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Animation Jobs in Marina del Rey, CA (NOW HIRING)

Qualified candidate must be competent in compiling 2D/3D illustration sequences, video, web and mobile content development. 5+ years of experience in building interactive Flash animation and mobile ...

Strong portfolio demonstrating cinematic 3D animation and visualization work * Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging, animation, rendering ...

3D Animator

Pasadena, CA · On-site +1

Strong portfolio demonstrating cinematic 3D animation and visualization work * Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging, animation, rendering ...

Qualified candidate must be competent in compiling 2D/3D illustration sequences, video, web and mobile content development. 5+ years of experience in building interactive Flash animation and mobile ...

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Animation information

See Marina del Rey, CA salary details

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$43

$77

How much do animation jobs pay per hour?

As of Aug 13, 2026, the average hourly pay for animation in Marina del Rey, CA is $43.67, according to ZipRecruiter salary data. Most workers in this role earn between $24.23 and $70.87 per hour, depending on experience, location, and employer.

What are some common challenges animators face in their daily work?

Animators often deal with tight deadlines and the need to revise work multiple times to match client or director feedback, which requires patience and adaptability. The role can involve long periods of focused work at a computer, making time management and attention to ergonomic practices important. Additionally, staying updated with the latest animation techniques and software advancements is crucial for remaining competitive in the field. Collaboration with story artists, designers, and technical teams is also a major part of the job, ensuring each project is cohesive and visually appealing.

What does an animation job involve?

An Animation job involves creating moving images using computer software or traditional techniques like hand-drawing or stop-motion. Animators develop characters, backgrounds, and special effects for films, video games, advertisements, and digital media. They collaborate with writers, designers, and directors to bring stories to life. Strong artistic skills, creativity, and proficiency in animation software like Adobe Animate or Blender are essential.

What are the key skills and qualifications needed to thrive in the animation position, and why are they important?

To thrive in Animation, you need strong artistic abilities, knowledge of animation principles, and typically a degree in animation, fine arts, or a related field. Familiarity with industry-standard software such as Adobe After Effects, Maya, Blender, or Toon Boom Harmony is highly desirable, and certification in these can be advantageous. Creativity, attention to detail, time management, and effective collaboration skills help animators excel in team-oriented environments. These abilities are crucial for producing high-quality animations that meet client briefs and project deadlines in this fast-evolving industry.

What are the most commonly searched types of Animation jobs in Marina del Rey, CA? The most popular types of Animation jobs in Marina del Rey, CA are:
What cities near Marina del Rey, CA are hiring for Animation jobs? Cities near Marina del Rey, CA with the most Animation job openings:
Infographic showing various Animation job openings in Marina del Rey, CA as of August 2026, with employment types broken down into 12% Internship, 61% Full Time, 19% Part Time, 2% Temporary, 5% Contract, and 1% Summer. Highlights an 68% Physical, 4% Hybrid, and 28% Remote job distribution, with an average salary of $90,837 per year, or $43.7 per hour.

Senior Technical Gameplay Animator

Naughty Dog

Santa Monica, CA

$119K - $135K/yr

Full-time

Re-posted 5 days ago


Job description

This is a hybrid / onsite position.  

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I and Part II are now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us!

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

Please note: This is not a rigging position. We are looking for an animator that is capable of being the bridge between art and technical teams by designing, implementing, and troubleshooting complex runtime animation systems and character behaviors. 

What you will do:

  • Create high quality animation content supporting the newly developed behaviors and systems and implement it in engine
  • Work with the animation leadership on defining and maintaining the style and quality bar of the in-game animation
  • Collaborate with the Animation, Design, and Engineering teams to analyze, troubleshoot, and resolve in-game animation implementation issues and animation-related technical challenges
  • Take ownership of challenging projects and provide innovative solutions, including mentoring team members and creating documentation
  • Contribute to the strategic development of internal technologies and artistic processes
  • Facilitate the creation and implementation of tools and techniques that allow the building of complex and high-quality animation systems
  • Innovate and streamline animation pipeline processes and workflows

What skills you will use: 

  • 5+ years of industry experience in gameplay animation for games
  • Proven track record of creating visually stunning animations for diverse game genres
  • Full understanding of in-game animation tools like state machines, blend trees, IK solvers, etc.
  • Expertise with mocap and keyframe based digital content creation pipelines built on Maya or Motionbuilder
  • Proficiency in Python, C#, C++ or other programming languages is required
  • Proactively contributes to the progress of the team and the project

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an animation test. 

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The estimated USA base pay range for this zone (Los Angeles area) is listed below. This role may be eligible for additional compensation packages that includes annual bonus and other incentive plans.