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Animateur 2D Jobs (NOW HIRING)

Multimedia Designer

Phoenix, AZ · On-site

$50K - $65K/yr

Create polished 2D and 3D animations and motion graphics for YouTube videos, including explainer content, kinetic text, transitions, character animations, and infographic-style visuals * Develop ...

Qualified candidate must be competent in compiling 2D/3D illustration sequences, video, web and mobile content development. 5+ years of experience in building interactive Flash animation and mobile ...

Qualified candidate must be competent in compiling 2D/3D illustration sequences, video, web and mobile content development. 5+ years of experience in building interactive Flash animation and mobile ...

Create 2D and/or 3D animations for marketing, product, and brand storytelling * Develop motion graphics for videos, product demos, social media, web, and presentations * Collaborate with marketing ...

Technically proficient in 2D animation with proficiency in Photoshop, Illustrator, After Effects, Spine and Unity. * Experience with effects, compositing, creating fluid and natural character ...

Animator

Reno, NV · On-site +1

Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.) * Experience creating animations in Unity or other real-time engines * Deep understanding of motion, composition, and player ...

Animator

Reno, NV · On-site +1

Expertise in 2D/3D tools (After Effects, Spine, Maya, Blender, etc.) * Experience creating animations in Unity or other real-time engines * Deep understanding of motion, composition, and player ...

Technically proficient in 2D animation with proficiency in Photoshop, Illustrator, After Effects, Spine and Unity. * Experience with effects, compositing, creating fluid and natural character ...

... across animation, comics, games, and more. We believe great stories come from giving talented ... Our first game: building a co-op horde shooter with a stylized look tied to a 2D cartoon. We're ...

The role of The Mill Designer/Animator is to work with his or her fellow Designers, Senior ... 2D or 3D design. * Create, design and animate where necessary, in collaboration with others or ...

The role of The Mill Designer/Animator is to work with his or her fellow Designers, Senior ... 2D or 3D design. * Create, design and animate where necessary, in collaboration with others or ...

Senior Motion Designer (Remote)

New York, NY · Remote

$116K - $132K/yr

Freelance Senior Motion Graphics Designer (2D) We are looking for a Senior 2D Motion Specialist to bring fresh, narrative-driven animation and a sharp editorial eye to upcoming client initiatives.

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender. * Experience creating and implementing real-time animations in Unity. * Strong understanding of ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender. * Experience creating and implementing real-time animations in Unity. * Strong understanding of ...

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How much do animateur 2d jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for animateur 2d in the United States is $18.62, according to ZipRecruiter salary data. Most workers in this role earn between $15.87 and $20.91 per hour, depending on experience, location, and employer.

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Infographic showing various Animateur 2D job openings in the United States as of June 2026, with employment types broken down into 92% Full Time, and 8% Part Time. Highlights an 100% Physical job distribution, with an average salary of $38,735 per year, or $18.6 per hour.

2D Game Artist (Mid to Senior)

Glendale, CA

Age of Learning, Inc.
E-Learning • 501 - 1,000 employees

Full-time

Re-posted 14 hours ago


Job description

Summary: 

We're looking for a versatile 2D Game Artist to create and own art across ABCmouse - one of the world's most beloved early learning apps. Our house style is bright, expressive, and unmistakably kid-friendly, and you'll be central to maintaining and extending it. 2D is the core of this role; a working understanding of 3D is a plus. You're a self-starter who takes real ownership of your work, drives it to completion, and raises your hand when something needs to happen - without waiting to be asked.

Responsibilities: 
  • Create stylized, family-friendly 2D art: characters, props, environments, UI, coloring pages, thumbnails, banners, and in-game reward art within the ABCmouse house style
  • Casual games experience a plus
  • Build and iterate on interactive 2D animations in Rive for our Flutter-based game pipeline
  • Own assigned areas of the product from brief to ship - managing your workload, hitting deadlines, and holding a high bar for quality
  • Use a mix of Art (Adobe) and AI-assisted tools to generate illustrated content datasets at scale
  • Export and optimize assets for cross-platform mobile delivery (iOS, Android, Fire OS, web)
  • Apply a working knowledge of 3D to support or lightly contribute to 3D content as needed
  • Proactively identify pipeline gaps and propose improvements
  • Collaborate with curriculum, product, and engineering; participate in creative reviews and incorporate feedback quickly
Minimum Qualifications:
  • 6+ years of professional 2D game art, illustration, or UI art in a production environment
  • Portfolio demonstrating a cute, stylized, family-friendly art style consistent with ABCmouse
  • Proven ability to own work end to end without constant direction - self-directed, accountable, and reliable
  • Proficiency in Adobe Illustrator and Photoshop for mobile-optimized asset production
  • Experience with an interactive animation tool (Rive, Spine, or equivalent)
  • Working familiarity with 3D - enough to review assets or contribute lightly within an existing pipeline
  • Clear communicator who surfaces blockers early and keeps collaborators informed
  • Eager to learn new tools and pipelines, including AI-assisted workflows
Preferred Qualifications:
  • Portfolio examples in children's media, ed-tech, or stylized game art
  • Direct Rive experience, including interactive state machines
  • Hands-on 3D experience (Blender, Maya, or similar) in a stylized or toon-shaded aesthetic
  • Experience using AI image generation tools (Scenario, Midjourney, Firefly) in production
  • Familiarity with Flutter app art requirements and PNG/SVG optimization
  • Experience in ed-tech, children's entertainment, or mission-driven creative work
  • Figma proficiency for design handoff
  • Experience with Frame.io or similar review and asset-management platforms