1

3D Rendering Jobs in Sarasota, FL (NOW HIRING)

Blender Tutor

Saint Petersburg, FL · Remote

$18 - $40/hr

Deep knowledge of Blender 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging, animation, physics simulation, and rendering with Cycles and Eevee engines.

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

We're passionate about redefining what's possible in real-time 3D, and we're seeking a Senior ... Troubleshoot performance, rendering, and system-level challenges with efficiency and precision.

We're passionate about redefining what's possible in real-time 3D, and we're seeking a Senior ... Troubleshoot performance, rendering, and system-level challenges with efficiency and precision.

What We're Looking For: * 5+ years of professional 3D production experience. * Expert knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time rendering pipelines. * Deep real-time lighting ...

PC familiarity also desirable. 3D software and rendering experience a plus. * Experience with project management and coordination; strong multi-tasking skills required. * Food industry experience a ...

... 3D production experience * Expert knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time rendering pipelines * Deep real-time lighting expertise, technically proficient and artistically ...

Deep knowledge of SketchUp 3D modeling including push-pull operations, follow me tool, groups and components, materials, shadows, scenes, layout for construction documentation, and rendering plugins.

... 3D production experience * Expert knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time rendering pipelines * Deep real-time lighting expertise, technically proficient and artistically ...

Rhino Tutor

Saint Petersburg, FL · Remote

$18 - $40/hr

Deep knowledge of Rhinoceros 3D NURBS modeling, surface creation, solid modeling, Grasshopper parametric design, rendering, and digital fabrication preparation. Ability to explain NURBS curves and ...

... 3D production experience • Proven experience managing and developing artist teams, required • Expert working knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time rendering pipelines ...

Lead Real-Time Artist

Sarasota, FL · On-site

$100K - $120K/yr

... 3D production experience * Proven experience managing and developing artist teams, required * Expert working knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time rendering pipelines

Lead Real-Time Artist

Sarasota, FL · On-site

$100K - $120K/yr

... 3D production experience. * Proven experience managing and developing artist teams, required. * Expert working knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time rendering pipelines.

Lead Real-Time Artist

Sarasota, FL · On-site

$100K - $120K/yr

... 3D production experience * Proven experience managing and developing artist teams, required * Expert working knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time rendering pipelines

3D Rendering information

See Sarasota, FL salary details

$18

$38

$66

How much do 3d rendering jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for 3d rendering in Sarasota, FL is $38.03, according to ZipRecruiter salary data. Most workers in this role earn between $26.15 and $46.78 per hour, depending on experience, location, and employer.

What is a 3d rendering?

A 3D Rendering job involves creating realistic or stylized digital images of objects, environments, or scenes using specialized software. Professionals in this field use 3D modeling, lighting, texturing, and rendering techniques to produce visuals for industries like architecture, gaming, product design, and marketing. They may work with clients, designers, or engineers to bring concepts to life through photorealistic or artistic representations. Strong technical skills in software like Blender, 3ds Max, or V-Ray are essential. The role may also involve optimizing renders for different media, ensuring high-quality output.

What does a 3d rendering professional do?

Professionals in 3D Rendering spend their days creating and refining 3D models, applying textures and materials, setting up lighting, and generating high-quality images or animations based on project requirements. They often collaborate closely with designers, architects, animators, and project managers to ensure visual outputs align with the overall creative vision. Daily tasks may include adjusting render settings, troubleshooting technical issues, reviewing feedback from clients or supervisors, and managing multiple projects simultaneously. This dynamic workflow helps develop both technical skills and creative problem-solving abilities.

What are the key skills and qualifications needed to thrive in 3d rendering?

To thrive in 3D Rendering, you need strong skills in 3D modeling, lighting, texturing, and rendering concepts, often supported by a degree or certification in graphics, animation, or a related field. Expertise in software such as Autodesk 3ds Max, Blender, Maya, V-Ray, or Unreal Engine is typically required, alongside knowledge of rendering workflows and file formats. Attention to detail, creativity, time management, and effective communication are valuable soft skills in this role. These qualifications are important because they ensure the delivery of visually compelling and technically accurate imagery that meets client or project specifications on deadline.

Is 3D rendering a good job?

3D rendering is a viable career that involves creating visualizations using software like Blender, Maya, or 3ds Max. It offers opportunities in industries such as gaming, film, architecture, and product design, with demand for skilled artists growing as visual content becomes increasingly important. The job typically requires proficiency in rendering tools, artistic skills, and sometimes certifications, and can involve flexible or project-based schedules.

What jobs require 3D rendering?

Jobs that require 3D rendering include 3D artist, architectural visualizer, game designer, product designer, and visual effects artist. These roles often involve creating realistic or stylized 3D models and scenes using software like Blender, 3ds Max, or Maya, and may require skills in modeling, texturing, and lighting. 3D rendering is essential in industries such as architecture, gaming, film, advertising, and product development.

What are popular job titles related to 3D Rendering jobs in Sarasota, FL?

For 3D Rendering jobs in Sarasota, FL, the most frequently searched job titles are:

What job categories do people searching 3D Rendering jobs in Sarasota, FL look for?

The top searched job categories for 3D Rendering jobs in Sarasota, FL are:

What cities near Sarasota, FL are hiring for 3D Rendering jobs?

Cities near Sarasota, FL with the most 3D Rendering job openings:

Infographic showing various 3D Rendering job openings in Sarasota, FL as of August 2026, with employment types broken down into 1% Internship, 86% Full Time, 11% Part Time, and 2% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $79,093 per year, or $38 per hour.

3D Graphics Engineer (Three.js / WebGL)

Together Group

Sarasota, FL

$134K - $166K/yr

Full-time

Posted 27 days ago


Job description

We are looking for a 3D Graphics Engineer to own and advance the real-time rendering engine at the heart of our web-based digital twin platform. You will work in our Three.js and React Three Fiber rendering library, building photoreal, high-performance 3D experiences (architectural walkthroughs, immersive sales experiences, and Gaussian-splat captures of real spaces) that run in the browser across kiosks, tablets, desktops, and large-format displays.
This is a deep, specialist engineering role focused on real-time graphics, performance, and the 3D asset pipeline. You will partner with our full stack and web developers, who own the surrounding web app, CMS, and APIs, and with our content and 3D-capture teams. The rendering engine and its visual quality are yours to own and push forward.
At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. We turn architectural concepts into breathtaking, immersive experiences that run everywhere from a sales-center video wall to a tablet in a buyer's hands.

Rendering and Graphics (primary focus)
  • Build and maintain our real-time Three.js and React Three Fiber rendering engine.
  • Implement and optimize rendering features: lighting (lightmaps, HDR and image-based lighting, ambient occlusion), anti-aliasing, materials, and post-processing.
  • Integrate Gaussian splat captures alongside traditional mesh-based 3D content.
  • Write and debug GLSL shaders and custom materials.
  • Develop camera systems, navigation, waypoints, and scene interaction.
Asset and Performance Pipeline
  • Own the 3D asset pipeline: glTF and GLB optimization, Draco and mesh compression, KTX2 and Basis texture conversion, and lightmap baking.
  • Profile and optimize for frame rate, memory, and load time across constrained devices (tablets, kiosks) and large displays.
  • Use spatial structures (BVH) for fast raycasting, picking, and pathfinding.
  • Build diagnostics and debug tooling that keep visual quality and performance measurable.
Collaboration
  • Partner with full stack and web developers to expose clean, well-documented renderer APIs to the web app.
  • Work with 3D-capture, content, and design teams to bring real spaces and designs into the engine.
  • Contribute to the Nx monorepo with strong testing, code review, and documentation.
  • Help define the technical direction of immersive and photoreal experiences.
Our Stack
Core
(what you will work in daily)
  • A custom Three.js rendering engine (@imerza/threejs-renderer) built on React Three Fiber and drei, mounted inside a Next.js app.
  • Gaussian splatting via Spark (@sparkjsdev/spark) for photoreal capture of real-world spaces, rendered alongside traditional mesh-based content.
  • glTF and GLB asset pipelines with Draco compression, KTX2 and Basis textures, baked lightmaps, and HDR image-based lighting.
  • WebGL and GLSL shaders, post-processing (temporal anti-aliasing, ambient occlusion), and spatial acceleration with three-mesh-bvh.
  • WebXR immersive viewing via @react-three/xr, including a 360 viewer.
  • TypeScript throughout, in an Nx monorepo with pnpm workspaces.
Adjacent areas (owned by other engineers; good to understand)
  • The React and Next.js plus Payload CMS web app that hosts and configures the renderer.
  • Real-time digital-twin data streamed into scenes over MQTT.
  • AWS (CDK) and Docker-based on-prem deployments.
  • 3 to 7+ years of professional software engineering experience, with significant time spent on real-time 3D or graphics.
  • Deep proficiency with Three.js (React Three Fiber experience is a strong plus).
  • Solid WebGL and GLSL shader experience.
  • Strong TypeScript or JavaScript skills.
  • Experience with 3D asset formats and pipelines (glTF and GLB, textures, compression).
  • A strong grasp of 3D math (vectors, matrices, quaternions, transforms, and cameras).
  • Experience profiling and optimizing rendering performance and memory usage.
  • A strong eye for visual quality, lighting, and detail.
Nice to Have
  • Gaussian splatting or radiance fields (Spark, Luma, 3D Gaussian Splatting, or NeRF-adjacent work).
  • Experience with KTX2 and Basis, Draco, or meshopt compression.
  • PBR materials, baked lighting and lightmap workflows, and HDR or image-based lighting.
  • WebXR, VR, or AR (@react-three/xr or similar).
  • Familiarity with DCC tools (Blender, 3ds Max, Maya) and capture or photogrammetry pipelines (RealityCapture, Postshot, and similar).
  • Experience with Unreal Engine or another real-time engine.
  • Experience with React, Next.js, or a monorepo (Nx, Turborepo).
  • Architecture, AEC, BIM, or spatial-data background.
  • Experience with PlayCanvas

  • The opportunity to work on cutting-edge digital twin and immersive visualization technology.
  • A collaborative, product-driven engineering culture.
  • Competitive compensation and benefits.
  • A flexible work environment with real opportunities for growth.