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Amazon Software Engineer Remote Jobs in Bothell, WA

Software Engineer

Seattle, WA · On-site +1

$146K - $235K/yr

What you'll do As a Full Stack Software Engineer at Docusign, you will be responsible for owning ... Employee divides their time between in-office and remote work. Access to an office location is ...

Mid-Senior Software Engineer (Release Engineering - Golang/C#/PostgreSQL) Client: Major Food ... Fully Remote (PST Hours) 12-month contract (Likely long-term extension) Role Overview: We are the ...

Software Engineer III

Bellevue, WA · On-site +1

$130K/yr

Job Title: Software Engineer Onsite in WA- Seattle - hybrid ( 3 days a week) Software Engineer ... for remote work options. Key Responsibilities: Design, develop, and implement AI solutions to ...

Software Engineer

Seattle, WA · On-site +1

$111K - $162K/yr

Research new features and technologies Job Designation Remote: Employee is not required to be in or ... SaaS, Enterprise software engineering * Experience developing JavaScript web applications

Posting Type Hybrid/Remote Job Overview WHO WE ARE Relativity is a leading legal data intelligence ... This role reports to the Manager of Software Engineering and provides the opportunity to work on ...

Senior Software Engineer

Seattle, WA · Remote

$150K - $225K/yr

Senior Software Engineer Senior Software Engineer (Backend / Platform) Remote| $150K-$225K Base + Equity A rapidly growing software company is hiring Senior Engineers to help build scalable products ...

Software Engineer

Seattle, WA · On-site +1

$133K - $197K/yr

... in software development and DevOps * Collaborate on internal processes, such as workflow ... Employee divides their time between in-office and remote work. Access to an office location is ...

Title -Software Engineer - AI Azure Open Positions: 4 Location -Redmond,WA ( Open for remote) Need to work in EST Timezone We are seeking Software Engineers to design and develop cloud-native ...

Senior Software Engineer

Seattle, WA · On-site +1

$175K - $200K/yr

We are looking for a Senior Software Engineer to join our engineering team and lead its ... Experience with cloud native environments and Amazon Web Services. * Excellent written and verbal ...

Software Engineer, Product

Seattle, WA · Remote

$140K - $160K/yr

If you're passionate about solving massive-scale engineering challenges and eager to be part of a fast-paced remote startup culture, we encourage you to apply to join our team today! As a Software ...

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Amazon Software Engineer Remote information

See Bothell, WA salary details

$71K

$164.9K

$229.7K

How much do amazon software engineer remote jobs pay per year?

As of Jun 10, 2026, the average yearly pay for amazon software engineer remote in Bothell, WA is $164,915.00, according to ZipRecruiter salary data. Most workers in this role earn between $134,100.00 and $193,400.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Amazon Software Engineer (Remote), and why are they important?

To thrive as an Amazon Software Engineer (Remote), you need strong programming skills (often in Java, C++, or Python), a solid understanding of computer science fundamentals, and typically a bachelor's degree in computer science or related field. Familiarity with AWS services, version control systems like Git, and CI/CD tools such as Jenkins is commonly required. Excellent problem-solving abilities, effective communication, and self-motivation are standout soft skills for remote work environments. These skills ensure you can deliver high-quality software solutions, collaborate effectively across distributed teams, and adapt to Amazon's fast-paced, innovative culture.

What is the difference between Amazon Software Engineer Remote vs Amazon Software Developer Remote?

AspectAmazon Software Engineer RemoteAmazon Software Developer Remote
Required CredentialsBachelor's in CS or related field, coding skills, Amazon interview processBachelor's in CS or related field, coding skills, Amazon interview process
Work EnvironmentRemote, collaborative teams, Agile methodologyRemote, collaborative teams, Agile methodology
Employer & Industry UsageAmazon, tech/software industryAmazon, tech/software industry
Search & Comparison IntentHigh overlap in job duties and requirementsHigh overlap in job duties and requirements

Amazon Software Engineer Remote and Amazon Software Developer Remote roles share similar qualifications, work environments, and industry usage. The main difference lies in job titles used internally and externally, but both involve software development tasks within Amazon's remote teams.

What does an Amazon Software Engineer do when working remotely?

An Amazon Software Engineer working remotely designs, develops, tests, and maintains software solutions that power Amazon’s products and services. They collaborate with team members using online tools, participate in virtual meetings, and follow Agile development practices. The role involves solving complex technical problems, writing high-quality code, and ensuring scalability and reliability of software systems—all from a remote location. Communication and self-motivation are key to succeeding in this remote position.

What are some common challenges faced by remote Amazon Software Engineers, and how can they be addressed?

Remote Amazon Software Engineers often encounter challenges such as coordinating across different time zones, maintaining clear communication with globally distributed teams, and ensuring effective collaboration on large-scale projects. To address these challenges, Amazon fosters a culture of documentation, regular virtual meetings, and utilizes tools like Amazon Chime and internal wikis to keep everyone connected. Proactively reaching out to teammates, setting clear expectations, and participating in virtual team-building activities can also help remote engineers stay engaged and aligned with their teams.
What are the most commonly searched types of Amazon Software Engineer jobs in Bothell, WA? The most popular types of Amazon Software Engineer jobs in Bothell, WA are:
What are popular job titles related to Amazon Software Engineer Remote jobs in Bothell, WA? For Amazon Software Engineer Remote jobs in Bothell, WA, the most frequently searched job titles are:
What job categories do people searching Amazon Software Engineer Remote jobs in Bothell, WA look for? The top searched job categories for Amazon Software Engineer Remote jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Amazon Software Engineer Remote jobs? Cities near Bothell, WA with the most Amazon Software Engineer Remote job openings:
Infographic showing various Amazon Software Engineer Remote job openings in Bothell, WA as of June 2026, with employment types broken down into 52% Full Time, 21% Part Time, and 27% Contract. Highlights an 100% Remote job distribution, with an average salary of $164,915 per year, or $79.3 per hour.

Senior Unity Game Engineer (Remote)

Seismic Squirrel

Issaquah, WA • Remote

Other

Posted 10 days ago


Job description

Salary: $62 - $75 USD per hour Depends on skills and experience

Senior Unity Game Engineer (Remote)

Seismic Squirrel LLC


Job Title: Senior Unity Game Engineer

Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York.

Role: Unity programming and game architecture, Engineering leadership.

Experience: Senior Level, 8+ years of professional Unity videogame engineering experience
developing for PC / console. Must have successfully shipped game titles in the senior
engineering role.

Location: USA or Canada (Remote) Must reside within the UTC-4 to UTC-8 timezones.

Company Size: 20

Pay: $62 - $75 USD per hour Depends on skills and experience.

Job Type: Contractor or Contract-to-Hire (see below)



Overview

We are looking for a creative and resourceful Senior Gameplay Engineer with effective leadership skills, a clear understanding of Unity programming, experience developing combat AI systems, a logical and systemic thinker, with an iterative approach to development, a collaborative spirit, excellent communication skills, and an enthusiasm for RPG and turn-based videogames. The ideal candidate enjoys working with talented engineers, designers, writers, artists, and management, with a drive to create a fun and cohesive gameplay experience, able to empathize with both new players and with experts of the genre.


The ideal candidate communicates effectively in a small cross-functional remote team environment, clearly presenting their ideas to stakeholders for signoff. They bring a passion for working within an iterative development environment, having a collaborative spirit and an enthusiasm for videogames.


This is a remote position which requires regular collaboration online during our core work hours (9:30 AM 5:30 PM Pacific),attending relevant team meetings (e.g. daily scrum, retrospectives, sprint planning, and design meetings). Occasional evening calls should be expected for collaboration with overseas vendors. The option to convert to full-time employee may be available to ideal candidates, depending on their location, skills, fit, project needs and schedule, and funding. H-1B transfers and sponsorships are not available at this time.



Quests

  • Design, implement, and improve
    • Narrative: Integration with authoring, dialog, localization, and voiceover tools and content.
    • Combat: Vehicle physics, damage states, targeting, firing arcs, line of sight, area of effect.
    • Maps and Scenes: Travel, POI availability and interactions, encounters.
    • Backend: Save file system, achievements, DLC support.
    • Tools: Level design, unit and stats configuration, map editor, narrative editor.[
  • Lead engineering efforts, mentoring, effectively coordinating and delegating engineering duties.
  • Prototype new gameplay ideas and mechanics.
  • Creatively apply engineering best practices to implement architecture and programming for our games.
  • Own and support our DevOps pipelines utilizing tools including Unity Cloud Build and Bitbucket.
  • Identify and modify existing frameworks according to our project needs, building some game frameworks and subsystems from scratch as needed.
  • Engage in all aspects of game programming: Systems, UI / UX, APIs, internationalization and localization, optimization, and instrumentation.
  • Expand games from PC to console platforms.
  • Troubleshoot code and fix bugs.
  • Mentor junior programmers.
  • Educate and explain programming concerns to the rest of the Development Team.
  • Work with the Design Team to maintain UX quality throughout the development process.
  • Actively collaborate with the rest of the Development Team, openly communicating progress and problems, helping us set realistic project timelines and expectations.
  • Participate in internal game testing and feedback.
  • Help to create and maintain core technical documentation.
  • Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.


Character Stats

  • 8+ years of experience as a Unity software engineer through the full lifecycle of game development from start to finish:
    concept, design, prototyping, programming, content creation, testing, optimization, launch, support.
  • Strong Unity programming experience, specifically with turn-based combat games for PC / console.
  • Experienced creating and balancing combat AI.
  • Deep understanding of Unity and the performance impact of game architecture.
  • Adept at object-oriented programming and design principles using C# and the .NET platform.
  • Familiar with software engineering best practices, design patterns, and unit testing.
  • Excellent problem-solving skills, resourceful, able to find solutions when needed.
  • Enthusiastic for quality gameplay and a familiarity with many games and genres, past and present.
  • Strong self-discipline, motivated, a self-starter with a drive for excellence.
  • Organized, detail-oriented, able to work fast and loose or carefully with quality when each is needed.
  • Courteous and patient, able to give and receive constructive and inspirational feedback gracefully.
  • Able to work effectively with people having a variety of personalities and backgrounds.
  • Wise leadership skills with high emotional intelligence, a respected mentor across disciplines.
  • Adaptable: The job can change according to the needs at hand and requires wearing various hats.
  • Able to work remotely using various collaboration tools.
  • Strong written, visual, and verbal English language communication and presentation skills.
  • Familiar with design diagramming techniques using UML.
  • Experienced working with professional narrative authoring tools (e.g. Articy, Arcweave, Pixel Crushers).
  • Proficient in Microsoft Word, Excel, and Visio.
  • Passionate to learn new tools and technologies.


Bonus Points

  • Familiar with Pixel Crushers' Dialogue System for Unity.
  • Familiar with Dark Tonic's Master Audio.
  • Experienced using creative tools (e.g. Adobe Photoshop, Blender, 3ds Max, Figma).
  • Experienced with XML processing, DOM, SAX, XSD, XPath, and XSLT.
  • Located in one of our hub metros: Seattle, Los Angeles, or Edmonton.



The Company

Seismic Squirrel is a talented and passionate team of both industry veterans and enthusiastic newcomers. We share a strong desire to tell fascinating stories supporting engaging gameplay mechanics.



If this sounds like an exciting opportunity for you, and if you're located and authorized to work in the USA or Canada, please submit both your cover letter and rsum to Seismic Squirrel.


For more information about Seismic Squirrel, go to https://www.SeismicSquirrel.com/