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Ai Animator Jobs in Remote, OR (NOW HIRING)

Ai Animator information

See Remote, OR salary details

$10

$39

$70

How much do ai animator jobs pay per hour?

As of Aug 30, 2026, the average hourly pay for ai animator in Remote, OR is $39.37, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.89 per hour, depending on experience, location, and employer.

What is an AI animator?

AI animators are professionals who use artificial intelligence tools and technologies to create, enhance, or automate animations. They leverage machine learning algorithms and generative models to produce lifelike movements, automate character rigging, or generate entire animation sequences. AI animators often work in industries such as film, gaming, advertising, and virtual reality to streamline production and create innovative visual content. Their role combines traditional animation skills with expertise in AI software and coding.

What skills and qualifications are needed to thrive as an AI animator?

To thrive as an AI Animator, you need strong animation principles, proficiency in computer graphics, and a solid understanding of artificial intelligence concepts, typically supported by a degree in animation, computer science, or a related field. Familiarity with animation software (such as Blender, Maya, or Unity), scripting languages (like Python or C#), and AI/ML frameworks is essential. Creativity, problem-solving, adaptability, and effective communication set exceptional AI Animators apart. These skills and qualities are crucial for creating innovative, lifelike animations that leverage AI technology and meet evolving industry demands.

How do AI animators typically collaborate with other creative and technical team members during a project?

AI Animators often work closely with artists, designers, software engineers, and project managers to bring animated content to life. Collaboration includes interpreting creative briefs, integrating AI-generated assets with traditional animation workflows, and refining outputs based on feedback from the team. Effective communication and adaptability are important, as AI Animators frequently participate in brainstorming sessions and technical reviews to ensure the animation aligns with both artistic vision and technical requirements. This collaborative environment fosters innovation and helps achieve high-quality results within project timelines.

What is the difference between Ai Animator vs 3D Animator?

AspectAi Animator3D Animator
Required SkillsAI tools, machine learning, animation software3D modeling, rigging, rendering
Work EnvironmentTech companies, animation studios integrating AIAnimation studios, game development, film
CertificationsAI/ML certifications, animation courses3D animation, design degrees

Ai Animators focus on integrating artificial intelligence into animation processes, often requiring knowledge of AI and machine learning. 3D Animators specialize in creating three-dimensional models and animations using traditional 3D software. While both roles involve animation skills, Ai Animators emphasize AI-driven techniques, whereas 3D Animators focus on detailed 3D modeling and rendering. The roles often overlap in tech-driven environments, but their core skills and tools differ significantly.

What does an AI animator do?

An AI animator creates animated content using artificial intelligence tools and techniques, often automating or enhancing traditional animation processes. They may work with machine learning algorithms, motion capture data, and animation software to produce realistic or stylized animations efficiently. Strong skills in programming, digital art, and familiarity with AI platforms are typically required.

What job categories do people searching Ai Animator jobs in Remote, OR look for?

The top searched job categories for Ai Animator jobs in Remote, OR are:

What cities near Remote, OR are hiring for Ai Animator jobs?

Cities near Remote, OR with the most Ai Animator job openings:

Infographic showing various Ai Animator job openings in Remote, OR as of August 2026, with employment types broken down into 78% Full Time, 18% Part Time, and 4% Contract. Highlights an 56% Physical, 3% Hybrid, and 41% Remote job distribution, with an average salary of $81,893 per year, or $39.4 per hour.

Marketing Developer: Video & Playable Ads

OR • On-site, Remote

Full-time

Posted 25 days ago


Job description

We're looking for a Marketing Developer to join the creative marketing team behind a new mobile 4X strategy game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative-led. We acquire players through video and playable ads, and we hold our work to the standard of the best creative in the genre.
This is a hands-on role that runs from mechanic to shipped ad unit. You design the mechanic, build the 3D playable, build the Unity version of our video artist films, and package both for the networks. In this role you build the same mechanic twice, once for the browser and once in-engine, so you should be equally at home in a web 3D stack and in the Unity editor.
YOUR MISSION
  • Build 3D playable ads from scratch. Fast-loading, self-contained, and engineered to convert in paid UA campaigns
  • Build lightweight minigames and prototypes in Unity
  • Package and finalize playables for the major networks (Unity, Google, AppLovin), respecting each one's MRAID, size, and CTA rules
  • Design custom setups, including animations, scenes, environments, skins, rebranding, and code changes for creative video production
  • Comfort using AI tools in the production workflow (welcome and encouraged - just tell us where you used them)
YOUR BACKSTORY
  • Hands-on playable ad experience for mobile game
  • At least +3 years of experience in a similar role
  • Strong JavaScript/TypeScript, HTML5, and CSS, with a web game framework (PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser)
  • Working knowledge of Unity and C#, enough to build marketing minigames and to reason about what transfers between Unity and the HTML5 playable ads
  • Knowledge of the single-file, no-network, MRAID, and size constraints of the major ad networks, and how to hit them without killing the experience
BIG PLUS
  • Node.js for build scripts and build automation
  • Experience in Idle Arcade genre mechanics
  • 3D asset basics (Blender) and an eye for what makes a casual mechanic satisfying
What You Can Expect
  • Full ownership of the ad units you build, from mechanic through build to delivery
  • A new game heading into launch, where your creative helps decide who tries it
  • An environment where AI tools are welcome and you can use them without justifying it
  • A collaborative, international team at one of Europe's leading mobile and live-service game studios
How We Hire
Shortlisted candidates receive a three-task paid case study plus a short creative concept write-up. The tasks mirror the day-to-day work: a teardown of a reference playable, a small playable built from our assets, and packaging that build to a named network's spec.
Please include links to playables or interactive work you have shipped. We need builds we can open, not only video captures.
About Goodgame Studios
Goodgame Studios is known for data-driven game development and successful live-service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany, and we welcome applications from international candidates. English is our working language. As part of Stillfront Group, one of Europe's leading game publishers, we work on long-term IP growth with a strong focus on execution.
Department Marketing & User Acquisition Locations Remote, Hamburg (Borselstraße 20) Remote status Fully Remote Studios Goodgame Studios Employment types Permanent Employment contracts Full time