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BFA 3D Animation and Visual Effects REPORTS TO: Chair SCHEDULE: Full-Time, Monday - Friday, 9:00 ... Produce and distribute the weekly departmental newsletter to faculty and students. * Manage ...

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How much do 3d animation faculty jobs pay per year?

As of Sep 11, 2026, the average yearly pay for 3d animation faculty in the United States is $63,866.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,500.00 and $62,500.00 per year, depending on experience, location, and employer.

What is a 3d animation faculty?

3D Animation Faculty are educators who specialize in teaching the principles and techniques of 3D animation at educational institutions such as colleges, universities, or specialized art schools. They develop course materials, instruct students on using animation software, and provide guidance on both technical and creative aspects of 3D animation. In addition to teaching, they may also mentor students, oversee projects, and stay current with industry trends to ensure their curriculum remains relevant. Their role is crucial in preparing students for careers in animation, film, gaming, and related fields.

What are the key skills and qualifications needed to thrive as a 3d animation faculty, and why are they important?

To thrive as a 3D Animation Faculty, you need expertise in 3D animation principles, a strong portfolio, and typically a relevant degree or professional experience in animation or digital arts. Proficiency with industry-standard software like Autodesk Maya, Blender, Adobe Creative Suite, and experience with rendering or motion capture tools is essential. Excellent communication, mentorship, and adaptability are valuable soft skills for engaging students and fostering a creative learning environment. These skills ensure faculty can effectively teach complex concepts, inspire students, and keep curriculum aligned with industry trends.

What are some common challenges 3d animation faculty face when mentoring students on complex animation projects?

3D Animation Faculty often encounter challenges such as guiding students through intricate technical workflows, ensuring they understand both foundational principles and the latest industry software. Balancing individual student creativity with project deadlines can also be demanding, as students may require varying levels of support. Additionally, faculty members must stay updated with evolving animation trends and tools to provide relevant instruction and feedback, all while fostering a collaborative and supportive classroom environment.
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Infographic showing various 3D Animation Faculty job openings in the United States as of September 2026, with employment types broken down into 71% Full Time, 26% Part Time, 2% Temporary, and 1% Contract. Highlights an 95% Physical, 2% Hybrid, and 3% Remote job distribution, with an average salary of $63,866 per year, or $30.7 per hour.

Adjunct Faculty in Graphic Design

Clovis, NM

Clovis Community College
Education Programs Administration • 201 - 500 employees

Part-time

Re-posted 7 days ago


Job description

Compensation:

$700 per credit hour

CompensationType:

Employment Type:

Adjunct/Part Time Faculty (Fixed Term)

Grade:

Department:

Instruction

Position Summary

Under general supervision of and in accordance with Clovis Community College and departmentally established practices and expectations, adjunct instructors work collaboratively with other faculty within the College and their discipline to ensure that key concepts of the specific discipline are addressed. The Graphic Design and Media Arts Instructor will teach a range of courses focused on foundational and advanced design principles, digital media production, and industry-standard software applications.

Duties & Responsibilities

ESSENTIAL FUNCTIONS:

  • Deliver well-prepared, organized, and clear lectures and activities tailored for both in-person and online formats, aiming to facilitate student mastery of the course learning outcomes.

  • Develop and submit course syllabi for all assigned courses, ensuring inclusion of all required components and tailored to the instructional modality utilized (online or face-to-face).

  • Collaborate with department members and the Division Chair to develop and revise curriculum, select textbooks and equipment, create instructional materials, and ensure cohesive and uniform student assessment practices.

  • Establish and maintain an effective learning environment across assigned courses, adapting to diverse modalities including face-to-face, hybrid, asynchronous and synchronous online, as well as dual credit and Early College High School instruction contexts.

  • Utilizing course assessment practices, assess and communicate student proficiency in achieving course learning outcomes. Document findings in formal assessment reports as directed by the Assessment Council and the Executive Vice President.

  • Utilize technology, including but not limited to Canvas, Starfish, MS Office, and the Internet, for classroom, studio, and laboratory instruction. Provide students with timely and accurate information and feedback regarding their academic progress, using assessments such as quizzes, tests, homework, and projects.

  • Demonstrate comprehensive knowledge and understanding of all college policies and procedures.

PHYSICAL REQUIREMENTS:

Requires frequent and continuous sitting/moving about, continuous use of fine motor skills. Pushing and pulling of up to 10lbs.

SCHEDULE DETAILS:

Part-time hours may vary depending on student and departmental needs.

ADDITIONAL DUTIES AND RESPONSIBILITIES include but are not limited to:

Perform other duties as assigned.

ESSENTIAL SKILLS REQUIRED:

  • Ability to use Microsoft and Google office products.

  • Must be patient, friendly, approachable, and caring.

MINIMUM QUALIFICATIONS:

  • A bachelor's degree in Graphic Design, Media Arts, Digital Arts, or a related field.

  • Willingness and ability to obtain a master's degree in any of the above fields.

  • 3+ years of professional industry experience or post-secondary teaching.

Preferred Qualifications:

  • A master's degree in Graphic Design, Media Arts, Digital Arts, or a related field.

  • Adobe Certified Professional credentials and expertise in graphic design, typography, animation, digital video production, web authoring tools (HTML/JavaScript), and game design concepts.

  • Expertise in graphic design, typography, animation, and digital video production, with web authoring tools (HTML/JavaScript) and game design concepts very desirable.

DISCIPLINE COURSES:

ARTS 1520DIGITAL MEDIA I

ARTS 1530DIGITAL MEDIA II

ARTS 2120GRAPHIC DESIGN I

ARTS 2125GRAPHIC DESIGN II

FDMA 1210DIGITAL VIDEO PRODUCTION I

FDMA 1510INTRODUCTION TO 3D ANIMATION

FDMA 2210DIGITAL VIDEO PRODUCTION II

FDMA 2713COMPUTER 2D ANIMATION

FDMA 2790GAME DESIGN CONCEPTS

Minimum Qualifications:

EEO STATEMENT:

As an EEO employer, Clovis Community College will not discriminate in our employment practices based on an applicant's race, ethnicity, color, religion, sex, sexual orientation, gender identity, national origin, age, disability, serious medical condition or status as a protected veteran or spousal affiliation. Clovis Community College hires only U.S. citizens and individuals lawfully authorized to work in the U.S.