1

After Effects Animator Jobs (NOW HIRING)

Senior Motion Designer

New York, NY · On-site

$90K - $103K/yr

Advanced proficiency in After Effects (animation, compositing, templates), Premiere Pro (editing), and Figma (UI/UX manipulation). * Design & Storytelling: Exceptional editorial pacing, composition ...

Senior Motion Designer

New York, NY · On-site

$90K - $103K/yr

Advanced proficiency in After Effects (animation, compositing, templates), Premiere Pro (editing), and Figma (UI/UX manipulation). * Design & Storytelling: Exceptional editorial pacing, composition ...

Senior Motion Designer

Manhattan, NY · On-site

$70 - $110/hr

Advanced proficiency in After Effects (animation, compositing, templates), Premiere Pro (editing), and Figma (UI/UX manipulation). * Design & Storytelling: Exceptional editorial pacing, composition ...

Develop Adobe After Effects templates and original animations. * Collaborate with producers to enhance video storytelling. * Ensure branding consistency across multimedia content. * Mentor team ...

Senior Motion Designer

$108K - $123K/yr

You aren't just an animator; you are a creative architect. You'll be responsible for defining ... You are an expert in After Effects and the Adobe Suite. Familiarity with 3D (C4D/Blender) and ...

The Visual Media Compositor will use Adobe Premiere, After Effects, Photoshop, and Audition to edit ... Content will primarily be developed from assets provided by studio animators, illustrators, and ...

Senior 3D Motion Designer

Austin, TX

$105K - $119K/yr

Advanced proficiency with Adobe After Effects and Adobe Premiere Pro for animation, compositing, and video editing. * Experience with Substance Painter or similar texturing and material authoring ...

Showing results 41-60

After Effects Animator information

See salary details

$10

$39

$70

How much do after effects animator jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for after effects animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What does an After Effects animator do?

An After Effects Animator specializes in creating motion graphics, animations, and visual effects using Adobe After Effects. They design and animate assets for videos, films, advertisements, and social media content. Their work involves manipulating graphics, adding effects, syncing animations with audio, and ensuring smooth transitions. They often collaborate with designers, video editors, and creative teams to bring ideas to life visually. Strong knowledge of keyframing, compositing, and animation principles is essential for this role.

What are the key skills and qualifications needed to thrive as an After Effects animator?

To thrive as an After Effects Animator, you need a strong background in motion graphics, animation principles, and digital design, often supported by a relevant degree or professional experience. Mastery of Adobe After Effects, along with familiarity with complementary tools like Photoshop, Illustrator, and possibly 3D software, is essential and sometimes validated through certifications. Collaboration, creativity, attention to detail, and strong communication skills help animators work effectively within creative teams and meet client expectations. These abilities ensure timely delivery of high-quality, visually compelling animations that align with project goals and client briefs.

What are the typical daily tasks and collaborative responsibilities of an After Effects animator?

As an After Effects Animator, your day-to-day responsibilities often include designing, creating, and refining motion graphics and animations based on project briefs. You'll work closely with creative directors, graphic designers, editors, and other animators to ensure your work integrates smoothly with other visual and audio elements. Collaboration is key, as you'll regularly participate in feedback sessions and make iterative changes to meet project requirements and client expectations. In many workplaces, you may also contribute to brainstorming sessions and help develop new animation concepts or styles. This collaborative workflow fosters both creative growth and successful project outcomes.

Can you make money with After Effects Animator?

An After Effects Animator can earn income through freelance projects, contract work, or full-time employment in media, advertising, or entertainment industries. Success depends on skill level, portfolio quality, and experience with software like After Effects and related tools. Many animators supplement income by building a strong online presence and networking within creative communities.

Is there a high demand for After Effects animators?

After Effects animators are in steady demand across industries such as advertising, film, and digital media, especially for creating motion graphics and visual effects. The need for skilled animators with proficiency in Adobe After Effects continues to grow as visual content becomes more prominent online and in multimedia projects.

What jobs can I get with After Effects Animator?

An After Effects Animator can pursue roles such as motion graphics designer, visual effects artist, video editor, or multimedia artist. These positions often require proficiency in Adobe After Effects, strong creative skills, and sometimes additional software knowledge like Adobe Premiere or Cinema 4D.
More about After Effects Animator jobs

What are the most commonly searched types of After Effects Animator jobs?

The most popular types of After Effects Animator jobs are:

What states have the most After Effects Animator jobs?

States with the most job openings for After Effects Animator jobs include:

What job categories do people searching After Effects Animator jobs look for?

The top searched job categories for After Effects Animator jobs are:

Infographic showing various After Effects Animator job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 4% As Needed, 74% Full Time, 16% Part Time, and 5% Contract. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Keynote Shader And Effects Engineers

TEKsystems

Seattle, WA

$143.28/hr

Contractor

Medical, Dental, Vision, Life, Retirement, PTO

Posted 21 days ago


Job description

Keynote Shader & Effects Engineer

Client: Apple

Duration: 12-Month Contract

Start Date: October 2026

Position Overview

Apple's Keynote team is seeking a highly skilled Shader & Effects Engineer to help design, develop, and optimize the advanced visual effects and animations that power Keynote's custom rendering engine. This role is ideal for an engineer who thrives at the intersection of graphics programming, visual design, and creative technology.

The successful candidate will bring deep expertise in real-time rendering and shader development while demonstrating the artistic sensibility needed to transform creative concepts into visually compelling experiences. This individual will play a key role in creating the high-impact effects, transitions, and animations seen by millions of users across Apple's ecosystem.

Responsibilities
  • Design, prototype, and implement advanced shader-driven visual effects and animations.
  • Develop and maintain high-performance graphics solutions optimized for Apple Silicon devices.
  • Create visually compelling real-time effects while maintaining strict rendering and performance requirements.
  • Collaborate closely with designers and engineers to translate creative vision into polished user experiences.
  • Apply modern graphics techniques to solve complex visual and technical challenges.
  • Optimize GPU performance to achieve smooth, high-fidelity rendering across a variety of hardware platforms.
  • Research and implement state-of-the-art rendering technologies and industry best practices.
  • Own graphics features and effect systems throughout the full development lifecycle, from concept through production.
Required Qualifications
  • Bachelor's degree in Computer Science or equivalent practical experience.
  • Minimum of 5 years of professional experience in graphics, rendering, or shader development.
  • Proven experience developing and optimizing real-time graphics applications.
  • Strong understanding of rendering pipelines, rasterization, compute shaders, render passes, resource binding, and GPU/CPU synchronization.
  • Experience writing production-quality shader code using Metal, GLSL, HLSL, Vulkan, or similar technologies.
  • Demonstrated ability to optimize graphics workloads for performance-sensitive applications.
  • Experience shipping graphics features, visual effects, or rendering systems in production environments.
  • Strong communication skills and ability to collaborate effectively across technical and creative teams.
Preferred Qualifications
  • Deep expertise with Metal Shading Language (MSL) and the Apple graphics ecosystem.
  • Experience working with Core Animation, Core Graphics, or related Apple technologies.
  • Familiarity with modern graphics research, including SIGGRAPH and GDC content.
  • Experience with Motion, Adobe After Effects, or other visual effects and animation tools.
  • Exposure to machine learning, computer vision, or image-processing applications within graphics workflows.
  • Experience in generative art, creative coding, procedural graphics, or interactive media.
  • Artistic, design, or motion graphics experience.
Ideal Candidate Profile

This is not a traditional software engineering role. The ideal candidate combines advanced graphics engineering expertise with a strong appreciation for visual design and aesthetics. They understand how to create art through code and have a track record of developing sophisticated visual effects rather than simply implementing graphics features.

Successful candidates often come from backgrounds such as:

  • Graphics Engineering
  • Rendering Engineering
  • GPU Engineering
  • Technical Art
  • Creative Technology
  • Real-Time Visualization
  • Visual Effects Engineering
  • Interactive Media Development
  • AR/VR Graphics

Candidates with experience in creative coding communities, generative art projects, or graphics-focused technical communities are especially encouraged to apply.

Portfolio Submission Required

A portfolio is a critical component of the evaluation process. Candidates should provide examples demonstrating advanced graphics and shader development capabilities, including one or more of the following:

  • ShaderToy projects
  • GitHub repositories
  • Personal portfolio websites
  • Graphics demonstrations
  • Visual effects breakdowns
  • Shipped products featuring custom rendering or shader work
  • Interactive graphics projects
  • Generative art or creative coding examples
Interview Process
  1. Initial phone interview focused on technical experience and portfolio review.
  2. Three 45-minute technical interviews with team members.
  3. Final interview round may be scheduled based on team feedback.
Job Type & Location

This is a Contract position based out of Seattle, WA.

Pay and Benefits

The pay range for this position is $143.28 - $143.28/hr.

Eligibility requirements apply to some benefits and may depend on your job classification and length of employment. Benefits are subject to change and may be subject to specific elections, plan, or program terms. If eligible, the benefits available for this temporary role may include the following: • Medical, dental & vision • Critical Illness, Accident, and Hospital • 401(k) Retirement Plan – Pre-tax and Roth post-tax contributions available • Life Insurance (Voluntary Life & AD&D for the employee and dependents) • Short and long-term disability • Health Spending Account (HSA) • Transportation benefits • Employee Assistance Program • Time Off/Leave (PTO, Vacation or Sick Leave)

Workplace Type

This is a fully onsite position in Seattle,WA.

Application Deadline

This position is anticipated to close on Aug 14, 2026.

About TEKsystems

We're partners in transformation. We help clients activate ideas and solutions to take advantage of a new world of opportunity. We are a team of 80,000 strong, working with over 6,000 clients, including 80% of the Fortune 500, across North America, Europe and Asia. As an industry leader in Full-Stack Technology Services, Talent Services, and real-world application, we work with progressive leaders to drive change. That's the power of true partnership. TEKsystems is an Allegis Group company.

The company is an equal opportunity employer and will consider all applications without regards to race, sex, age, color, religion, national origin, veteran status, disability, sexual orientation, gender identity, genetic information or any characteristic protected by law.

About TEKsystems and TEKsystems Global Services

We’re a leading provider of business and technology services. We accelerate business transformation for our customers. Our expertise in strategy, design, execution and operations unlocks business value through a range of solutions. We’re a team of 80,000 strong, working with over 6,000 customers, including 80% of the Fortune 500 across North America, Europe and Asia, who partner with us for our scale, full-stack capabilities and speed. We’re strategic thinkers, hands-on collaborators, helping customers capitalize on change and master the momentum of technology. We’re building tomorrow by delivering business outcomes and making positive impacts in our global communities. TEKsystems and TEKsystems Global Services are Allegis Group companies. Learn more at TEKsystems.com.

The company is an equal opportunity employer and will consider all applications without regard to race, sex, age, color, religion, national origin, veteran status, disability, sexual orientation, gender identity, genetic information or any characteristic protected by law.

San Francisco Fair Chance Ordinance: Pursuant to the San Francisco Fair Chance Ordinance, for all positions located in the city and county of San Francisco, we will consider for employment qualified applicants with arrest and conviction records.

Massachusetts Lie Detector: It is unlawful in Massachusetts to require or administer a lie detector test as a condition of employment or continued employment. An employer who violates this law shall be subject to criminal penalties and civil liability.

Use of Artificial Intelligence (AI): We may use Artificial Intelligence (AI) to support parts of our hiring process, including sourcing, screening, and evaluating candidates. AI helps assess applications and qualifications, but final decisions are made by our hiring team. By applying, you acknowledge and agree that your application may be reviewed using AI tools.


TEKsystems logo

About TEKsystems

Sourced by ZipRecruiter

We're partners in transformation. We help clients activate ideas and solutions to take advantage of a new world of opportunity. We are a team of 80,000 strong, working with over 6,000 clients, including 80% of the Fortune 500, across North America, Europe and Asia. As an industry leader in Full-Stack Technology Services, Talent Services, and real-world application, we work with progressive leaders to drive change. That's the power of true partnership. TEKsystems is an Allegis Group company.

Industry

It services

Company size

1,001 - 5,000 Employees

Headquarters location

Hanover, MD, US