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Animation Assistant Jobs in Georgia (NOW HIRING)

Understand potential value and assist in deploying innovative VDC tools in a controlled environment ... Familiar with animation software (e.g., Lumion, Twin Motion), Adobe (e.g., Design Studio) desired ...

Understand potential value and assist in deploying innovative VDC tools in a controlled environment ... Familiar with animation software (e.g., Lumion, Twin Motion), Adobe (e.g., Design Studio) desired ...

Understand potential value and assist in deploying innovative VDC tools in a controlled environment ... Familiar with animation software (e.g., Lumion, Twin Motion), Adobe (e.g., Design Studio) desired ...

Accident Reconstructionist

Atlanta, GA ยท On-site

$70K - $92K/yr

Provide written conclusions to assist with determining the contributory factors of an accident ... and forensic animations-to analyze physical evidence and reconstruct events with clarity and ...

Designs and develops user interface features, site animation, and special-effects elements. Owns ... assist in determining the mostefficient and effective systems/programming solutions Technical ...

... and animation; are available and production ready. * Verify graphic accuracy, timing, and ... * Assist with remote melts, transmission coordination, and integration of specialty production ...

New

Art Director (Remote - Georgia)

Savannah, GA ยท Remote

$112K - $118K/yr

Motion design including 2D and 3D animations * Video concept development, storyboards and editing * Use AI to assist workflows and create visual content * Deliver solutions that include web design ...

... * Assist in the procurement and management of creative resources, including budget tracking for ... Motion graphics and animation experience * Experience in nonprofit or faith-based environments ...

... * Assist in the procurement and management of creative resources, including budget tracking for ... Motion graphics and animation experience * Experience in nonprofit or faith-based environments ...

... * Assist in the procurement and management of creative resources, including budget tracking for ... Motion graphics and animation experience * Experience in nonprofit or faith-based environments ...

Showing results 41-57

Animation Assistant information

See Georgia salary details

$7

$23

$54

How much do animation assistant jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for animation assistant in Georgia is $23.12, according to ZipRecruiter salary data. Most workers in this role earn between $13.28 and $28.80 per hour, depending on experience, location, and employer.

What is an animation assistant?

Animation Assistants are professionals who support animators and animation teams in creating animated films, television shows, video games, and other multimedia projects. Their responsibilities often include cleaning up rough animations, preparing backgrounds, managing files, and assisting with in-between frames. Animation Assistants help ensure the animation process runs smoothly by handling various technical and organizational tasks. They are essential in maintaining the production schedule and supporting the creative vision of the lead animators.

What are the key skills and qualifications needed to thrive as an animation assistant, and why are they important?

To thrive as an Animation Assistant, you need a foundational understanding of animation principles, drawing skills, and a relevant degree or coursework in animation or a related field. Familiarity with industry-standard software such as Adobe Creative Suite, Toon Boom, or Autodesk Maya is typically required. Strong organizational skills, attention to detail, and the ability to communicate effectively with the animation team are critical soft skills for this role. These capabilities ensure the smooth execution of animation projects, support the creative process, and help deliver high-quality visual content on schedule.

What are the most common challenges animation assistants face when working on fast-paced productions?

Animation Assistants often work under tight deadlines, which can make time management and maintaining high-quality work challenging. They may need to quickly adapt to changing project requirements or feedback from senior animators and directors. Staying organized while juggling multiple tasks, such as cleaning up animation frames and preparing assets for the animation pipeline, is crucial. Collaborating closely with other team members also requires strong communication skills to ensure consistency and meet production goals.

What is the difference between Animation Assistant vs Graphic Designer?

AspectAnimation AssistantGraphic Designer
Required SkillsBasic animation software, understanding of animation principlesDesign software, visual communication skills
Work EnvironmentAnimation studios, media companiesAdvertising agencies, print and digital media
Typical TasksAssist in creating animations, support senior animatorsDesign logos, layouts, visual branding
CredentialsDiploma or certificate in animation or related fieldDegree in graphic design or visual arts

While both roles involve visual creativity, an Animation Assistant primarily supports animation projects with technical skills in animation software, whereas a Graphic Designer focuses on visual branding and static designs. The roles often overlap in creative environments, but their core responsibilities and skill sets differ.

How to get an animation assistant job with no experience?

To get an animation assistant job with no experience, focus on building foundational skills in animation software like Adobe After Effects or Toon Boom, and create a portfolio of personal or school projects. Internships, volunteering, or entry-level positions can provide practical experience and help demonstrate your interest and commitment to the field.

What are the most commonly searched types of Animation jobs in Georgia?

The most popular types of Animation jobs in Georgia are:

What are popular job titles related to Animation Assistant jobs in Georgia?

For Animation Assistant jobs in Georgia, the most frequently searched job titles are:

What cities in Georgia are hiring for Animation Assistant jobs?

Cities in Georgia with the most Animation Assistant job openings:

Infographic showing various Animation Assistant job openings in Georgia as of August 2026, with employment types broken down into 2% As Needed, 68% Full Time, 19% Part Time, 1% Temporary, 7% Contract, and 3% Nights. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $48,088 per year, or $23.1 per hour.

Professor, Robotics

Savannah, GA โ€ข On-site

Full-time

Re-posted 10 days ago


Key responsibilities

  • Guide students through the design, fabrication, and development of robotic systems, including mechanisms, drive systems, and structural components.

  • Prepare and deliver courses, including syllabus design, providing extra help, and assessing student performance.

  • Collaborate with faculty across disciplines and participate in departmental and university initiatives related to curriculum, assessment, and institutional activities.


Job description

As a robotics professor, you will join a dedicated, award-winning faculty in the School of Creative Technology. You will play a key role in shaping a progressive curriculum and encourage interdisciplinary collaboration across SCAD locations, fostering connections with related disciplines such as industrial design, mechanical engineering, interaction design, animation, and immersive media. You will prepare talented students for rapidly evolving careers at the intersection of robotics, design, and human experience - guiding them to build systems that are not only intelligent and expressive, but physically realized and structurally sound.
You will do so through professional, positive, and engaging courses that cultivate curiosity and critical thinking, empowering students to work across the full arc of robotic creation: from mechanical design and fabrication to behavior, character, and social responsiveness.
Areas of exploration include kinetic systems, soft robotics, wearable mechanisms, biomimicry, animatronics, and physically embodied storytelling.
In this position, you will anchor the Body pillar of the robotics curriculum - the physical, mechanical, and fabrication foundations that give robotic systems their form and physical integrity.
You will guide students through the translation of character and behavioral concepts into structurally sound, manufacturable robotic platforms, including mechanisms, drive systems, linkages, material selection, and iterative build processes. You will work in close collaboration with faculty across software, simulation, AI, and ethics to deliver a fully integrated robotics education.
You will advocate for interdisciplinary collaboration and foster an environment that encourages diverse perspectives and innovation to create robotic systems that are functional, expressive, emotionally resonant, and socially responsive.
Responsibilities include adherence to all duties and expectations outlined in the SCAD Faculty Handbook, which encompasses coursework preparation, syllabus design and approval, office hours, midterm grade reviews, and more. Among other responsibilities, you will provide students with extra help sessions, extended learning opportunities, and field trips outside of regular class hours.
In this role, you will model professionalism, fulfill all grading and academic documentation requirements, and record attendance. You will assist with all academic assessment and institutional effectiveness efforts. Occasionally, you may support departmental and university-wide initiatives by attending both in-person and virtual events, such as faculty councils, admission activities, accreditation support, curriculum development, and exhibitions, among other duties. Professors must fulfill teaching assignments determined by contact hours as specified in the Employment Agreement.
The ideal candidate is passionate about teaching in higher education and brings deep expertise in mechanical design, mechatronics, and physical fabrication alongside a strong understanding of robotics development, human-centered design principles, and behavioral systems. They are equally fluent in building a robot body as they are in discussing how that body moves, communicates, and exists in the world alongside people.
They are adept at guiding diverse groups of students through hands-on, studio-based learning that integrates mechanical design with electronics, embedded systems, and character-driven inquiry. The candidate demonstrates strong project management, organization, and curriculum-building skills to prepare students for real-world challenges - from animatronic characters to autonomous platforms to wearable systems.
To succeed in this role, the candidate must be forward-thinking and able to thrive in an environment that values collaboration, creativity, and experimentation. They possess a strong understanding of form, mechanism, and interaction design - and can help students understand that the physical body of a robot is itself a design decision with expressive, functional, and ethical dimensions. They are also interested in speculative, critical, or future-oriented approaches to robotics and human-machine interaction.
Minimum qualifications:
  • Terminal degree in robotics, mechanical engineering, mechatronics, industrial design, or a relevant field
  • Academic and professional credentials to teach in robotics or a related discipline
  • Two or more years of professional experience in robotics, physical computing, mechanical design, or interactive systems - or equivalent post-secondary teaching experience
  • Demonstrated expertise in mechanical design and fabrication, including experience with CNC machining, additive manufacturing, casting, or comparable physical production methods
  • Hands-on experience building and iterating on physical robotic platforms, including mechanisms, actuators, drive systems, and structural assemblies
  • Background in electronics, sensors, embedded systems, and the integration of hardware and software in physically embodied systems
  • Cross-disciplinary design experience or collaboration across industrial design, UX, animation, computation, or media arts
  • Background in studio-based teaching, iterative prototyping, and experiential learning

Preferred qualifications:
  • Experience with animatronics, themed entertainment, or character-driven robotic systems
  • Familiarity with simulation environments (e.g., NVIDIA Isaac Sim, Unreal Engine) and their relationship to physical prototyping and digital twin workflows
  • Interest in speculative, critical, or future-oriented design approaches to robotics and human-machine interaction
  • Experience working within or alongside themed entertainment, interactive installation, or immersive experience industries

Travel required:
  • Less than 10%

Required application documents:
  • Current rรฉsumรฉ and/or CV
  • Cover letter
  • Portfolio demonstrating technical execution and design thinking
  • Unofficial academic transcripts

Work hours: As noted in the Employment Agreement.
ADA tag: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements and minimum qualifications listed are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable qualified individuals with disabilities to perform the essential functions and/or meet the minimum qualifications.