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Animation Related Jobs (NOW HIRING)

You will be a primary point of contact for animation implementation, any animation-related technical challenges, and will work closely with Animation, Design, and Engineering colleagues to ensure the ...

Attend to bugs related to tasks and maintain relevant animation features * Contribute to the development of animation workflows and tools to streamline the animation process. * Stay up-to-date with ...

Attend to bugs related to tasks and maintain relevant animation features * Contribute to the development of animation workflows and tools to streamline the animation process. * Stay up-to-date with ...

Senior Gameplay Animator

Orange, CA · On-site

$88K - $120K/yr

Attend to bugs related to tasks and maintain relevant animation features * Contribute to the development of animation workflows and tools to streamline the animation process. * Stay up-to-date with ...

What We Need: We are looking for a Senior Technical Animation Designer to be responsible for ... related knowledge, skills, experience, and other objective business considerations. Subject to ...

Manager, Animation

Bristol, CT · On-site

$126K - $170K/yr

Degree in Animation, VFX, Graphic Design, TV/Film Production, or related field #ESPNMedia The hiring range for this position in Bristol, CT is $126,800.00 to $170,000.00 per year. The base pay ...

What We Need: We are looking for a Senior Technical Animation Designer to be responsible for ... related knowledge, skills, experience, and other objective business considerations. Subject to ...

Senior Animation Programmer

Boston, MA · On-site +1

$118K - $217K/yr

Developing gameplay mechanics related to locomotion and animation. * working daily in close collaboration with a diverse group of colleagues, including other engineers, designers, and animators.

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Animation Related information

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$10

$39

$70

How much do animation related jobs pay per hour?

As of Jun 20, 2026, the average hourly pay for animation related in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What are animation related jobs?

Animation related jobs encompass a wide range of roles that contribute to the creation of animated content for film, television, video games, advertising, and digital media. These roles include animators, storyboard artists, character designers, visual effects artists, 3D modelers, riggers, compositors, and animation directors, among others. Each job focuses on different aspects of the animation process, from conceptualizing characters and environments to bringing them to life through movement and effects. Animation professionals often use specialized software and collaborate with other artists and technical experts to produce high-quality animated works.

What job makes $10,000 a month without a degree?

In animation-related fields, freelance 3D animators, motion graphics artists, or visual effects specialists can earn $10,000 or more per month with strong skills, a solid portfolio, and experience. These roles often require proficiency in software like Maya, After Effects, or Blender and may involve working independently or for multiple clients, without formal degrees being mandatory.

What are jobs related to animation?

Jobs related to animation include roles such as 2D and 3D animators, character designers, storyboard artists, motion graphics artists, and visual effects (VFX) artists. These positions often require proficiency in software like Adobe After Effects, Maya, or Blender and may involve working in film, television, video games, or advertising industries.

What careers are similar to animation?

Careers similar to animation include graphic design, visual effects artist, storyboard artist, and game design. These roles often require skills in digital art, storytelling, and proficiency with tools like Adobe Creative Suite or animation software such as Maya or Blender.

What are the key skills and qualifications needed to thrive in an Animation-related role, and why are they important?

To thrive in an animation-related role, you need strong drawing and storytelling abilities, a solid understanding of animation principles, and typically a degree in animation or a related field. Proficiency with industry-standard software such as Adobe Animate, Toon Boom Harmony, or Autodesk Maya is essential, and relevant certifications can be advantageous. Creativity, attention to detail, and strong collaboration skills help animators stand out in team-oriented and deadline-driven environments. These skills ensure high-quality, engaging animations that effectively communicate ideas and meet project goals.

What jobs can I do with animation?

With animation skills, you can pursue roles such as animator, character designer, storyboard artist, motion graphics artist, 3D modeler, visual effects artist, or animation director. These jobs often require proficiency in software like Adobe After Effects, Maya, or Blender and may involve working in film, television, video game development, advertising, or online media.

What is the difference between Animation Related vs 3D Modeler?

AspectAnimation Related3D Modeler
Required SkillsAnimation techniques, storytelling, timingModeling, texturing, topology
Work EnvironmentAnimation studios, post-production housesDesign firms, gaming, film production
Common Industry UsageCreating animated sequences and charactersBuilding 3D assets for animation or games

Animation Related roles focus on bringing characters and scenes to life through movement and storytelling, while 3D Modelers specialize in creating the digital models used in animations and visual effects. Both roles often work together but require different skill sets and tools.

What are some common challenges animators face when working on collaborative projects?

Animators often work in teams alongside storyboard artists, modelers, riggers, and directors, which can lead to challenges such as maintaining a consistent visual style, coordinating timelines, and integrating feedback from multiple stakeholders. Effective communication and adaptability are crucial for ensuring that individual contributions align with the project's overall vision. Additionally, animators may need to quickly revise their work based on client or director feedback, requiring both technical flexibility and strong problem-solving skills.
More about Animation Related jobs
What cities are hiring for Animation Related jobs? Cities with the most Animation Related job openings:
What states have the most Animation Related jobs? States with the most job openings for Animation Related jobs include:
Infographic showing various Animation Related job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, 97% Full Time, and 2% Contract. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Senior Simulation Animation Engineer - Special Projects

Senior Simulation Animation Engineer - Special Projects

Apple

Cupertino, CA

$172K - $305K/yr

Full-time

Medical, Dental, Retirement

Posted 6 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something - you’ll add something.
Description
As as Senior Simulation Animation Engineer you will have an opportunity to be part of an innovation-focused organization within Apple that is developing simulations and generating synthetic data. You will be able to work on highly ambitious and impactful simulation projects. This team has a strong focus on enabling AIML-based features and products. Our ideal team member brings experience but is also fearless when it comes to trying new things and is willing to iterate on ideas. We value team members who can quickly prototype, iterating all the way to high-quality implementations. Moreover, we value team members who can collaborate effectively with cross-functional teams across the organization.","responsibilities":"Design, implement, and maintain real-time animation systems within the simulator (e.g., animation state machines, blend trees, IK/FK solvers).
Explore and adapt emerging animation technologies (e.g., motion matching, ML-based animation, runtime physics blending).
Collaborate with animators and technical artists to create efficient pipelines for importing, retargeting, and testing animations.
Develop and optimize runtime animation features such as locomotion, procedural layering, ragdolls, and facial animation.
Integrate motion capture data and support animation-driven gameplay systems.
Ensure animations run efficiently across target platforms and use cases, both real time with frame rate budgets and non real time.
Create tools and scripts to improve animator workflows and streamline iteration.
Debug animation-related issues in simulations
Preferred Qualifications
Familiarity with USD format and tools, especially for animation
Experience in video game real time animation systems
Experience with offline animation and rendering pipelines
Experience with hair and cloth simulations
Minimum Qualifications
4 years of professional experience.
Strong proficiency in C++ and solid software engineering fundamentals.
Knowledge of animation principles, skeletal animation, and character rigging concepts.
Experience implementing animation graphs, blend systems, runtime animation retargeting, and IK solvers.
Familiarity with profiling, optimization, and debugging in a real-time environment.
Good communication skills and ability to collaborate with animators, designers, and engineers.
Experience with a major game engine.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $172,100 and $305,600, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976