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Agent Engineer Jobs in Rochester, NY (NOW HIRING)

* Work directly with our research team on long-horizon RL environment and task creation for agent training, spanning many steps and hours of realistic effort rather than single-shot prompts * Build and ...

New

* Work directly with our research team on long-horizon RL environment and task creation for agent training, spanning many steps and hours of realistic effort rather than single-shot prompts * Build and ...

New

* Work directly with our research team on long-horizon RL environment and task creation for agent training, spanning many steps and hours of realistic effort rather than single-shot prompts * Build and ...

New

AI Automation Engineer

Rochester, NY · On-site

$125 - $145/hr

Experience with MCP, A2A, or agent frameworks. * Snowflake, Sigma, or modern analytics stack ... Works alongside the Lead AI Platform Engineer (technical mentor), the Senior AI Automation Engineer ...

Integrate RL environments into the training stack, working with environment authors on interfaces, reward plumbing, and agent loop mechanics * Implement methods from recent ML papers quickly and turn ...

Integrate RL environments into the training stack, working with environment authors on interfaces, reward plumbing, and agent loop mechanics * Implement methods from recent ML papers quickly and turn ...

Integrate RL environments into the training stack, working with environment authors on interfaces, reward plumbing, and agent loop mechanics * Implement methods from recent ML papers quickly and turn ...

Integrate RL environments into the training stack, working with environment authors on interfaces, reward plumbing, and agent loop mechanics * Implement methods from recent ML papers quickly and turn ...

Showing results 21-40

Agent Engineer information

See Rochester, NY salary details

$5

$16

$24

How much do agent engineer jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for agent engineer in Rochester, NY is $16.92, according to ZipRecruiter salary data. Most workers in this role earn between $14.23 and $18.99 per hour, depending on experience, location, and employer.

What is the difference between Agent Engineer vs Network Engineer?

AspectAgent EngineerNetwork Engineer
Required CredentialsBachelor's in Computer Science or related, certifications like CCNA, CompTIA Network+Bachelor's in Computer Science, Information Technology, or related, certifications like CCNA, CCNP
Work EnvironmentDeveloping, testing, and maintaining agent software, often in software development teamsDesigning, implementing, and managing network infrastructure, often in IT or telecom environments
Employer & Industry UsageTech companies, software firms, cloud service providersTelecom, IT services, large enterprises with complex networks

Agent Engineers focus on developing and maintaining software agents that facilitate automation and communication within systems, while Network Engineers design and manage network infrastructure. Both roles require technical certifications and often work in tech-driven environments, but their core responsibilities differ significantly.

What cities near Rochester, NY are hiring for Agent Engineer jobs?

Cities near Rochester, NY with the most Agent Engineer job openings:

Infographic showing various Agent Engineer job openings in Rochester, NY as of August 2026, with employment types broken down into 91% Full Time, 6% Part Time, and 3% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $35,189 per year, or $16.9 per hour.

RL Environment Engineer

Bespoke Labs

Rochester, NY

Full-time

Posted 3 days ago

New


Job description

  • Work directly with our research team on long-horizon RL environment and task creation for agent training, spanning many steps and hours of realistic effort rather than single-shot prompts

  • Build and shape RL environments in your domain, including the setup, state handling, and tooling an agent interacts with

  • Generate and refine ideas for tasks and agentic trajectories, then validate that the work is correct, hard, and covers the right edge cases

  • Design reward functions, milestones, and rubrics that give meaningful signal across long trajectories, including partial credit where pass/fail is too blunt

Identify failure modes, reward hacking, and degenerate solutions before they reach training