop 2D and 3D Animation using Flash. Develop Flash /Director based customer Animations Develop Flash Based Streaming Video applications Develop Flash Based Streaming Video applications Tool ...

Working closely with programmers, animators, and other designers, you'll help shape and refine the core combat loop from prototyping new ideas to tuning the final experience. This is a hands-on, high ...

Collaborate with the Animation Director to direct motion capture sessions and oversee scene assembly in Unreal Engine 5 using Sequencer and Control Rig. * Communicate shot design and pacing through ...

Working closely with programmers, animators, and other designers, you'll help shape and refine the core combat loop - from prototyping new ideas to tuning the final experience. This is a hands-on ...

Working closely with programmers, animators, and other designers, you'll help shape and refine the core combat loop - from prototyping new ideas to tuning the final experience. This is a hands-on ...

Fundamentals of design imaging, Basic web design, Animation, Multimedia design, Content management, Editing for video and audio, Multimedia programming and technology. Skills required: java, java ...

Counter Manager - Charlotte, NC

Raleigh, NC ยท On-site

$17.50 - $21/hr

Ability to create activity and animation * Prior cosmetics experience required We have: * More than 70 years of expertise in beauty and spa, with the Clarins and myBlend brands * Unique products and ...

Working closely with programmers, animators, and other designers, you'll implement and refine combat with our NPCs from prototyping new ideas to tuning the final experience. This is a hands-on, high ...

Working closely with programmers, animators, and other designers, you'll implement and refine combat with our NPCs - from prototyping new ideas to tuning the final experience. This is a hands-on ...

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Animation information

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How much do animation jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for animation in Raleigh, NC is $38.31, according to ZipRecruiter salary data. Most workers in this role earn between $21.25 and $62.16 per hour, depending on experience, location, and employer.

Are animators still in demand?

Animators continue to be in demand across industries such as entertainment, advertising, and gaming, especially with the growth of digital media and online content. Strong skills in animation software like Adobe After Effects and Blender, along with a portfolio, are important for job prospects.

What are some common challenges animators face in their daily work?

Animators often deal with tight deadlines and the need to revise work multiple times to match client or director feedback, which requires patience and adaptability. The role can involve long periods of focused work at a computer, making time management and attention to ergonomic practices important. Additionally, staying updated with the latest animation techniques and software advancements is crucial for remaining competitive in the field. Collaboration with story artists, designers, and technical teams is also a major part of the job, ensuring each project is cohesive and visually appealing.

What jobs can animators get?

Animators can work in various roles such as 2D or 3D animator, character animator, visual effects artist, motion graphics designer, and storyboard artist. They often find employment in film, television, video game development, advertising, and digital media, using tools like Adobe After Effects, Maya, or Blender. Strong artistic skills, proficiency with animation software, and a portfolio are essential for these positions.

Is it hard to get hired as an animator?

Getting hired as an animator can be competitive, as it often requires a strong portfolio, proficiency in industry-standard software like Adobe Animate or Maya, and relevant education or training. Building a network and gaining experience through internships or freelance work can improve employment prospects.

What does an Animation job involve?

An Animation job involves creating moving images using computer software or traditional techniques like hand-drawing or stop-motion. Animators develop characters, backgrounds, and special effects for films, video games, advertisements, and digital media. They collaborate with writers, designers, and directors to bring stories to life. Strong artistic skills, creativity, and proficiency in animation software like Adobe Animate or Blender are essential.

What are the key skills and qualifications needed to thrive in the Animation position, and why are they important?

To thrive in Animation, you need strong artistic abilities, knowledge of animation principles, and typically a degree in animation, fine arts, or a related field. Familiarity with industry-standard software such as Adobe After Effects, Maya, Blender, or Toon Boom Harmony is highly desirable, and certification in these can be advantageous. Creativity, attention to detail, time management, and effective collaboration skills help animators excel in team-oriented environments. These abilities are crucial for producing high-quality animations that meet client briefs and project deadlines in this fast-evolving industry.

What jobs are there for animators?

Animators can work in various roles such as 2D or 3D animator, character animator, visual effects artist, motion graphics designer, and storyboard artist. They often work in industries like film, television, video games, advertising, and web development, using tools like Adobe After Effects, Maya, or Blender. Many positions require a strong portfolio and proficiency in animation software.
What are the most commonly searched types of Animation jobs in Raleigh, NC? The most popular types of Animation jobs in Raleigh, NC are:
What are popular job titles related to Animation jobs in Raleigh, NC? For Animation jobs in Raleigh, NC, the most frequently searched job titles are:
What job categories do people searching Animation jobs in Raleigh, NC look for? The top searched job categories for Animation jobs in Raleigh, NC are:
What cities near Raleigh, NC are hiring for Animation jobs? Cities near Raleigh, NC with the most Animation job openings:
Infographic showing various Animation job openings in Raleigh, NC as of July 2026, with employment types broken down into 80% Full Time, 7% Part Time, and 13% Contract. Highlights an 93% In-person, and 7% Remote job distribution, with an average salary of $79,685 per year, or $38.3 per hour.
Technical Artist, Character

Technical Artist, Character

AGBO

Raleigh, NC โ€ข On-site

$123K - $147K/yr

Full-time

Re-posted yesterday


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.

Position Summary:
AGBO is looking for a Technical Artist, Character to drive the technical quality and pipeline integrity of our characters from high-resolution sculpts through fully rigged, characters and NPCs. You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our cast looks and moves exactly as intended.

Key Responsibilities:

  • Define and maintain workflows for mesh import, LOD generation, skinning, morph targets, and engine integration
  • Diagnose and resolve character related technical issues.
  • Author character shaders and skin subsurface scattering, hair and strange rendering, eye shaders, cloth, and layered material blending
  • Develop and maintain scripts and plugins supporting riggers and animators, including corrective shapes, space switching, and deformer optimization
  • Review and optimize skin weights, joint counts, and influence limits across hero and background character tiers
  • Configure skeletal meshes, physics assets, LOD chains, Groom assets, and control rig setups into Unreal Engine
  • Partner with animators on IK rigs, animation Blueprints, cloth and physics simulations
  • Author, maintain and troubleshoot existing character creation workflows and pipeline efficiency to ensure performance and stability
  • Interface with internal artist teams and codevelopers to maintain milestone cadences
  • Perform all other duties as assigned

Qualifications & Skills:

  • 3-5 years of professional experience as a Character TD or Character Technical Artist in games/interactive media. Experience working on and shipping AAA preferred.
  • Deep knowledge and experience working in Unreal Engine 5 Skeletal Mesh, Control Rig, Groom, Physical Assets
  • Expert-level Maya skills rigging, skinning, deformers, and Python/MEL scripting
  • HLSL shader authoring experience focused on skin, hair, and other character materials
  • Deep understanding of PBR texturing for character
  • Experience with facial rigging, blend shapes, and FACS-based setups
  • Ability to profile and optimize GPU skinning and character rendering costs

Additional Information:

  • This role is based in Los Angeles, CA or Raleigh, NC and only candidates located in or willing to relocate to the area will be considered.
  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education, and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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