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Animation Software Engineer Remote Jobs in Sioux Falls, SD

Aerostar, a business unit of TCOM, are looking for a Staff Software Engineer who can lead the ... Remote candidates will not be prioritized. Physical Requirements & Working Conditions: * Physical ...

Aerostar, a business unit of TCOM, are looking for a Staff Software Engineer who can lead the ... Remote candidates will not be prioritized. Physical Requirements & Working Conditions: * Physical ...

Staff Software Architect

Sioux Falls, SD ยท On-site +1

$120K - $180K/yr

Sioux Falls, SD/Remote Position Summary SONIFI Solutions is seeking a Staff Software Architect to ... You will partner closely with engineering, product, and security teams to align technical direction ...

Junior Cloud DevOps Engineer

Sioux Falls, SD ยท On-site +1

$52.50 - $72/hr

... and archive remote sensing data. You'll gain hands-on experience across the full systems ... Familiarity with Agile methodologies and modern software engineering practices is a plus. Special ...

While this is a full remote position, there is preference for candidates located in the Northern ... Proficient software experience should include Easy Power, SKM Powertools, ETAP, Aspen, and EMTP.

Saleforce Product Owner

Sioux Falls, SD ยท On-site +1

$95K - $115K/yr

Salesforce Product Owner | Rock Island, IL or Remote U.S. IMEG is hiring a Salesforce Product Owner ... software solutions aligned with company goals. You will also support strong release execution ...

... equipment, software, and services to protect, control, andoptimizeassets within electrical ... Remote {#LI-Remote}, this role provides support for the East Coast and will require East Coast ...

Senior Product Manager

Sioux Falls, SD ยท On-site +1

$125K - $166K/yr

Remote or Sioux Falls, SD (Corporate Office) About SONIFI Health SONIFI Health delivers interactive ... Working closely with engineering, commercial, and executive leaders, this role helps translate ...

Dillon Product Manager

SD ยท Remote

$80K - $121K/yr

The Dillon Product Manager will partner with marketing and engineering teams to help design product ... Strong mechanical, software, or electrical knowledge * Experience in the design and development ...

Senior Product Manager

Sioux Falls, SD ยท On-site +1

$125K - $166K/yr

Remote or Sioux Falls, SD (Corporate Office) About SONIFI Health SONIFI Health delivers interactive ... Working closely with engineering, commercial, and executive leaders, this role helps translate ...

Audit Service Delivery Lead

Sioux Falls, SD ยท Remote

$55K - $70K/yr

... Engineering Supplier Development. This occurs in the form of managed programs at their suppliers ... remote Service Delivery Coordination team across multiple time zones and mix of full-time and ...

Audit Service Delivery Lead

Sioux Falls, SD ยท Remote

$55K - $70K/yr

... Engineering Supplier Development. This occurs in the form of managed programs at their suppliers ... Audits Assessments Supplier Desktop Evaluations Manage remote Service Delivery Coordination team ...

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Showing results 1-20

Animation Software Engineer Remote information

See Sioux Falls, SD salary details

$63.2K

$146.8K

$204.4K

How much do animation software engineer remote jobs pay per year?

As of Jul 29, 2026, the average yearly pay for animation software engineer remote in Sioux Falls, SD is $146,766.00, according to ZipRecruiter salary data. Most workers in this role earn between $119,400.00 and $172,100.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Animation Software Engineer (Remote), and why are they important?

To thrive as an Animation Software Engineer (Remote), you need strong programming skills (typically in C++ or Python), a solid understanding of computer graphics, and a relevant degree in computer science or a related field. Familiarity with animation pipelines, 3D engines like Unity or Unreal, and version control systems such as Git is essential. Excellent problem-solving, collaboration, and written communication skills help bridge remote teamwork and creative technical challenges. These skills ensure the development of efficient, innovative animation tools and seamless integration with creative teams, even in a remote setting.

What is the difference between Animation Software Engineer Remote vs 3D Artist Remote?

AspectAnimation Software Engineer Remote3D Artist Remote
Required CredentialsBachelor's in Computer Graphics, Animation, or related field; proficiency in animation software and programmingBachelor's in Fine Arts, Animation, or related; strong skills in 3D modeling and rendering software
Work EnvironmentCollaborative teams, software development projects, remote coding and animation tasksDesign studios or freelance, creating 3D models, textures, and visual assets remotely
Employer & Industry UsageTech companies, gaming, film, and animation studiosGame development, film, advertising, and freelance art projects

Animation Software Engineer Remote and 3D Artist Remote share overlapping skills in animation and digital tools but differ mainly in focus: the engineer emphasizes programming and software development, while the 3D artist concentrates on visual design and modeling. Both roles are common in remote work environments within creative and tech industries.

What does an Animation Software Engineer do when working remotely?

An Animation Software Engineer working remotely designs, develops, and maintains software tools and systems used for creating animations in films, video games, or other multimedia projects. They collaborate with artists, animators, and other engineers to implement features such as rendering engines, animation pipelines, and user interfaces. Remote Animation Software Engineers use communication tools to coordinate tasks, participate in code reviews, and troubleshoot technical issues, ensuring that animation teams can work efficiently from different locations.

How do Animation Software Engineers typically collaborate with artists and animators in a remote setting?

Animation Software Engineers working remotely often collaborate closely with artists and animators through digital communication tools and project management platforms. Regular video meetings, shared documentation, and real-time feedback channels help ensure that technical solutions align with creative vision. Engineers may participate in iterative review cycles, addressing technical challenges such as rendering performance or tool usability based on artist feedback. Building strong communication skills and being proactive in addressing issues are key to fostering a productive remote team environment.
Staff Software Engineer

Staff Software Engineer

TCOM, L.P.

Sioux Falls, SD โ€ข On-site, Remote

Full-time

Medical, Retirement, PTO

Posted 12 days ago


Job description

We build customer-facing command and control software for high-altitude balloon systems. Our users are trained operatorsโ€”primarily U.S. military and internal flight operations teamsโ€”who rely on our tools to make real-world decisions. Aerostar, a business unit of TCOM, are looking for a Staff Software Engineer who can lead the engineering behind our production-grade single-page applications and the services that power them. This role is about more than implementing features. It is about shaping the architecture of complex web applications that integrate real-time telemetry, operational data, and mission workflows.

You will be responsible for designing and building systems across the full stackโ€”from frontend application architecture to backend services and APIs. You will serve as a technical thought leader within the engineering team, helping guide system design, engineering standards, and long-term maintainability.

This role requires someone who can move comfortably between frontend and backend work, design robust systems, and help other engineers raise the quality of their work.

With demonstrated success, this role can evolve into formal technical leadership and architectural ownership across our software systems.

Relocation may be available.

What Youโ€™ll Do:

  • Architect and implement the core systems that power our complex, data-driven SPAs
  • Design backend services, APIs, and data flows that support real-time telemetry and operational workflows
  • Lead technical design for full-stack features, ensuring maintainable and scalable implementations
  • Establish and advocate for engineering patterns, architectural standards, and code quality practices
  • Make foundational decisions around application structure, service boundaries, and system integration
  • Identify and address performance, reliability, and maintainability challenges across the stack
  • Conduct architectural and code reviews to elevate the engineering quality of the team

What Weโ€™re Looking For:

You are an experienced engineer who thinks in systems, not just features.

You have personally designed and implemented significant portions of production software systems and can explain the architectural decisions behind them.

You enjoy solving complex engineering problems and helping other engineers improve through thoughtful design discussions and code review.

You can write software without the assistance of AI but are open to using it to enhance your toolset.

Education & Experience:ย 

  • Minimum of a bachelorโ€™s degree in software engineering, in field related to specific position.
  • Advanced engineer with 8+ years of career experience, with bachelorโ€™s degree in software engineering or 6+ years with masterโ€™s degree. Or experience in lieu of education.

Preferred experience:

  • Python familiarity
  • TypeScript
  • Complex data visualization
  • Establishing or contributing to design systems
  • Working on operational or decision-support tools

We are building mission-critical operational software. Clarity and usability matter because decisions depend on them.

How We Work:

We are not a startup, but we operate with ownership and technical rigor.

We are building serious aerospace systems, and we expect serious engineering discipline.

Strong preference for onsite collaboration. Hybrid may be considered. Remote candidates will not be prioritized.

Physical Requirements & Working Conditions:

  • Physical Requirements: Ability to sit, stand, walk, bend, and reach. Reasonable accommodations may be provided for individuals with disabilities.
  • Working Conditions: Primarily in a standard office environment, with occasional exposure to production areas, including noise, fumes, moving machinery, and varying temperatures.

TCOM offers a variety of benefits, including health and disability insurance, 401(k) match, flexible spending accounts/HSAs, EAP, tuition reimbursement, parental leave, paid time off (PTO), and company-paid holidays. The specific programs, options and eligibility may vary depending on date of hire, classification, and schedule type.ย 


TCOM logo

About TCOM

Sourced by ZipRecruiter

Industry

Guided missile and space vehicle manufacturing

Company size

201 - 500 Employees

Headquarters location

Columbia, MD, US

Year founded

1971

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