1

Animation Software Engineer Volunteer Jobs in California

Senior Software Engineer

San Mateo, CA · Hybrid

$193K - $289K/yr

Senior Software Engineer San Mateo, CA Role Overview Sony Interactive Entertainment LLC seeks a ... animation tools and middleware game engines, including Maya, Blender, Unreal Engine and Unity to ...

The Software Engineer will develop software which will operate in a resource constrained target ... Insurance (Voluntary Life & AD&D for the employee and dependents) • Short and long-term ...

The Software Engineer will develop software which will operate in a resource constrained target ... Insurance (Voluntary Life & AD&D for the employee and dependents) • Short and long-term ...

Sr. Prototyping Software Engineer

Santa Clara, CA · On-site

$143K - $189K/yr

We are seeking a versatile Sr. Prototyping Software Engineer with end-to-end expertise to ... a keen eye for detail, animation, and interaction quality. Familiarity with home-related ...

The Software Engineer will develop software which will operate in a resource constrained target ... Insurance (Voluntary Life & AD&D for the employee and dependents) • Short and long-term ...

Software Engineer (LabVIEW)Build the Test Systems Driving the Future of Aerospace Innovation PDS ... additional voluntary benefits, EAP program, commuter benefits and a 401K plan. Our benefit ...

New

Senior Software Engineer - Studio Tools

San Mateo, CA · On-site

$139K - $183K/yr

As a Senior Software Engineer in the Builder Tools team, you'll work on interactive, developer ... animation tools, tooling for making terrain for huge worlds, in-game UI authoring tools, and many ...

New

About the Role As a Software Engineer, Frontend at Sim, you'll own the development of our agent ... Understanding of frontend performance, animation, and real-time systems (WebSockets, CRDTs, etc.

Software Engineer, Graphics & Media

San Francisco, CA · On-site +1

$164K - $203K/yr

Within Creation Engine's Rendering & Animation org, the Pixel Engine team focuses on platform level ... The Pixel Engine team is looking for engineers with domain expertise in Media processing and ...

Software Engineer 3- Ink

Los Angeles, CA · On-site

$180K - $266K/yr

Qualifications * 3-5 years of software engineering experience, preferably supporting animation studios and pipelines * Foundational knowledge of scalable inference and training technologies. But more ...

Software Engineer 3- Ink

Los Angeles, CA · On-site

$180K - $266K/yr

Qualifications 3-5 years of software engineering experience, preferably supporting animation studios and pipelines Foundational knowledge of scalable inference and training technologies. But more ...

Software Engineer 3- Ink

Los Gatos, CA · On-site

$180K - $266K/yr

Qualifications * 3-5 years of software engineering experience, preferably supporting animation studios and pipelines * Foundational knowledge of scalable inference and training technologies. But more ...

Qualifications 3-5 years of software engineering experience, preferably supporting animation studios and pipelines Foundational knowledge of scalable inference and training technologies. But more ...

Software Engineer 3- Ink

Los Angeles, CA · On-site

$180K - $266K/yr

Qualifications * 3-5 years of software engineering experience, preferably supporting animation studios and pipelines * Foundational knowledge of scalable inference and training technologies. But more ...

Software Engineer 3- Ink

Los Angeles, CA · On-site

$180K - $266K/yr

Qualifications * 3-5 years of software engineering experience, preferably supporting animation studios and pipelines * Foundational knowledge of scalable inference and training technologies. But more ...

Animation Systems Programmer

Larkspur, CA · On-site

$167K - $245K/yr

Excellent linear algebra skills and applications of linear algebra in software * Experience with ... or IK animation systems * Experience with multi-threaded programming and system tasks such as ...

Showing results 21-40

Animation Software Engineer Volunteer information

What are the key skills and qualifications needed to thrive as an animation software engineer volunteer, and why are they important?

To thrive as an Animation Software Engineer Volunteer, you need a strong foundation in computer science principles, programming (often in C++, Python, or JavaScript), and a familiarity with animation or graphics concepts. Experience with animation software frameworks (such as Blender, Maya APIs, or Unity) and version control systems like Git is typically expected. Creativity, collaboration, and effective problem-solving are standout soft skills in this position. These skills ensure you can contribute meaningfully to animation projects, support team workflows, and build reliable, innovative tools or features.

What are the most common challenges faced by animation software engineer volunteers when collaborating with creative teams?

Animation Software Engineer Volunteers often work closely with artists, animators, and designers to translate creative visions into technical solutions. One common challenge is bridging the communication gap between technical and creative team members, as they may use different terminology and have varying priorities. Volunteers must be adaptable, patient, and proactive in seeking feedback to ensure that software tools meet both artistic requirements and technical constraints. Additionally, managing time effectively while contributing on a volunteer basis can require careful prioritization and clear communication with the team.

What does an animation software engineer volunteer do?

An Animation Software Engineer Volunteer assists with developing, maintaining, and improving software tools used in creating animations. They may help design or optimize animation pipelines, write scripts or plugins, and troubleshoot technical issues for animators. Volunteers often collaborate with artists, designers, and other engineers to enhance the animation process, usually in a non-profit, open-source, or educational setting. Their contributions help make animation software more efficient and accessible to users.
What are the most commonly searched types of Animation Software Engineer jobs in California? The most popular types of Animation Software Engineer jobs in California are:
What cities in California are hiring for Animation Software Engineer Volunteer jobs? Cities in California with the most Animation Software Engineer Volunteer job openings:

Senior Software Engineer

PlayStation Global

San Mateo, CA • Hybrid

$193K - $289K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 16 days ago


Job description

Senior Software Engineer

San Mateo, CA

Role Overview

Sony Interactive Entertainment LLC seeks a Senior Software Engineer in San Mateo, CA to lead rapid prototyping of proof-of-concept (PoC) research initiatives in computer graphics, computer vision, and machine learning to evaluate feasibility of emerging algorithms for production deployment.

Requirements

  • Master's degree in Computer Science or related field or equivalent and three (3) years of experience working on R&D of human modeling and simulation systems for hardware design and machine learning (ML) algorithm optimization; performing camera and image sensor simulations to enable computer vision (CV) and ML applications; applying CV AI and ML techniques, including object detection, tracking, and recognition to address internal downstream tasks, including face related tracking for VR/AR headset hardware; utilizing modern computer graphics pipelines and frameworks, including OpenGL, Vulkan and DirectX to contribute to data generation projects; employing computer graphics simulation technologies focused on human modeling, including hair, muscle, and skin deformation to simulate/generate hyper realistic assets; utilizing 3D animation tools and middleware game engines, including Maya, Blender, Unreal Engine and Unity to develop 3D CCD content for assets generation; using machine learning frameworks, including TensorFlow and PyTorch for system design and data processing; and applying AR/VR development techniques to create immersive graphics experiences.
  • Telecommuting and/or working from home may be permissible pursuant to company policies.

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.


Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 


In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

The estimated base pay range for this role is listed below.

$193,300 - $289,900/year

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.