Qualifications : Required : • Bachelor's degree in Game Design, Computer Graphics, Animation ... asset management workflows. • Exceptional attention to detail, problem-solving skills, and ...
Qualifications : Required : • Bachelor's degree in Game Design, Computer Graphics, Animation ... asset management workflows. • Exceptional attention to detail, problem-solving skills, and ...
... Archviz projects. This position is based in Sarasota, FL. Candidates who can work onsite or are ... Bachelor's degree in Game Design, Computer Graphics, Animation, Computer Science, or a related ...
... Archviz projects. This position is based in Sarasota, FL. Candidates who can work onsite or are ... Bachelor's degree in Game Design, Computer Graphics, Animation, Computer Science, or a related ...
... Archviz projects. This position is based in Sarasota, FL. Candidates who can work onsite or are ... Bachelor's degree in Game Design, Computer Graphics, Animation, Computer Science, or a related ...
... Archviz projects. This position is based in Sarasota, FL. Candidates who can work onsite or are ... Bachelor's degree in Game Design, Computer Graphics, Animation, Computer Science, or a related ...
... Archviz projects. This position is based in Sarasota, FL. Candidates who can work onsite or are ... Bachelor's degree in Game Design, Computer Graphics, Animation, Computer Science, or a related ...
Quick apply
... Archviz projects. This position is based in Sarasota, FL. Candidates who can work onsite or are ... Bachelor's degree in Game Design, Computer Graphics, Animation, Computer Science, or a related ...
Animation Project Manager information
See Venice, FL salary details
$74.8K - $79.7K
18% of jobs
$82.3K is the 25th percentile. Wages below this are outliers.
$79.7K - $84.7K
14% of jobs
$84.7K - $89.6K
16% of jobs
The median wage is $90.6K / yr.
$89.6K - $94.5K
13% of jobs
$94.5K - $99.4K
5% of jobs
$99.4K - $104.3K
5% of jobs
$106.2K is the 75th percentile. Wages above this are outliers.
$104.3K - $109.3K
12% of jobs
$109.3K - $114.2K
15% of jobs
$114.2K - $119.1K
3% of jobs
$119.1K - $124K
0% of jobs
$124K - $128.9K
0% of jobs
$74.8K
$96.1K
$128.9K
How much do animation project manager jobs pay per year?
What does an animation project manager do?
What are the key skills and qualifications needed to thrive as an animation project manager?
What is the difference between Animation Project Manager vs Animation Producer?
| Aspect | Animation Project Manager | Animation Producer |
|---|---|---|
| Credentials | Project management certifications, relevant animation or media experience | Production management experience, industry-specific knowledge |
| Work Environment | Collaborates with creative teams, manages project timelines | Oversees entire production, liaises with clients and stakeholders |
| Industry Usage | Commonly used in animation studios and media companies | Often used interchangeably but more focused on overall production oversight |
While both roles involve managing animation projects, the Animation Project Manager primarily focuses on coordinating schedules, resources, and team tasks. The Animation Producer oversees the entire production process, including budgeting, client communication, and creative direction. Understanding these distinctions helps clarify career paths and job expectations in the animation industry.
What are some common challenges animation project managers face when coordinating multidisciplinary teams?

Full-time
Re-posted 5 days ago
Purple Innovation rating
7.0
Based on 5 frontline employees who took The Breakroom Quiz
22nd of 51 rated furniture manufacturers
Job description
Imerza is a pioneer in architectural visualization software, specializing in digital twins and real-estate marketing. They are seeking an Unreal Engine Rendering & Cinematics Specialist to drive the creation of high-quality cinematic sequences and optimized rendering pipelines for their Archviz projects.
Responsibilities:
• Create high-quality cinematic sequences and photorealistic still images using Unreal Engine for architectural visualization projects.
• Design and optimize rendering pipelines for both real-time and offline rendering, ensuring efficiency and visual fidelity.
• Leverage Unreal Engine’s Sequencer, Blueprints, and Material Editor to produce polished cinematic content and high-resolution renders.
• Implement advanced rendering techniques, such as ray tracing, Lumen, and post-processing, to achieve photorealistic results.
• Collaborate with artists, technical producers, and developers to align cinematic and rendering outputs with project goals and technical requirements.
• Troubleshoot rendering and cinematic production issues, ensuring optimal performance across platforms (PC, VR/AR, and cloud-based delivery).
• Develop and integrate automation scripts to enhance rendering and cinematics workflows.
• Stay current with Unreal Engine advancements and industry trends to incorporate cutting-edge rendering and cinematic techniques.
Qualifications:
Required:
• Bachelor’s degree in Game Design, Computer Graphics, Animation, Computer Science, or a related field.
• Proven experience in Unreal Engine, specializing in cinematic production, high-resolution rendering, or rendering pipeline development.
• Advanced proficiency in Unreal Engine tools, including Sequencer, Blueprints, Niagara, and rendering features like ray tracing and Lumen.
• Strong understanding of cinematic production, including camera animation, lighting, and post-processing for video and still outputs.
• Experience with scripting languages (e.g., Python, C++) for pipeline automation and tool development.
• Familiarity with version control systems (e.g., Perforce, Git) and asset management workflows.
• Exceptional attention to detail, problem-solving skills, and ability to work in a fast-paced, collaborative environment.
Preferred:
• Experience in architectural visualization, digital twins, or real-estate marketing.
• Knowledge of Autodesk tools (e.g., 3ds Max, Revit) and BIM workflows for architectural data integration.
• Expertise in VR/AR rendering or cloud-based rendering solutions.
• Familiarity with color grading, advanced lighting design, or cinematic post-production techniques.
Company:
Purple is independent in philosophy, attitude and operation –offering a boutique in-house approach, the strategic requirements of each client are individually tailored from the outset. Founded in 1997, the company is headquartered in London, GBR, with a team of 51-200 employees. The company is currently Growth Stage.