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Animation Background Artist Jobs (NOW HIRING)

You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our ... Review and optimize skin weights, joint counts, and influence limits across hero and background ...

Technical Artist, Character

Raleigh, NC · On-site

$123K - $147K/yr

You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our ... Review and optimize skin weights, joint counts, and influence limits across hero and background ...

Technical Artist, Character

Raleigh, NC · On-site

$123K - $147K/yr

You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our ... Review and optimize skin weights, joint counts, and influence limits across hero and background ...

Apply Early

You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our ... Review and optimize skin weights, joint counts, and influence limits across hero and background ...

Apply Early

Technical Artist, Character

Raleigh, NC · On-site

$123K - $147K/yr

You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our ... Review and optimize skin weights, joint counts, and influence limits across hero and background ...

Senior Cinematic Animator

$76.92 - $86.06/hr

Develop high-quality cinematic animation content using both motion capture and hand-key techniques ... This job has no supervisory responsibilities, however this role mentors more junior artists.

Animator

Reno, NV · On-site +1

$114K - $141K/yr

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ... Collaborate with designers, engineers, and artists to define and execute creative vision * Bring ...

Animator

Reno, NV · On-site +1

$114K - $141K/yr

You'll shape the look, feel, and energy of our games-owning animation from concept to final polish ... Collaborate with designers, engineers, and artists to define and execute creative vision * Bring ...

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Animation Background Artist information

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$5

$29

$37

How much do animation background artist jobs pay per hour?

As of Jul 3, 2026, the average hourly pay for animation background artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

What are the typical daily responsibilities of an Animation Background Artist?

An Animation Background Artist typically spends their day creating detailed and stylistically appropriate environments that serve as the settings for animated sequences. This involves collaborating closely with art directors, layout artists, and character designers to ensure visual continuity and meet the production's artistic vision. Tasks often include sketching environment concepts, refining digital paintings, adjusting layouts based on feedback, and delivering finished backgrounds on schedule. Artists also attend regular team meetings to discuss progress and integrate changes requested by the animation or production teams.

What are the key skills and qualifications needed to thrive in the Animation Background Artist position, and why are they important?

To thrive as an Animation Background Artist, you need strong skills in drawing, painting, color theory, and spatial design, typically supported by a degree in art, animation, or a related field. Mastery of industry-standard software like Adobe Photoshop, Illustrator, and often 3D programs such as Blender is highly valued, alongside a robust digital portfolio. Creativity, collaboration, adaptability, and attention to detail help artists excel in the fast-paced animation pipeline. These skills ensure that backgrounds effectively support the story, maintain visual consistency, and enhance the overall quality of the animated production.

What does an Animation Background Artist do?

An Animation Background Artist creates the environments and settings for animated scenes, establishing the mood, atmosphere, and style of a project. They design and paint backgrounds that complement character animation while maintaining visual consistency. These artists work closely with directors and designers to match the aesthetic vision of the production. Their work can be done traditionally or digitally, often using software like Photoshop, Blender, or Procreate.

More about Animation Background Artist jobs
What cities are hiring for Animation Background Artist jobs? Cities with the most Animation Background Artist job openings:
What are the most commonly searched types of Animation Background Artist jobs? The most popular types of Animation Background Artist jobs are:
What states have the most Animation Background Artist jobs? States with the most job openings for Animation Background Artist jobs include:
What job categories do people searching Animation Background Artist jobs look for? The top searched job categories for Animation Background Artist jobs are:
Infographic showing various Animation Background Artist job openings in the United States as of June 2026, with employment types broken down into 8% Full Time, 3% Part Time, 12% Temporary, and 77% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $60,546 per year, or $29.1 per hour.
Technical Artist, Character

Technical Artist, Character

AGBO

Los Angeles, CA • On-site

$90K - $110K/yr

Full-time

Posted 21 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite-as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.

Position Summary:
AGBO is looking for a Technical Artist, Character to drive the technical quality and pipeline integrity of our characters - from high-resolution sculpts through fully rigged, characters and NPCs. You will partner closely with Character Artists, Animators, Riggers and Engineers to ensure our cast looks and moves exactly as intended.

Key Responsibilities:

  • Define and maintain workflows for mesh import, LOD generation, skinning, morph targets, and engine integration
  • Diagnose and resolve character related technical issues.
  • Author character shaders and skin subsurface scattering, hair and strange rendering, eye shaders, cloth, and layered material blending
  • Develop and maintain scripts and plugins supporting riggers and animators, including corrective shapes, space switching, and deformer optimization
  • Review and optimize skin weights, joint counts, and influence limits across hero and background character tiers
  • Configure skeletal meshes, physics assets, LOD chains, Groom assets, and control rig setups into Unreal Engine
  • Partner with animators on IK rigs, animation Blueprints, cloth and physics simulations
  • Author, maintain and troubleshoot existing character creation workflows and pipeline efficiency to ensure performance and stability
  • Interface with internal artist teams and codevelopers to maintain milestone cadences
  • Perform all other duties as assigned

Qualifications & Skills:

  • 3-5 years of professional experience as a Character TD or Character Technical Artist in games/interactive media. Experience working on and shipping AAA preferred.
  • Deep knowledge and experience working in Unreal Engine 5 - Skeletal Mesh, Control Rig, Groom, Physical Assets
  • Expert-level Maya skills - rigging, skinning, deformers, and Python/MEL scripting
  • HLSL shader authoring experience focused on skin, hair, and other character materials
  • Deep understanding of PBR texturing for character
  • Experience with facial rigging, blend shapes, and FACS-based setups
  • Ability to profile and optimize GPU skinning and character rendering costs

Additional Information:

  • This role is based in Los Angeles, CA or Raleigh, NC and only candidates located in or willing to relocate to the area will be considered.
  • Candidates must be legally authorized to work in the U.S.

The typical base salary for this position ranges from $90,000-$110,000 annually. Actual offers will be determined based on experience. Actual offers will be determined using local market data for the identified candidate's geographic area and may vary from the stated range.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education, and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: FULL_TIME

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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