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Animation Jobs in Orlando, FL (NOW HIRING)

Blender Tutor

Orlando, FL · Remote

$18 - $40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Design graphics and animations for interactive experiences such as scrolling parallax, or provide guidance to other designers and animators to provide assets for immersive experiences ? Partner with ...

Design graphics and animations for interactive experiences such as scrolling parallax, or provide guidance to other designers and animators to provide assets for immersive experiences ? Partner with ...

Autodesk 3DS Max Tutor

Orlando, FL · Remote

$18 - $40/hr

Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based rendering while preparing students for careers in architectural visualization, game asset creation, and ...

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Animation information

See Orlando, FL salary details

$9

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$65

How much do animation jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for animation in Orlando, FL is $36.79, according to ZipRecruiter salary data. Most workers in this role earn between $20.43 and $59.71 per hour, depending on experience, location, and employer.

What does an animation job involve?

An Animation job involves creating moving images using computer software or traditional techniques like hand-drawing or stop-motion. Animators develop characters, backgrounds, and special effects for films, video games, advertisements, and digital media. They collaborate with writers, designers, and directors to bring stories to life. Strong artistic skills, creativity, and proficiency in animation software like Adobe Animate or Blender are essential.

What are the key skills and qualifications needed to thrive in the animation position, and why are they important?

To thrive in Animation, you need strong artistic abilities, knowledge of animation principles, and typically a degree in animation, fine arts, or a related field. Familiarity with industry-standard software such as Adobe After Effects, Maya, Blender, or Toon Boom Harmony is highly desirable, and certification in these can be advantageous. Creativity, attention to detail, time management, and effective collaboration skills help animators excel in team-oriented environments. These abilities are crucial for producing high-quality animations that meet client briefs and project deadlines in this fast-evolving industry.

What are some common challenges animators face in their daily work?

Animators often deal with tight deadlines and the need to revise work multiple times to match client or director feedback, which requires patience and adaptability. The role can involve long periods of focused work at a computer, making time management and attention to ergonomic practices important. Additionally, staying updated with the latest animation techniques and software advancements is crucial for remaining competitive in the field. Collaboration with story artists, designers, and technical teams is also a major part of the job, ensuring each project is cohesive and visually appealing.

Are animation professionals still in demand?

Animation professionals are still in demand across industries such as entertainment, advertising, and gaming, especially with the growth of digital media and virtual reality. Skills in software like Adobe After Effects, Maya, or Blender, along with a strong portfolio, can improve job prospects in this competitive field.

What jobs can animation get?

Animation skills can lead to jobs such as 3D animator, character animator, motion graphics artist, visual effects artist, and storyboard artist. These roles are common in industries like film, television, video game development, advertising, and digital media, often requiring proficiency in software like Adobe After Effects, Maya, or Blender.

What are the most commonly searched types of Animation jobs in Orlando, FL?

The most popular types of Animation jobs in Orlando, FL are:

What job categories do people searching Animation jobs in Orlando, FL look for?

The top searched job categories for Animation jobs in Orlando, FL are:

What cities near Orlando, FL are hiring for Animation jobs?

Cities near Orlando, FL with the most Animation job openings:

Infographic showing various Animation job openings in Orlando, FL as of August 2026, with employment types broken down into 10% Internship, 65% Full Time, 20% Part Time, 1% Temporary, and 4% Contract. Highlights an 78% Physical, 3% Hybrid, and 19% Remote job distribution, with an average salary of $76,524 per year, or $36.8 per hour.

Cinematic Animator job Electronic Arts, 2026

Festybay

Orlando, FL • On-site

$91.10 - $126.90/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 4 days ago


Key responsibilities

  • Take ownership of the animation pipeline from pre-visualization to final implementation within the game engine.

  • Plan, direct, and refine motion capture sessions to produce authentic and narratively compelling character performances.

  • Animate and stage cameras to support storytelling and evoke emotions, ensuring seamless integration between cinematic cutscenes and gameplay.


Job description

Electronic Arts (EA) is a global leader in digital interactive entertainment, developing and delivering games, content, and online services for Internet-connected consoles, mobile devices, and personal computers. EA SPORTS, a division of EA, is responsible for some of the world’s most iconic sports franchises, including Madden NFL, EA Sports FC, NHL®, and EA SPORTS UFC.

We are currently seeking a highly skilled and passionate Cinematic Animator II to join our elite team. This role is pivotal in crafting the high-fidelity character performances and narrative sequences that define the “next-level” emotional immersion our players expect. Whether you are working from our state-of-the-art studio in Orlando, Florida, or our creative hub in Vancouver, B.C., you will be at the heart of the action, blending technical precision with artistic soul.

Key Position Overview: Cinematic Animator

Feature Details

Company Name Electronic Arts (EA SPORTS)

Job Title Cinematic Animator

Work Model Hybrid (3x per week in-office)

Primary Locations Orlando, FL / Vancouver, B.C.

Employment Type Full-Time, Regular Employee

Department EA Studios – SPORTS

Core Software Maya, MotionBuilder, Unreal Engine (or equivalent)

Compensation & Benefits Structure

Electronic Arts is committed to pay transparency and competitive rewarding. The following table outlines the expected base salary range for the British Columbia region. Note that US-based compensation (Orlando) follows a comparable market-competitive structure discussed during the interview phase.

Location Expected Annual Salary Range (CAD)

British Columbia (Vancouver) $91,100 – $126,900

  • Time Off: 3 weeks of vacation annually to start, plus 10 sick days.
  • Family Support: Paid top-up to EI/QPIP benefits (100% of base salary) for new parents (12 weeks maternity, 4 weeks parental/adoption).
  • Health & Wellness: Extended medical, dental, and vision coverage; life and disability insurance.
  • Financial Future: Robust retirement planning and savings options.
  • Perks: Complimentary EA games and a culture focused on physical, emotional, and career wellness.

As a Cinematic Animator II, your mission is to breathe life into digital athletes and characters. You aren’t just moving joints in a 3D space; you are a digital director and actor combined. You will take ownership of the animation pipeline from the initial “pre-vis” (pre-visualization) phase through to the final implementation within the game engine.

The role requires a delicate balance of keyframe artistry and motion capture (mocap) refinement. You will be expected to take raw data from world-class athletes and polish it into a cinematic experience that feels both authentic to the sport and narratively compelling.

1. Feature Ownership & Mocap Integration You will be the primary driver for specific cinematic features. This involves planning motion capture sessions, directing talent to achieve the desired emotional beats, and then meticulously cleaning and enhancing that data. You ensure that the physicality of the performance translates perfectly to the character rigs.

2. High-Fidelity Keyframing While mocap provides the foundation, your expertise in keyframe animation will be vital for exaggerated athletic movements, complex prop interactions (such as handling a football or hockey stick), and environmental traversal. You must have a “feel” for weight, timing, and silhouettes.

3. Visual Storytelling & Cinematography A Cinematic Animator is also a cinematographer. You will be responsible for animating and staging cameras. This includes understanding lens choices, focal lengths, and framing to support the narrative tone and evoke specific emotions from the player.

4. Technical Collaboration & Integration You will work in the “trenches” with engineers and technical artists. Your goal is to ensure that the transition between a high-octane gameplay moment and a cinematic cutscene is “seamless.” You will use tools like Unreal Engine’s Sequencer to implement and trigger animations in real-time.

5. Mentorship and Workflow Optimization As a Level II animator, you are a leader within the craft. You will provide constructive feedback to junior animators and collaborate with tech art to refine rigs, tools, and scripts that make the entire team more efficient.

  • Experience: 3+ years of professional experience in game animation, film, or a related high-end CG field.
  • Software Mastery: Expert-level proficiency in Autodesk Maya and MotionBuilder.
  • Engine Knowledge: Proven experience working within modern game engines (e.g., Unreal Engine, Frostbite) with a focus on cinematic implementation tools.
  • The Portfolio: A strong demo reel is mandatory. We are looking for sequences that show character acting, emotional weight, and a deep understanding of body mechanics.
Soft Skills & Artistic Sensibilities
  • Storytelling: A deep understanding of the principles of visual storytelling and cinematography.
  • Problem Solving: The ability to troubleshoot technical animation bugs and rig issues independently.
  • Communication: Exceptional collaborative skills. You must be able to articulate your creative choices to the Cinematics Director and technical constraints to the engineering team.
Preferred (Beneficial) Skills
  • Specialization in facial animation and working with advanced facial rigs (FACS-based).
  • Prior experience directing or assisting in a professional mocap volume.
  • Familiarity with production management software such as Shotgrid or Jira.
  • A genuine passion for sports—understanding the nuances of how a quarterback moves or the tension in a UFC clinch.

At EA, we believe that “Everyone is part of the story.” We are a team where creativity thrives because we invite new perspectives.

Equal Opportunity Employer: Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, or veteran status.

Our Commitment to You: We provide a holistic approach to employee well-being. From leadership that actively seeks to bring out your potential to creating a “safe-to-fail” space for experimentation, we empower you to do your best work.

Application Instructions

To apply, please ensure your resume is updated and includes a link to your portfolio or demo reel. Applicants for the Vancouver or Orlando locations must be prepared for a hybrid work schedule, as we believe the best collaborative creative work happens when we can connect in person three days a week.

Join us in shaping the future of sports entertainment. Make play happen.

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