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A Tester Games Jobs in Boca Raton, FL (NOW HIRING)

Mobile Game Producer

Boca Raton, FL · On-site

$116K - $118K/yr

QDStaff is a leading talent source for award-winning video game companies, and they are seeking a ... Testing, Project Management and Certification departments. Promote clarity and consistency in ...

... A/B testing, including hypothesis definition, measurement, and interpretation • Experience ... QDStaff connects iGaming and video game studios with game industry talent through recruiting and ...

... A/B testing, including hypothesis definition, measurement, and interpretation • Experience ... QDStaff connects iGaming and video game studios with game industry talent through recruiting and ...

Internal Audit Manager

Atlantis, FL · On-site

$91K - $120K/yr

A CIA, CPA, CISA or CFE is preferred. Skills & Competencies * Deep understanding of Nevada Gaming Regulations , Nevada MICS , and Title 31/AML requirements. * Sarbanes Oxley Testing Experience

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A Tester Games information

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How much do a tester games jobs pay per hour?

As of Aug 28, 2026, the average hourly pay for a tester games in Boca Raton, FL is $17.35, according to ZipRecruiter salary data. Most workers in this role earn between $15.53 and $18.94 per hour, depending on experience, location, and employer.

What is the difference between A Tester Games vs QA Tester?

AspectA Tester GamesQA Tester
Primary FocusVideo game testing, gameplay, bugsSoftware quality assurance across various applications
Work EnvironmentGame studios, development teamsSoftware companies, testing labs
Required SkillsGaming knowledge, bug tracking, attention to detailTesting methodologies, documentation, communication
CertificationsOptional gaming or testing certificationsISTQB, software testing certifications

While both roles involve testing software, A Tester Games specializes in video game quality assurance, focusing on gameplay and bugs, often within gaming studios. QA Testers have a broader scope, testing various software applications across industries, emphasizing quality standards and documentation.

Do game testers actually get paid?

Yes, game testers are paid employees or contractors who earn wages or salaries for their work testing video games. Compensation varies depending on experience, location, and the employer, with many testers earning hourly rates or project-based pay. The role often requires attention to detail and familiarity with testing tools and bug-tracking software.

How do I become a game tester?

To become a game tester, you should have a strong interest in video games, good attention to detail, and basic knowledge of gaming platforms and testing processes. Many testers start with entry-level positions, and some companies prefer candidates with experience in quality assurance or familiarity with testing tools. Certifications in software testing can also be beneficial, and a flexible schedule may be required for testing deadlines.

Is a tester games a legit job?

A game tester is a legitimate job that involves playing video games to identify bugs and issues for developers. It typically requires attention to detail, knowledge of gaming platforms, and sometimes specific certifications or experience. Many companies hire testers as part of their quality assurance teams to ensure game quality before release.

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Cities near Boca Raton, FL with the most A Tester Games job openings:

Infographic showing various A Tester Games job openings in Boca Raton, FL as of August 2026, with employment types broken down into 73% Full Time, 25% Part Time, 1% Temporary, and 1% Contract. Highlights an 62% Physical, and 38% Remote job distribution, with an average salary of $36,098 per year, or $17.4 per hour.

Technical Designer - Unity (Contract/Remote)

Ghostpunch Games

Sunrise, FL • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 5 days ago


Job description

The Technical Designer is responsible to understand the product vision as defined by the Lead Designer, and help to realize that vision by creating and implementing specific game features.


ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create functional, fun and visually compelling worlds that achieve unprecedented and immersive gaming experiences.
  • Work closely with members of design and engineering to support the needs of gameplay, for both your fellow designers and other disciplines.
  • Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and multiplayer support, scripting and tuning, creating debugging and testing tools, and contributing to overall game balance.
  • Integrate polished and satisfying feedback into gameplay systems through art, VFX, and audio hookups, collaborating successfully with these departments to integrate their work.
  • Contribute innovative and original ideas on all aspects of game production and development, providing constructive insight and feedback when needed.



QUALIFICATIONS:

  • 3+ years of professional experience as a Technical Designer or a related role.
  • Strong familiarity with code and scripting languages, most notably C#
  • Unity3D experience
  • VR/AR/MR design experience
  • Deep understanding of game design principles
  • Very comfortable working in game editors and understanding engine/game constraints and opportunities.
  • Effective communicator and collaborator with engineers and developers from other disciplines, along with willingness to lead focused multidisciplinary efforts.
  • A natural curiosity for all aspects of game development and a willingness to work on a wide variety of game systems.
  • A strong passion for video game development.
  • Strong, updated, and current portfolio with samples of your work.
  • A high standard of quality, not only for your own work but for reviewing others.



EDUCATION AND EXPERIENCE:

  • Typically requires at least 3 years of game design experience in a professional capacity. Student projects will not count toward years of experience..
  • Must have design credits on at least 1 published game
  • Must have experience working with other product development disciplines (Art, Programming, etc.) in a team-oriented, collaborative environment.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual



Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.