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Animation Studio Jobs in Indiana (NOW HIRING)

Instructor of Animation Compensation: $3000-$9000 per course Department: School of Art - Temp Start ... a studio art program that includes drawing, painting, printmaking, ceramics, glass, metals ...

Programs at the BA, BS, and BFA levels include art education, art history, graphic design, animation production, illustration, game art/design, visual effects, and a studio art program that includes ...

Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and configuring render ...

Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and configuring render ...

Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and configuring render ...

Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and configuring render ...

Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and environmental lighting, creating keyframe animations, and configuring render ...

Programs at the BA, BS, and BFA levels include art education, art history, graphic design, animation production, illustration, game art/design, visual effects, and a studio art program that includes ...

Instructor of Art History

Muncie, IN · On-site

$3.0K - $9.0K/wk

Programs at the BA, BS, and BFA levels include art education, art history, graphic design, animation production, illustration, game art/design, visual effects, and a studio art program that includes ...

Familiar with animation software (e.g., Lumion, Twin Motion), Adobe (e.g., Design Studio) desired, and programming language (e.g., Unreal and Unity) experience a plus * Familiar with Reality Capture ...

Art Director (Remote - Indiana)

Fort Wayne, IN · Remote

$119K - $125K/yr

Motion design including 2D and 3D animations * Video concept development, storyboards and editing ... Live event production partners, writers, video / motion graphic studios and marketing ...

Art Director (Remote - Indiana)

Fort Wayne, IN · On-site +1

$119K - $125K/yr

Motion design including 2D and 3D animations * Video concept development, storyboards and editing ... Live event production partners, writers, video / motion graphic studios and marketing ...

Animation Studio information

See Indiana salary details

$10.5K

$164.1K

How much do animation studio jobs pay per year?

As of Jun 19, 2026, the average yearly pay for animation studio in Indiana is $162,717.00, according to ZipRecruiter salary data. Most workers in this role earn between $162,700.00 and $162,700.00 per year, depending on experience, location, and employer.

What is the typical workflow and team structure like in an animation studio?

In an animation studio, projects usually move through a well-defined pipeline that includes concept development, storyboarding, modeling, texturing, animating, and post-production. Team members often specialize in different areas such as character design, background art, animation, and compositing, working together under the guidance of a director or project manager. Daily work involves regular check-ins, creative reviews, and close collaboration to ensure consistency and timely progress. This structure supports creativity while maintaining organization, enabling the studio to deliver polished content efficiently and effectively.

What is an Animation Studio job?

An Animation Studio job involves creating visual content using 2D or 3D animation techniques for film, television, advertisements, video games, or digital media. Professionals in an animation studio may work as animators, storyboard artists, modelers, or visual effects specialists. These roles require creativity, technical skills, and proficiency in animation software like Maya, Blender, or After Effects. The job can involve collaborating with directors, writers, and designers to bring stories and characters to life.

What are the key skills and qualifications needed to thrive in the Animation Studio position, and why are they important?

To thrive in an Animation Studio, individuals typically need strong artistic skills, proficiency in animation principles, and a background in digital media or related fields. Familiarity with industry-standard software such as Adobe Creative Suite, Toon Boom Harmony, or Autodesk Maya is essential, and formal education in animation or visual arts is often preferred. Teamwork, creative problem-solving, and effective communication are valuable soft skills that set candidates apart. These abilities are crucial for producing high-quality animations, meeting client deadlines, and ensuring smooth collaboration within a creative team.

What are the most commonly searched types of Animation Studio jobs in Indiana? The most popular types of Animation Studio jobs in Indiana are:
What are popular job titles related to Animation Studio jobs in Indiana? For Animation Studio jobs in Indiana, the most frequently searched job titles are:
What job categories do people searching Animation Studio jobs in Indiana look for? The top searched job categories for Animation Studio jobs in Indiana are:
What cities in Indiana are hiring for Animation Studio jobs? Cities in Indiana with the most Animation Studio job openings:
Infographic showing various Animation Studio job openings in Indiana as of June 2026, with employment types broken down into 31% Full Time, 60% Part Time, 1% Temporary, 7% Contract, and 1% Nights. Highlights an 90% Physical, 4% Hybrid, and 6% Remote job distribution, with an average salary of $162,717 per year, or $78.2 per hour.
Instructor of Animation

Instructor of Animation

Bsu

Muncie, IN

$3.0K - $9.0K/wk

Part-time

Posted 6 days ago


Job description

Position Title:

Instructor of Animation

Compensation:

$3000-$9000 per course

Department:

School of Art - Temp

Start Date:

08/17/2026

About this opportunity:

The School of Art at Ball State University invites applications for part-time instructors to teach courses in Animation. Successful candidates may be hired to teach between one and three sections and we offer both online and in-person modalities.
Course development support and pedagogical mentoring will be offered. All instructors are expected to communicate regularly with students, provide meaningful and timely assessments, post course information on Canvas, and submit grades and other reports on time.
The School of Art has over forty full-time faculty and staff and offers state-of-the-art facilities serving more than 700 undergraduate majors. Programs at the BA, BS, and BFA levels include art education, art history, graphic design, animation production, illustration, game art/design, visual effects, and a studio art program that includes drawing, painting, printmaking, ceramics, glass, metals + jewelry, sculpture, photography, and video and new media. School of Art students enjoy world-class facilities, with over 73,000 square feet of classroom, gallery, and studio space in the Art and Journalism Building, Applied Technology Building, and the Marilyn K. Glick Center for Glass. Students and faculty work closely with David Owsley Museum of Art on campus, among the finest university art collections in the nation. Ball State University is accredited by the National Association for Schools of Art and Design.
Candidates for searches must have current authorization to be employed in the U.S. without employer sponsorship.
Applications will remain active for one year. Candidates may not hear from the school until there is a need to hire an instructor.

What you'll do and what you'll bring:

Position Description:

Instructors of Animationwill teach undergraduate courses in Animation (AnimationProduction, Illustration, Game Art/Design, Visual Effects) and/or Foundations (2D, 3D, 4D, or Drawing)and/or other courses in the candidate's area of expertise.

Duties and Responsibilities:

Teach between one and three undergraduate courses.

Minimum Qualifications:

Master's degree in animation, illustration, gameart/design, visualeffects,or a related field from an accredited institutionby time of appointmentORtwo years of documented industry experiencein animation, illustration, game design, visual effects, or a related field.

Preferred Qualifications:

MFA degree inanimation, illustration, gameart/design, visualeffects,or a related field from an accredited institution by time of appointment.

One year of teaching experience at the college level.

How to apply:

For inquiriesregardingthis opportunity, please contact:

Lara Kuykendall, Director,lkuykendall@bsu.edu


Please follow upload instructions to attach one PDF ofall ofthe required supporting documents listed below.

IMPORTANT: To ensureaccurateprocessing of your application, do not rely on a resume upload to populate the job experience section. All work history must be entered directly into the application fields.

  • Cover Letter

  • Curriculum Vitae

  • Portfolio of up to 10 images of applicant's creative work (saved as a single PDF with links to time-based work if applicable). If document size exceeds 10 MB, a link to portfolio may be provided.

  • Portfolio of up to 10 images of student work (saved as a single PDF with links to time-based work if applicable). If document size exceeds 10 MB, a link to portfolio may be provided.

  • Contact information (including email addresses) for three professional references

Original transcriptsshowing yourhighest degree will berequiredupon hire.


BSU logo

About BSU

Sourced by ZipRecruiter

Industry

Electrical equipment, appliance, and component manufacturing

Company size

11 - 50 Employees

Headquarters location

Austin, TX, US

Year founded

1989