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3D Graphics Test Engineer Jobs (NOW HIRING)

$103K - $127K/yr

JR2015681Are you passionate about 3D graphics, GPUs, and pushing the boundaries of rendering ... Meet with the QA Department to develop test plans for new features.**What we need to see:*** BS/MS ...

CAD Graphics Engine Software Engineer

Los Angeles, CA · On-site +1

$150K - $186K/yr

About The Role We're looking for a Graphics Engine Software Engineer to join our growing team to ... This is a great opportunity to apply your expertise in 3D graphics to help us disrupt the hardware ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA · On-site

$164K - $203K/yr

... Pipeline Engineer to help integrate cutting-edge research features and make them reliable ... Strong literacy in core 3D graphics and computer vision concepts , such as transforms, cameras ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA · On-site

$164K - $203K/yr

... Pipeline Engineer to help integrate cutting-edge research features and make them reliable ... Strong literacy in core 3D graphics and computer vision concepts , such as transforms, cameras ...

Showing results 21-40

3d Graphics Test Engineer information

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$138.5K

$162.1K

$174.5K

How much do 3d graphics test engineer jobs pay per year?

As of Sep 11, 2026, the average yearly pay for 3d graphics test engineer in the United States is $162,063.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is a 3D graphics test engineer?

3D Graphics Test Engineers are professionals who design, develop, and execute tests to ensure the quality and performance of 3D graphics software and hardware. They work with graphics drivers, rendering engines, and graphics APIs to identify bugs, performance issues, and compatibility problems. Their role is critical in industries such as video gaming, animation, virtual reality, and computer-aided design (CAD), where high-quality 3D graphics are essential. They often collaborate with developers and designers to resolve issues and improve the overall user experience.

What are the typical challenges faced by a 3D graphics test engineer when validating new graphics features?

3D Graphics Test Engineers often encounter challenges related to the complexity and performance of graphics drivers and hardware. Testing new features requires designing tests that accurately simulate real-world usage across various devices and platforms, which can be time-consuming. Additionally, diagnosing and reproducing rendering issues or performance regressions demands strong problem-solving skills and collaboration with software developers and hardware teams. Staying updated with the latest graphics APIs and tools is also essential to ensure comprehensive test coverage.

What are the key skills and qualifications needed to thrive as a 3D graphics test engineer, and why are they important?

To thrive as a 3D Graphics Test Engineer, you need a strong background in computer science, graphics programming, and software testing, often with a relevant degree and experience in graphics APIs like OpenGL or DirectX. Familiarity with test automation tools, GPU profiling/debugging utilities, and scripting languages such as Python or C++ is typically required. Attention to detail, problem-solving skills, and effective communication help you identify, report, and resolve complex graphical issues. These qualifications ensure the reliability and performance of 3D graphics systems, which are critical for delivering high-quality visual experiences.

What are popular job titles related to 3D Graphics Test Engineer jobs?

For 3D Graphics Test Engineer jobs, the most frequently searched job titles are:

Infographic showing various 3D Graphics Test Engineer job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $162,063 per year, or $77.9 per hour.

Software Engineer, Neural Graphics Developer Tools

Santa Clara, CA • On-site

Nvidia Corporation
Computer and Electronic Product Manufacturing • 10K+ employees

$164K - $203K/yr

Full-time

This job post has expired 1 day ago. Applications are no longer accepted.


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

Are you passionate about 3D graphics, GPUs, and pushing the boundaries of rendering technology? Have you ever dreamed of helping bring video games to life by creating tools that empower developers to integrate innovative new graphics techniques? Do you want to work with a fast, agile, and experienced team? Are you ready to move at the speed of light?
NVIDIA is seeking a deeply technical, creative and innovative software engineer help pioneer the next generation of Graphics Developer Tools. In this role, you will work closely with our research team to develop new tools and related technologies that not only streamline graphics performance but also support emerging technologies, like neural rendering, to enhance visual quality and efficiency.
What you'll be doing:
As a key member of the team, you will create new technical designs and implement features while working in an agile environment. You can expect to:
  • Improve existing tools for NVIDIA GPUs, enabling developers to quickly identify and resolve rendering and performance issues.
  • Create innovative new tools that bridge AI & graphics in next generation workflows.
  • Collaborate closely with internal and external partners, including teams within NVIDIA such as the Compiler, Driver, Research, and GPU Architecture teams.
  • Drive technology discussions and provide feedback on system architecture.
  • Accurately estimate and prioritize tasks in order to create realistic delivery schedules.
  • Write fast, effective, maintainable, reliable and well-documented object-oriented code.
  • Document requirements and designs, and review documents with key partners.
  • Meet with the QA Department to develop test plans for new features.

What we need to see:
  • BS/MS in Computer Science, Computer Engineering, or equivalent experience.
  • 5+ years of relevant work experience in software development
  • Real passion for 3D graphics, AI, and low-level programming with 5+ years of relevant industry experience.
  • Excellent C/C++ programming skills.
  • Ability to provide accurate estimates to ensure delivery of software on time.
  • Knowledge of 3D Graphics Algorithms and GPU Architectures, with proficiency in at least one 3D Graphics API such as Direct3D, OpenGL, or Vulkan.
  • Demonstrated experience with AI and deep learning techniques, including familiarity with neural network architectures, CUDA, and frameworks such as TensorFlow or PyTorch.
  • Deep understanding of computer architecture concepts such as virtual memory, caches, registers, threads, and heterogeneous computing.
  • Excellent written and verbal communication skills.

Ways to stand out from the crowd:
  • Familiarity with deep learning and AI, particularly in applying these technologies to enhance graphics performance and quality.
  • Background in the game industry, research, or in a field that requires high-performance graphics.
  • Be able to demonstrate initiative and determination to get things done.

NVIDIA is widely considered to be one of the technology world's most desirable employers with some of the most forward-thinking and hardworking people in the world working here.
If you're highly technical and enthusiastic about 3D Graphics, we want to hear from you! For two decades, we have pioneered visual computing, the art and science of computer graphics. With our invention of the GPU - the engine of modern visual computing - the field has expanded to encompass video games, movie production, product design, medical diagnosis and scientific research. Today, we stand at the beginning of the next era, the AI computing era, ignited by a new computing model, GPU deep learning.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until August 17, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US