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A Job In Animation Jobs in Austin, TX (NOW HIRING)

This role is based in New York or Austin, reporting to the Design Director in London. KEY ACCOUNTABILITIES * Leading the execution of motion design and animation across a broad range of ...

Senior Technical Artist

Austin, TX · On-site

$125K - $150K/yr

Bachelor of Arts in art/animation or technical degree or equivalent industry experience. * At least 3 years previous experience as a digital artist with a considerable amount of technical ...

Technical Artist

Austin, TX

$125K - $150K/yr

Bachelor of Arts in art/animation or technical degree or equivalent industry experience. * At least 3 years previous experience as a digital artist with a considerable amount of technical ...

Advanced skills in working with custom fonts and smooth, elegant animations for premium ... Applications without a portfolio link, or without relevant presentation cases, will not be ...

Senior Technical Artist

Austin, TX · On-site

$125K - $150K/yr

As a Senior Technical Artist, you will play a hands-on role in improving the visual fidelity ... Experience supporting animation or technical animation workflows (e.g., Control Rig, Animation ...

Senior Technical Artist

Austin, TX · On-site

$125K - $150K/yr

As a Senior Technical Artist, you will play a hands-on role in improving the visual fidelity ... Experience supporting animation or technical animation workflows (e.g., Control Rig, Animation ...

... in collaboration with the Creative Lead on a project * Film and edit shorts as needed, creating camera profiles based off of the animation from the Blockbuster Animator * Assist with collecting ...

Senior Android developer

Austin, TX · On-site

$57.50 - $72.75/hr

Company Description Ask IT Consulting Inc. visualizes itself as a leader in IT services and ... Android Studio and Git) Experience with custom views and animations Experience working in an agile ...

Senior Android Developer

Austin, TX · On-site

$57.50 - $72.75/hr

Computer Futures is a leading IT recruitment consultancy, specializing in placing IT experts in ... UIs, animations, and transitions). • You're a kind, pragmatic communicator with a working ...

iOS Swift Developer

Austin, TX · On-site

$51.25 - $70.50/hr

We are currently working on an iOS Swift Developer requirement based in Austin, TX . This is a ... Core Animation * AVFoundation (as applicable) * Experience with app lifecycle management ...

Android Developer

Austin, TX

$55.25 - $72.50/hr

Can manage animation, typography and pixel-perfect layouts, while still understanding that perfect can be the enemy of good in any project. You've been doing this long enough to have survived a few ...

A. O. Smith is headquartered in Milwaukee, Wisconsin, with approximately 12,000 employees at ... Create engaging social media content, including static graphics, animations, and campaign assets ...

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A Job In Animation information

See Austin, TX salary details

$10

$39

$69

How much do a job in animation jobs pay per hour?

As of Aug 16, 2026, the average hourly pay for a job in animation in Austin, TX is $39.06, according to ZipRecruiter salary data. Most workers in this role earn between $21.68 and $63.37 per hour, depending on experience, location, and employer.

What careers are in animation?

Careers in animation include roles such as character animator, storyboard artist, 3D modeler, visual effects artist, and animation director. These positions often require skills in software like Adobe After Effects, Maya, or Blender, and may involve working in film, television, video games, or advertising industries.

Is animation a well paid job?

Animation jobs can offer competitive salaries, especially for experienced professionals working in film, gaming, or advertising industries. Entry-level positions tend to pay less, but salaries generally increase with skill, portfolio quality, and specialization in tools like Maya or Adobe After Effects.

What is the difference between A Job In Animation vs A Job In Graphic Design?

AspectA Job In AnimationA Job In Graphic Design
Required SkillsDrawing, storytelling, animation softwareTypography, layout, visual composition
Work EnvironmentStudios, post-production houses, freelanceAdvertising agencies, print shops, digital media
Common CertificationsAnimation software certifications, art degreesDesign degrees, Adobe certifications

Both animation and graphic design careers involve visual creativity and software proficiency. However, animation focuses on creating moving images and storytelling, while graphic design emphasizes static visuals like logos and layouts. Understanding these differences helps professionals choose the right path based on their skills and interests.

What jobs can I do with a job in animation?

A job in animation can lead to roles such as character animator, storyboard artist, 3D modeler, visual effects artist, and motion graphics designer. These positions often require proficiency in software like Adobe After Effects, Maya, or Blender and may involve working in film, television, video game development, or advertising industries.

What are popular job titles related to A Job In Animation jobs in Austin, TX?

For A Job In Animation jobs in Austin, TX, the most frequently searched job titles are:

What job categories do people searching A Job In Animation jobs in Austin, TX look for?

The top searched job categories for A Job In Animation jobs in Austin, TX are:

Infographic showing various A Job In Animation job openings in Austin, TX as of August 2026, with employment types broken down into 1% As Needed, 72% Full Time, 21% Part Time, and 6% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $81,253 per year, or $39.1 per hour.

Combat Designer (Associate/Mid-Level/Senior / Principal)

Gunfire Games

Austin, TX • On-site

Full-time

Re-posted 24 days ago


Job description

Job Summary:
Gunfire Games is a company passionate about creating unforgettable worlds and experiences, known for titles like Darksiders 3 and The Remnant Series. They are seeking a Combat Designer (Associate, Mid-Level, Senior, or Principal) to focus on creature design for upcoming titles, involving conceptualizing and implementing compelling creature mechanics using Unreal Engine 5.
Responsibilities:
• Conceptualize and implement compelling creature mechanics using Unreal Engine 5, helping bring dynamic and memorable encounters to life.
• Work in-engine, using tools such as state machines and Blueprints to implement and iterate on creature behaviors.
• Demonstrates potential through portfolio work, with a focus on implementation.
• Ability to own features from concept through iteration and polish.
• Mentor other designers and drive quality across systems.
Qualifications:
Required:
• 0–2+ years of experience (professional, internship, or equivalent personal/indie work)
• Foundational understanding of combat design, AI behaviors, or gameplay systems
• Familiarity with Unreal Engine (UE4/UE5) and Blueprint scripting
• Demonstrates potential through portfolio work, with a focus on implementation
• Eagerness to learn, take feedback, and grow within a collaborative team
• 2–5+ years of experience in combat or gameplay design
• Portfolio demonstrating implemented creature behaviors and combat encounters
• Strong working knowledge of Unreal Engine (UE4/UE5), including animation systems and state machines
• Proficiency with Blueprint scripting to implement gameplay systems
• Ability to own features from concept through iteration and polish
• Solid understanding of combat feel, AI behaviors, and animation fundamentals
• 5+ years of professional experience in combat or systems design
• Shipped at least one title with meaningful contribution to combat or AI systems
• Deep understanding of creature design, combat mechanics, and player experience
• Advanced experience with Unreal Engine systems, including optimization and technical constraints
• Ability to lead features, mentor other designers, and drive quality across systems
• Strong cross-disciplinary collaboration and problem-solving skills
• 8+ years of experience with a focus on combat systems or AI-driven gameplay
• Multiple shipped titles with significant ownership of combat or creature systems
• Proven ability to define and drive combat design vision at a system or project level
• Establishes best practices, pipelines, and long-term direction for combat design
• Mentors across the discipline and influences both creative and technical decision-making
• Balances high-level vision with hands-on execution when needed
• Strong technical understanding of Unreal Engine (UE4/UE5), especially animation systems and state machines
• Experience working with 3D game engines and understanding of game development pipelines
• Excellent communication skills and ability to collaborate across disciplines
• Ability to iterate quickly without compromising quality
• Strong problem-solving, time management, and organizational skills
• Adaptability in a fast-paced, evolving development environment
• Self-motivated with the ability to work independently
• Must be based in the U.S. and legally authorized to work without sponsorship
Preferred:
• Animation experience, especially related to creature behaviors
• Shipped a AA/AAA title (For Mid, Senior, Principal Levels)
• Experience iterating on work based on playtests and player feedback
Company:
This is generally the blurb where we try to sell ourselves, and convince everyone why we are so awesome. It is a sub-organization of THQ Nordic. Founded in 2014, the company is headquartered in Austin, USA, with a team of 51-200 employees. The company is currently Growth Stage.