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Animation Studios In Jobs in Louisiana (NOW HIRING)

As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on ... In this role, you'll be responsible for extracting motion data from filmed plates, tracking both ...

Senior CG Generalist (Modeler)

New Orleans, LA ยท On-site

$66K - $85K/yr

As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on ... This person will play a hands-on role in breathing life into our CG assets and resolving creative ...

... animation, and compositing teams. This person will play a hands-on role in ensuring seamless ... This is a studio-based role working onsite in New Orleans, Louisiana. Key Responsibilities:

Senior CG Lighting Artist

New Orleans, LA ยท On-site

$122K - $146K/yr

As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on ... This person will play a hands-on role in bringing our characters to life, improving workflows ...

As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on ... This person will play a hands-on role in breathing life into our CG assets and resolving creative ...

Swaybox Studios is seeking a technically adept and creatively driven CG Modeler to create the CG ... modeler in film, television, or cinematic animation/VFX. * Strong proficiency in Maya, ZBrush ...

New

Senior CG Lighting Artist

New Orleans, LA ยท Hybrid

$122K - $146K/yr

Job Summary: Swaybox Studios is seeking a creatively driven and technically adept Senior CG ... This person will play a hands-on role in bringing our characters to life, improving workflows ...

As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on ... Overview The Costume Fabricator plays a key role in building and maintaining puppet costumes for ...

As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on ... In partnership with the Puppet Fabrication Supervisor, the Puppet Coordinator adapts plans to align ...

As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on ... In this role, you will support the compositing team in maintaining visual consistency across ...

As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on ... In this key leadership role, you will be managing the overall visual consistency across practical ...

Autodesk 3DS Max Tutor

New Orleans, LA ยท Remote

$18 - $40/hr

... in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and ...

Autodesk 3DS Max Tutor

Baton Rouge, LA ยท Remote

$18 - $40/hr

... in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and ...

... Third Rail Studios. About WVUE: WVUE is the FOX affiliate in New Orleans, LA, the nation's 50th ... graphics, animations, music, show opens, and the general creative look of the sports shows ...

... Third Rail Studios. About WVUE: WVUE is the FOX affiliate in New Orleans, LA, the nation's 50th ... graphics, animations, music, show opens, and the general creative look of the sports shows ...

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Showing results 1-20

Animation Studios In information

What are the key skills and qualifications needed to thrive as an animation studio professional?

To thrive as an Animation Studio Professional, you need strong artistic ability, proficiency in animation principles, and a relevant degree or certificate in animation, design, or a related field. Familiarity with industry-standard software such as Adobe Creative Suite, Autodesk Maya, or Blender is typically required. Creativity, teamwork, and effective communication are standout soft skills for collaborating on complex projects and bringing ideas to life. These skills are essential for producing high-quality animations that meet client expectations and succeed in a competitive industry.

What are animation studios?

Animation studios are companies or organizations that specialize in creating animated content, such as films, television shows, commercials, and digital media. These studios employ various artists, animators, writers, and technical staff who work together to produce animation using traditional hand-drawn techniques, computer-generated imagery (CGI), or stop-motion methods. Animation studios may focus on different genres and styles, ranging from feature-length movies to short-form content for advertising or digital platforms.

What are some common challenges faced by animators working in animation studios, and how are they addressed?

Animators in animation studios often face tight deadlines, creative revisions, and the need to collaborate closely with other departments such as storyboarding, modeling, and sound design. Balancing creative vision with client or director feedback can be challenging, but regular team meetings and clear communication help ensure everyone is aligned. Studios typically provide support through mentorship, collaborative tools, and workflow management systems to help animators stay on track and maintain high-quality work.

What is the difference between Animation Studios In vs Animation Artists?

AspectAnimation Studios InAnimation Artists
CredentialsTypically requires a degree in animation, art, or related fieldSame as Animation Studios In, often with portfolio or demo reel
Work EnvironmentStudio setting with collaborative teamsStudio or freelance, often working on specific projects
Industry UsageUsed by companies to describe their animation departments or facilitiesRefers to individual professionals creating animations
Search & Comparison IntentLooking for animation production facilities or companiesSeeking individual animation professionals or freelancers

Animation Studios In refers to companies or facilities that produce animations, while Animation Artists are individual professionals creating animations. Both roles often require similar credentials and work in studio environments, but their focus differs: one on the organization and production, the other on individual creation.

What are popular job titles related to Animation Studios In jobs in Louisiana? For Animation Studios In jobs in Louisiana, the most frequently searched job titles are:
What job categories do people searching Animation Studios In jobs in Louisiana look for? The top searched job categories for Animation Studios In jobs in Louisiana are:
Infographic showing various Animation Studios In job openings in Louisiana as of August 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 33% In-person, and 67% Remote job distribution.

Houdini Technical Director

Swaybox Studios

New Orleans, LA โ€ข On-site

Full-time

Posted 4 days ago


Job description

Why join Swaybox Studios?
Swaybox Studios is rewriting the rulebook of visual storytelling. As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on a revolutionary new project, you'll help bring bold creative visions to life through hands-on artistry and performance. This is your chance to be a part of a production that's equal parts innovative and unforgettable.
Houdini Technical Director
Location: New Orleans, LA - Onsite
Studio: Swaybox Studios
Department: VFX / Technical Direction
Reports To: VFX Supervisor
Employment Type: Full Time
Why join Swaybox Studios?
At Swaybox Studios is rewriting the rulebook of visual storytelling. As we collaborate with DC Studios/Warner Bros Pictures Animation and Matt Reeves' 6th and Idaho on a revolutionary new project, you'll play a vital role in coordinating the artistry and logistics that bring bold visions to life. This is your chance to help lead a production that's equal parts innovative and unforgettable.
Job Summary:
Swaybox Studios is seeking an experienced Houdini Technical Director to develop, implement, and maintain tools, procedures, and workflows that optimize our Houdini pipeline across VFX, Animation, Unreal, and Technical Direction teams.
Working closely with artists, supervisors, and pipeline developers, you'll create intuitive procedural tools that automate repetitive tasks, improve production efficiency, and solve complex technical challenges. You'll play a critical role in ensuring our artists have reliable, scalable workflows, while helping evolve the studio's overall pipeline architecture to support a hybrid production environment.
This role leans heavily into the technical side, but relies on the creative understanding for the needs of the artists. It's ideal for someone who enjoys solving difficult technical problems, building artist-friendly tools, node graphs, HDA structures, VEX expressions, and collaborating across departments to continually improve how work gets done.
Key Responsibilities:
  • Develop, maintain, and optimize custom Houdini Digital Assets (HDAs), procedural tools, scripts, and workflows that improve artist efficiency and uphold pipeline best practices.
  • Design scalable procedural systems that support simulation, environments, asset generation, geometry processing, lighting, and other production workflows.
  • Develop and maintain non-destructive scene-graph pipelines and create custom operators for the artists to work from.
  • Implement and maintain naming conventions, asset organization standards, version control practices, and pipeline integrations that align with the studio's production infrastructure.
  • Troubleshoot and resolve technical issues related to Houdini tools, simulations, procedural networks, asset processing, caching, lighting, rendering, and pipeline integration, serving as a primary technical resource for artists.
  • Automate manual production tasks through Python, VEX, and Houdini's procedural framework to improve consistency, efficiency, and reliability.
  • Balance immediate production support with long-term pipeline development, prioritizing critical production needs, while continuing to improve studio workflows.
  • Collaborate closely with Supervisors, Pipeline TDs, Production, and artists to identify workflow challenges and develop practical technical solutions.
  • Create and maintain technical documentation, user guides, training materials, and onboarding resources that encourage successful adoption of new tools and workflows.
  • Continuously evaluate production workflows, artist feedback, and emerging technologies to recommend improvements that enhance efficiency and creative flexibility.
  • Partner with Pipeline, Unreal, Maya, and Nuke Technical Directors to ensure smooth interoperability between applications and maintain a cohesive production pipeline.
  • Collaborate with Pipeline TDs and Render Wranglers to integrate Houdini and Arnold with Deadline in-house and via cloud-based rendering.
  • Use ShotGrid (Flow Production Tracking) API to automatically configure networks within Houdini.
  • Excel in a fast-paced environment, with shifting priorities and tight deadlines, demonstrating exceptional organization and flexibility.
  • Stay current with advances in Houdini, procedural workflows, simulation technologies, and industry best practices, evaluating opportunities to improve the studio's technical capabilities.

Required Qualifications:
  • 5+ years of experience as a Houdini Technical Director, Pipeline TD, or similar technical role in a high-end VFX, Animation, or hybrid production environment.
  • Expert knowledge of Houdini, including procedural modeling, simulations, SOPs, DOPs, LOPs/Solaris, COPs, HDAs, and production pipeline development with a heavy focus/comprehension of lighting and rendering through Arnold.
  • Strong proficiency with Python, VEX, and HScript, with experience developing custom procedural tools, automation, and pipeline integrations.
  • Deep understanding of film production pipelines and how Houdini integrates with FX, animation, lighting, compositing, and rendering workflows.
  • Experience building scalable, production-ready tools that support complex film-quality workflows.
  • Strong troubleshooting and debugging skills with a proven ability to diagnose and resolve production issues quickly and effectively.
  • Excellent organizational and project management skills with the ability to balance production support alongside ongoing tool development.
  • Strong communication skills with the ability to clearly explain complex technical concepts to both technical and non-technical artists.
  • Experience with Git, Rez, and other related version control systems and environment & package managers with collaborative development practices.
  • Use of unittest or similar framework testing to ensure no disruptions in active/current scripts.
  • Experience working with cloud-based rendering, distributed simulations, or scalable compute environments.
  • In-depth knowledge of color management, geometry caching, and asset publishing systems.
  • Experience with ShotGrid (Flow Production Tracking) management software's API
  • Efficiency and experience with Linux systems and shell scripting.
  • An iterative mindset and willingness to receive and implement constructive feedback.

Preferred Qualifications:
  • PySide, PyQT, or QT Designer experience is preferred.
  • Experience developing procedural workflows for environments, destruction, particles, crowds, vegetation, terrain generation, or large-scale simulations is advantageous.
  • C++ and OpenCL experience is great to have.
  • Familiarity with Unreal Engine and developing Houdini workflows using Houdini Engine.
  • Experience with Maya, Nuke, and modern cross-application pipeline development.
  • Understanding of rendering workflows using Karma, RenderMan, Redshift, or similar renderers.
  • Familiarity with motion capture, photogrammetry, Gaussian splatting, or virtual production workflows is a plus.
  • Previous experience collaborating with SideFX on support tickets, feature requests, or beta programs is highly desirable.

At Swaybox Studios, we believe that great storytelling comes from diverse voices, perspectives, and experiences. We are proud to be an Equal Opportunity Employer and are committed to building a team that represents a variety of backgrounds, talents, and identities.
We do not discriminate in employment opportunities or practices on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, age, national origin, disability, genetic information, veteran status, or any other characteristic protected by federal, state, or local law.
Swaybox Studios also complies with applicable Louisiana laws governing non-discrimination in employment. We are dedicated to fostering a creative, inclusive, and respectful environment for all.