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3D Scanning Artist Jobs (NOW HIRING)

Lead 3D Tracking Artist

New Orleans, LA · On-site

$122K - $146K/yr

Lead 3D Tracking / Matchmove Artist Location: New Orleans, LA - Onsite Studio: Swaybox Studios ... lidar scans, witness cameras, or on-set measurements. * Establish and maintain tracking best ...

Scanning Specialist

Boston, MA · On-site

$78K - $130K/yr

CD PROJEKT RED is looking for a Scanning Specialist to join our team in the Boston hub and provide high-fidelity scans of people, props, and environments for our 3D artists. This role is part of the ...

Scanning Specialist

Boston, MA · On-site

$78K - $130K/yr

CD PROJEKT RED is looking for a Scanning Specialist to join our team in the Boston hub and provide high-fidelity scans of people, props, and environments for our 3D artists. This role is part of the ...

Scanning Specialist

Boston, MA · Hybrid

$78K - $130K/yr

CD PROJEKT RED is looking for a Scanning Specialist to join our team in the Boston hub and provide high-fidelity scans of people, props, and environments for our 3D artists. This role is part of the ...

CD PROJEKT RED is looking for a Scanning Specialist to join our team in the Boston hub and provide high-fidelity scans of people, props, and environments for our 3D artists. This role is part of the ...

Create digital images of orthodontic study models by using optical 3D scanning technology * Monitor ... Artistic/crafting background or interest Minimum Education and Experience Required * High School ...

Shop Technician

Syracuse, NY · On-site

$26.40 - $26.92/hr

... Arts-Dean Job Title Shop Technician Location Syracuse, NY Campus Syracuse, NY Commitment to On ... Digital fabrication (3d printing, laser cutting, 3d scanning, CNC routing, etc.) * Adobe Creative ...

Create digital images of orthodontic study models by using optical 3D scanning technology * Monitor ... Artistic/crafting background or interest Minimum Education and Experience Required * High School ...

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3d Scanning Artist information

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How much do 3d scanning artist jobs pay per hour?

As of Sep 15, 2026, the average hourly pay for 3d scanning artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is a 3D scanning artist?

3D Scanning Artists are professionals who use specialized scanning equipment and software to capture real-world objects or environments and convert them into detailed digital 3D models. These artists process, clean, and refine the scanned data, ensuring that the resulting models are accurate and ready for use in industries such as video games, film, virtual reality, and product design. Their expertise lies in both technical scanning processes and artistic skills to achieve high-quality results suitable for various creative and commercial applications.

What are the key skills and qualifications needed to thrive as a 3D scanning artist, and why are they important?

To thrive as a 3D Scanning Artist, you need proficiency in 3D modeling, photogrammetry, and digital sculpting, typically supported by a background in art, design, or computer graphics. Familiarity with tools like RealityCapture, Agisoft Metashape, ZBrush, and editing software such as Photoshop is highly valuable. Attention to detail, problem-solving, and effective communication are essential soft skills for optimizing scan quality and collaborating with creative teams. These skills are crucial for producing accurate, high-quality digital assets that meet industry standards in gaming, film, or virtual production.

What are some common challenges faced by 3D scanning artists when working on large-scale projects, and how can these be managed?

3D Scanning Artists often encounter challenges such as managing large data sets, ensuring accurate alignment of multiple scans, and dealing with varying surface materials that can affect scan quality. To address these issues, it's important to have strong organizational skills, utilize robust software tools for data processing, and collaborate closely with team members like modelers and texture artists. Regular communication with project leads helps prioritize tasks and troubleshoot technical difficulties, ensuring smooth workflow and high-quality results.

What states have the most 3D Scanning Artist jobs?

States with the most job openings for 3D Scanning Artist jobs include:

What are popular job titles related to 3D Scanning Artist jobs?

For 3D Scanning Artist jobs, the most frequently searched job titles are:

Infographic showing various 3D Scanning Artist job openings in the United States as of September 2026, with employment types broken down into 1% As Needed, 76% Full Time, 16% Part Time, and 7% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $82,070 per year, or $39.5 per hour.

Senior 3D Technical Artist/Creative Technologist

Redmond, WA • On-site

$155K - $205K/yr

Full-time

Medical, Retirement

Re-posted 20 days ago


Job description

General Robotics is building the future of general robot intelligence. Our mission is to enable rapid, robust, and safe deployment of general intelligence for autonomous systems and robotics. Our core platform, GRID, provides a comprehensive source of robot skills through a fast cloud-native runtime to make any robot intelligent - across aerial, wheeled, humanoid, quadruped, arm robots and more.
We are seeking a 3D Technical Artist/Creative Technologist to be the expert responsible for onboarding new robots to the AirGen and GRID platforms, customizing implementations to specific use cases, and ensuring our AI-powered autonomous systems perform flawlessly in high-fidelity virtual environments.
Embedded within the Customer Success organization, you will work with customers directly to translate their complex real-world challenges into technical simulation solutions. You will focus on the development of the pipeline for ingesting complex robotic systems into Unreal Engine (AirGen) and NVIDIA Isaac Sim. This role offers a front-seat view of the transformative impact of Physical AI in industry and an opportunity to learn from, and work alongside, a world-class team of AI and robotics pioneers.
Responsibilities
  • Robot Onboarding & Optimization: Develop workflows to onboard robotic CAD and high-fidelity models into Unreal Engine (AirGen) and Isaac Sim, ensuring physical accuracy, proper kinematics, and performance optimization for real-time sensor simulation.
  • Custom Implementation & Tooling: Develop custom tools and simulation scenarios tailored to specific customer use cases, including sensor modeling (Lidar, Depth, RGB) and drone flight environments.
  • Synthetic Data Generation (SDG): Build and develop pipelines for generating high-quality, large-scale synthetic datasets to train computer vision and AI models for autonomous navigation.
  • Digital Twins & Data Capture: Develop 3D scanning and photogrammetry workflows to create digital twins of real-world environments and assets for high-fidelity simulation.
  • Cross-Functional Collaboration: Work closely with Robotics Engineers, Perception Teams, and Simulation Engineers to ensure the visual and physical fidelity of our digital environments matches real-world sensor data.

Minimum Requirements
  • Bachelor's or Master's degree in Computer Science, Computer Graphics, Fine Arts, Technical Animation, Robotics, or a related field (or equivalent professional experience).
  • Experience: 5+ years of experience as a Technical Artist/Technical Director/Creative Technologist in gaming, VFX, or industrial simulation.
  • Houdini: Strong proficiency in Houdini for procedural environment generation, asset processing, and simulation workflows.
  • USD Expertise: Deep understanding of Universal Scene Description (USD) for multi-tool pipelines, specifically within the NVIDIA Omniverse / Isaac Sim ecosystem.
  • Engine Proficiency: Deep expertise in Unreal Engine (Blueprints, Materials, Niagara, Profiling) and/or NVIDIA Isaac Sim.
  • Technical Literacy: Strong understanding of PBR workflows, lighting, and real-time rendering constraints.
  • Capture Experience: Experience with 3D scanning, photogrammetry, and studio photography for asset creation.
  • Python Proficiency: Ability to write scripts to automate tasks within DCC tools and simulation environments.
  • Linux (Ubuntu) and Windows operating system proficiency.
  • Security and Privacy focused mindset.

Preferred Qualifications
  • Azure Cloud Infrastructure: Knowledge of Azure for cloud-based simulation, managing remote compute for rendering, or scaling synthetic data generation pipelines.
  • Optitrack & Motion Capture: Experience setting up and operating Optitrack systems for motion capture, including skeletal tracking or rigid body tracking for robotic validation.
  • Customer-Facing Experience: A courteous and professional demeanor with experience working closely with customers to translate requirements into deliverables.
  • C++ Development: Proficiency in C++ for Unreal Engine (extending classes, performance optimization) or building standalone native tools.
  • Advanced AI/CV: Experience with World Models, Gaussian Splatting, or Neural Radiance Fields (NeRFs).
  • Agentic Workflows: Familiarity with AI-driven automation or agentic behaviors within simulation environments.
  • General knowledge of networks and computer infrastructure.

Bonus Skills
  • CAD & 3D Printing: Experience with CAD software (e.g., SolidWorks, Fusion 360) and 3D printing for rapid prototyping, robot maintenance, or custom sensor mounting.
  • Hardware hacking: Raspberry Pi, Arduino, IOT, soldering etc
  • Flight Ops: Part 107 Drone Pilot License or significant experience piloting UAVs.
  • Robotics API: Experience with ROS/ROS2 or specialized robotics simulators like Mujoco.

Base Salary Range
The anticipated base salary for this position is $155,000 - $205,000. Your actual pay will be based on factors such as skills, experience, and location. In addition to base salary, this role is eligible for benefits including medical, 401K and other health benefits.
Work Authorization
This role is open to candidates currently based in and authorized to work in the US.
Equal Opportunity Employer
General Robotics is an equal opportunity employer. We do not discriminate on the
basis of any status protected by applicable law.
Accommodations
If you need a reasonable accommodation during the application or interview
process, please contact: HR@GeneralRobotics.company