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Animation Intern Jobs in British Columbia (NOW HIRING)

Gameplay Design Director

Burnaby, BC · Hybrid

CA$153K - CA$229K/yr

You will partner closely with Engineers, Animators, Designers, and Producers to help lay the ... or intern roles will not be eligible for many of these payments or benefits. Details of ...

Experience with crowd systems, NPC behavior, animation runtime systems, or large-scale actor ... or intern roles will not be eligible for many of these payments or benefits. Details of ...

Work closely with other departments (animators, artists, and technical artists) to ensure art ... or intern roles will not be eligible for many of these payments or benefits. Details of ...

... animators, and gameplay engineers. What You Will Do Architect and build AI systems for team-based ... or intern roles will not be eligible for many of these payments or benefits. Details of ...

Animation Intern information

See British Columbia salary details

$8

$28

$71

How much do animation intern jobs pay per hour?

As of Aug 29, 2026, the average hourly pay for animation intern in British Columbia is $28.30, according to ZipRecruiter salary data. Most workers in this role earn between $15.14 and $35.10 per hour, depending on experience, location, and employer.

What does an animation intern do?

An Animation Intern assists professional animators in creating visual content for films, television, games, or digital media. Their tasks often include storyboarding, creating character illustrations, working with animation software, and supporting various stages of the animation pipeline. Interns may also help with editing, preparing assets, and collaborating with other departments. This role provides hands-on experience and helps interns learn industry-standard tools and workflows.

What are the key skills and qualifications needed to thrive as an animation intern?

To thrive as an Animation Intern, you need a solid understanding of animation principles, basic drawing or design skills, and coursework or a degree in animation, graphic design, or a related field. Familiarity with industry-standard software such as Adobe Creative Suite, Toon Boom, or Autodesk Maya is typically required. Creativity, attention to detail, and the ability to take constructive feedback are crucial soft skills for excelling in this position. These skills and qualities are vital for producing high-quality animations, collaborating with team members, and adapting to the fast-paced demands of creative projects.

What types of projects and tasks can an animation intern expect to work on during their internship?

As an Animation Intern, you can expect to assist with a variety of tasks such as creating storyboards, developing character animations, preparing assets for animators, and supporting the production pipeline. Interns often collaborate closely with senior animators, designers, and other team members to support ongoing projects and may be given the opportunity to contribute creative ideas. The work environment is typically fast-paced and team-oriented, with regular feedback sessions that help interns build their technical skills and professional network. This hands-on experience provides valuable exposure to industry-standard software and practices, setting a strong foundation for a future career in animation.

What is the difference between Animation Intern vs Animation Assistant?

AspectAnimation InternAnimation Assistant
Required CredentialsTypically enrolled in or recent graduate of animation or related programsOften has some professional experience or relevant coursework
Work EnvironmentEntry-level, learning-focused, often in studio or production settingSupportive role, assisting senior animators in studio or production teams
Employer & Industry UsageCommon in animation studios, media companies, and production housesUsed in similar environments, often as a stepping stone to full animator roles
Search & Comparison IntentPeople exploring entry-level animation roles or internshipsIndividuals seeking support roles or entry-level positions in animation

In summary, an Animation Intern is typically a student or recent graduate gaining initial experience, while an Animation Assistant usually has some prior experience and supports the animation team in production tasks. Both roles are entry-level but differ in experience and responsibilities.

What are the most commonly searched types of Animation jobs in British Columbia?

The most popular types of Animation jobs in British Columbia are:

What are popular job titles related to Animation Intern jobs in British Columbia?

For Animation Intern jobs in British Columbia, the most frequently searched job titles are:

What cities in British Columbia are hiring for Animation Intern jobs?

Cities in British Columbia with the most Animation Intern job openings:

Infographic showing various Animation Intern job openings in British Columbia as of August 2026, with employment types broken down into 50% Full Time, and 50% Temporary. Highlights an 50% In-person, and 50% Hybrid job distribution, with an average salary of $58,863 per year, or $28.3 per hour.

Gameplay Design Director

Burnaby, BC • Hybrid

2K
PC Games • 1 - 5K employees

CA$153K - CA$229K/yr

Full-time

Re-posted 27 days ago


Job description

Who We Are

Founded in 2023, Small Axe Studios is 2K's newest stand-alone studio, built to push the boundaries of game development and bring 2K's next groundbreaking sports franchise to life. Headquartered in Burnaby, we are assembling a world-class team of visionaries, builders, and passionate gamers who thrive on creative collaboration, technical excellence, and bold ideas. At Small Axe Studios, we believe big things start with sharp focus-and we're crafting an exceptional, player-first experience from the ground up. If you're ready to tackle unique challenges, leave your mark on a brand-new IP, and help shape the future of interactive sports entertainment, we want you on our team!

What We Need

Our studio is looking for an experienced Gameplay Design Director who has a high quality bar, a passion for replicating authentic sports behaviors and experience in creating a systemic and sophisticated second to second gameplay.

You will partner closely with Engineers, Animators, Designers, and Producers to help lay the foundation, build, and innovate upon it to create world class gameplay for what will be the next massive sports franchise in our industry. You will have the opportunity to drive the long-term vision for our sec-to-sec gameplay and partner with production and tech peers to lead a sizable team of developers to deliver against the vision.

What You'll Do

  • Be the 'Product Owner' for our gameplay team targeting specifically within the competitive landscape of a Sports Video Game
  • Evaluate progress and game quality while partnering closely with Production to formulate and revise plans to drive execution
  • Build & Grow your team with talented Gameplay Designers and System Designers
  • Lead your team to 'craft the design' of our gameplay experience and manage design process & documentation
  • Inspire and align the Studio on your vision for Gameplay in partnership with Engineers, Animators, and Artists to implement your vision
  • Mentor and manage your design team, championing positive morale and a healthy team culture
  • Be an 'individual contributor' when time allows with exemplify WGLL by being keen and able to be in engine in order to deliver the strongest possible experience

What Will Make You A Great Fit

  • Passion for Sports and Sports Video Games
  • Experience directing and delivering 'product defining' high quality 'second-to-second' game experiences
  • Experience with, and passion for, systemic game design
  • Experience leading a design team (5+) & directing a sizable development team (20+)
  • Experience working with Animation Software Engineers and Animators and is familiar with animation technology (Blend techniques, Masking, Procedural Animation etc.)

The pay range for this position in Vancouver at the start of employment is expected to be between CAD $153,300 and CAD $229,020 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. 

Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment. If hired the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts. 

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