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Animation Director Jobs in Woonsocket, RI (NOW HIRING)

Senior Gameplay Animator (Locomotion)

Boston, MA · On-site

$115K - $131K/yr

... direct from our team members! CD PROJEKT RED is looking for a Senior Gameplay Animator with a focus ... Partner with the Animation Lead and key stakeholders to align animation quality, style, and ...

Senior Gameplay Animator (Locomotion)

Boston, MA · On-site +1

$115K - $131K/yr

... direct from our team members! CD PROJEKT RED is looking for a Senior Gameplay Animator with a focus ... Partner with the Animation Lead and key stakeholders to align animation quality, style, and ...

As a member of our animation team, you'll be working closely with our artists and directors to create world-class video and animation. Most importantly, you'll help us do work that delivers on the ...

Senior iOS Developer

Boston, MA

$65.25 - $84.50/hr

Max Salary Not Mentioned Employment Type Direct Jobs (Full Time) Domain Any Description GC/CITIZEN ... Core Animation, etc. - Experience with offline storage, threading, and performance tuning ...

Senior Marketing Designer

Boston, MA

$110K - $118K/yr

Design static elements, style frames, and visual systems that establish the creative direction for motion graphics, video, and animation * Art direct motion designers and video editors to ensure the ...

Senior Marketing Designer

Boston, MA · On-site

$70K - $96K/yr

Design static elements, style frames, and visual systems that establish the creative direction for motion graphics, video, and animation * Art direct motion designers and video editors to ensure the ...

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Animation Director information

See Woonsocket, RI salary details

$10.5K

$165.3K

How much do animation director jobs pay per year?

As of Jul 29, 2026, the average yearly pay for animation director in Woonsocket, RI is $163,856.00, according to ZipRecruiter salary data. Most workers in this role earn between $163,900.00 and $163,900.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Animation Director, and why are they important?

To thrive as an Animation Director, you need a strong background in animation principles, storytelling, visual design, and often a degree in animation or related fields. Proficiency with animation software such as Adobe After Effects, Maya, Toon Boom, or Blender, along with experience in project management tools, is typically required. Leadership, creative vision, and excellent communication are essential soft skills for guiding teams and collaborating with clients or stakeholders. These skills ensure cohesive, high-quality animations delivered on time, aligned with the project's creative goals.

What are some common challenges Animation Directors face when leading a team on a large project?

Animation Directors often encounter challenges such as aligning the creative vision across a diverse team, managing tight production schedules, and ensuring consistent animation quality throughout the project. Balancing creative input from animators, storyboard artists, and producers while adhering to budget and time constraints can be demanding. Effective communication, regular feedback sessions, and strong organizational skills are essential for overcoming these challenges and delivering a cohesive final product.

What Do Animation Directors Do?

An animation director is responsible for performing and overseeing a number of creative duties during the design, production, and post-processing of an animation. You may work at a film studio or video game company, collaborating with writers, illustrators, and visual designers to develop stories and graphics, and to define guiding aesthetic principles. You work closely with voice actors, animators, and sound design artists to create the final product, such as an animated movie, web short, TV show, or animation for a website.

What does an animation director do?

An animation director oversees the creative and technical aspects of an animation project, guiding the animation team to ensure the visual style and storytelling meet the project's goals. They review and approve animation work, coordinate with other departments, and often use tools like Maya or Adobe After Effects. Strong leadership, communication skills, and a solid understanding of animation principles are essential for this role.

How much does an animation director get paid?

Animation directors typically earn between $70,000 and $150,000 annually, depending on experience, location, and the size of the studio. Senior animation directors or those working on major projects can earn higher salaries, often supplemented with bonuses and benefits. Strong skills in animation software and leadership are important for higher pay levels.

What is the difference between Animation Director vs Animation Supervisor?

AspectAnimation DirectorAnimation Supervisor
ResponsibilitiesOversees the overall animation style, guides creative vision, and manages animation teams to ensure consistency and quality.Manages day-to-day animation production, assigns tasks, and ensures deadlines are met within the animation team.
Required SkillsStrong artistic vision, leadership, and experience in animation production.Technical expertise, team management, and workflow coordination.
Work EnvironmentCreative leadership in studios, overseeing multiple animation projects.Supervisory role within animation teams, often reporting to the Animation Director.

The Animation Director focuses on the creative and artistic vision of the animation, guiding the overall style and quality. The Animation Supervisor handles the operational aspects, managing the team to meet production goals. Both roles are essential in animation production, with the Director setting the creative tone and the Supervisor ensuring smooth execution.

Does Disney still hire 2D animators?

Disney Animation still employs 2D animators, particularly for projects that preserve traditional animation styles. While the industry has shifted toward 3D animation, some departments and productions continue to seek skilled 2D artists familiar with software like Toon Boom and Adobe Animate.

What are Animation Directors?

Animation Directors are creative professionals who oversee the visual development and production of animated projects such as films, TV shows, or video games. They manage teams of animators, guide the artistic direction, and ensure that the animation aligns with the project's vision and story. Animation Directors collaborate closely with producers, writers, and other departments to maintain consistency and quality throughout the animation process. Their role is crucial in bringing characters and worlds to life in a cohesive and engaging manner.

How can I become an animation director?

To become an animation director, you typically need a bachelor's degree in animation, film, or a related field, along with several years of experience in animation or visual effects. Developing strong leadership skills, a solid portfolio showcasing your work, and proficiency with animation software like Maya or Adobe After Effects are essential for advancing to this role.
What job categories do people searching Animation Director jobs in Woonsocket, RI look for? The top searched job categories for Animation Director jobs in Woonsocket, RI are:
Infographic showing various Animation Director job openings in Woonsocket, RI as of July 2026, with employment types broken down into 37% As Needed, 40% Full Time, 15% Part Time, 2% Temporary, 3% Contract, and 3% Nights. Highlights an 73% Physical, 4% Hybrid, and 23% Remote job distribution, with an average salary of $163,856 per year, or $78.8 per hour.

Senior Gameplay Animator (Locomotion)

CD PROJEKT RED

Boston, MA • On-site

$115K - $131K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 13 days ago


Job description

Company Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
Job Description
CD PROJEKT RED is looking for a Senior Gameplay Animator with a focus on locomotion to join our Boston hub and the team working on Cyberpunk 2, the next mainline Cyberpunk 2077 game.
As a hands-on individual contributor, you will define the look and feel of player and NPC locomotion-from grounded movement to cybernetically motivated actions-for a high-quality animation experience. You will work from previsualization and prototyping through final in-engine implementation, collaborating with Art, Design, Technical Animation, and Engineering. Your goal will be to ensure animation content and runtime systems deliver a responsive, readable, and compelling player experience, setting the quality bar and best practices for locomotion animation across gameplay.
Daily Responsibilities:
  • Drive locomotion animation quality for player and NPC movement across gameplay states and contexts.
  • Partner with the Animation Lead and key stakeholders to align animation quality, style, and execution with the project's aesthetic goals, gameplay pillars, and overall player experience.
  • Collaborate daily within a cross-disciplinary team to define gameplay experiential goals and deliver features from concept through final implementation.
  • Create pre-visualizations and prototypes to assist in communication and development.
  • Create high-quality finished animation using hand-keyed, procedurally generated animation, and motion capture techniques to achieve seamless, expressive, reactive movement.
  • Implement and iterate within Unreal Engine to ensure locomotion animation feels responsive, readable, and polished in real-time gameplay.
  • Research, explore and advocate new techniques, systems, and workflows to improve animation quality, efficiency, and support evolving gameplay and previsualization needs.
  • Curate motion capture shot list and provide performance direction, preparing locomotion patterns and reference videos, and assisting on-stage as necessary.
  • Provide clear feedback and animation insight during reviews and collaborations, helping raise quality.
  • Provide mentorship, inspiration, and support to early-career animators through feedback, collaboration, and example.

Qualifications
  • 5+ years of professional experience in gameplay animation development with major contributions to player locomotion.
  • Experience on a shipped title with extensive 3Cs mechanics.
  • Professional experience developing animation for locomotion in Unreal Engine (or comparable engines), including Animation Blueprints, state machines, animation montages, blend spaces, motion matching, Control Rig, and runtime animation behaviors.
  • Proficient in 3D animation skills using Maya, MotionBuilder, or equivalent DCC tools.
  • Solid animation fundamentals, including weight, timing, posing, and clarity.
  • Ability to author hand-keyed animation and motion capture into compelling performances, refining motion capture to support gameplay dynamics while maintaining the integrity of the source.
  • Deep understanding of body mechanics and physics as they relate to believable character movement and locomotion.
  • Ability to deliver work in accordance with the artistic direction of the project.

Nice to Have:
  • Experience directing motion capture, particularly for motion matching.
  • Experience developing motion-matching locomotion systems.

Candidates should include a portfolio in their application.
Additional Information
The application window for this position will close by 07/30/2026.
This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.

Health & Well-being
  • Company paid medical healthcare (dental vision & mental health included).
  • Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • No dress-code - we like to keep it casual.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual Leave.

Perks & Professional Growth
  • Flexible working hours.
  • Trainings, lectures and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There's always something to learn!
  • Merch - regular chances to nab some cool swag!
  • Access to the cafeteria platform.
  • A welcome pack filled with goodies - to help you feel right at home once you join the team.

Life in the Office
  • Dog-friendly office - dog owner? Bring your pooch with you and look after them while working! There's always a furry friend or two to meet at the studio.
  • Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.

This position is a new role.
Estimated pay range for this position: $95,000 - $174,000 USD annually
At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.
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Videos To Watch
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