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3D Rendering Jobs in Boston, MA (NOW HIRING)

ABOUT THE TEAM The Deepview team builds Anduril's real-time 3D data visualization and analysis tool. Deepview ingests protobuf, image, video, and CSV data streams--rendering them in a time ...

The Software Engineering Manager will be involved in a range of projects, including the development of core 3D printing algorithms, firmware, 3D rendering, web-based services, and UI/UX. What You'll ...

The Software Engineering Manager will be involved in a range of projects, including the development of core 3D printing algorithms, firmware, 3D rendering, web-based services, and UI/UX. What You'll ...

Motion graphics and 3D rendering experience. * Working knowledge of music, SFX, and other stock asset platforms. * Experience creating derivative content such as cutdowns, clips, GIFs, and looping ...

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3D Rendering information

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How much do 3d rendering jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for 3d rendering in Boston, MA is $42.87, according to ZipRecruiter salary data. Most workers in this role earn between $29.52 and $52.74 per hour, depending on experience, location, and employer.

What is a 3d rendering?

A 3D Rendering job involves creating realistic or stylized digital images of objects, environments, or scenes using specialized software. Professionals in this field use 3D modeling, lighting, texturing, and rendering techniques to produce visuals for industries like architecture, gaming, product design, and marketing. They may work with clients, designers, or engineers to bring concepts to life through photorealistic or artistic representations. Strong technical skills in software like Blender, 3ds Max, or V-Ray are essential. The role may also involve optimizing renders for different media, ensuring high-quality output.

What does a 3d rendering professional do?

Professionals in 3D Rendering spend their days creating and refining 3D models, applying textures and materials, setting up lighting, and generating high-quality images or animations based on project requirements. They often collaborate closely with designers, architects, animators, and project managers to ensure visual outputs align with the overall creative vision. Daily tasks may include adjusting render settings, troubleshooting technical issues, reviewing feedback from clients or supervisors, and managing multiple projects simultaneously. This dynamic workflow helps develop both technical skills and creative problem-solving abilities.

What are the key skills and qualifications needed to thrive in 3d rendering?

To thrive in 3D Rendering, you need strong skills in 3D modeling, lighting, texturing, and rendering concepts, often supported by a degree or certification in graphics, animation, or a related field. Expertise in software such as Autodesk 3ds Max, Blender, Maya, V-Ray, or Unreal Engine is typically required, alongside knowledge of rendering workflows and file formats. Attention to detail, creativity, time management, and effective communication are valuable soft skills in this role. These qualifications are important because they ensure the delivery of visually compelling and technically accurate imagery that meets client or project specifications on deadline.

What are the most commonly searched types of 3D Rendering jobs in Boston, MA? The most popular types of 3D Rendering jobs in Boston, MA are:
What cities near Boston, MA are hiring for 3D Rendering jobs? Cities near Boston, MA with the most 3D Rendering job openings:
Infographic showing various 3D Rendering job openings in Boston, MA as of August 2026, with employment types broken down into 85% Full Time, 10% Part Time, and 5% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $89,161 per year, or $42.9 per hour.

Senior Software Engineer, Deepview

Anduril Industries

Boston, MA

$133K - $175K/yr

Full-time

Re-posted 24 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 75,130 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM
The Deepview team builds Anduril's real-time 3D data visualization and analysis tool. Deepview ingests protobuf, image, video, and CSV data streams-rendering them in a time-synchronized world view with terrain, plots, and camera feeds for deep introspection of autonomous systems. The tool runs cross-platform (Linux, macOS, Windows) and supports both offline data analysis and live telemetry streaming over MAVLink, STANAG 4586, Flux, and gRPC.
Our team's mission is to give engineers and operators the deepest possible visibility into what autonomous systems are doing and why. We build high-performance visualization software that handles massive data volumes from heterogeneous sources, enabling engineers across Anduril to debug, analyze, and validate autonomous behaviors in the field and in simulation.
WHAT YOU'LL DO

  • Develop and extend Deepview's real-time 3D rendering engine and 2D plotting capabilities using C++20 and OpenGL (via the Cinder framework).
  • Build and optimize data ingestion pipelines for diverse formats including Protobuf, MCAP, HDF5, video (FFmpeg), KML, MAVLink telemetry logs, and CSV.
  • Implement and maintain live telemetry streaming over gRPC, MAVLink, STANAG 4586, and Anduril protocols.
  • Design cross-platform features targeting Linux, macOS, and Windows using CMake.
  • Create APIs (including gRPC services and a Python client SDK) that allow external tools and scripts to interact with Deepview.
  • Collaborate with mission teams across Anduril to support new data types, visualization needs, and debugging workflows.
  • Test and validate features through unit testing and performance benchmarks.


REQUIRED QUALIFICATIONS

  • 3+ years of experience in C++ software engineering
  • Experience with CMake-based build systems
  • Experience developing on Linux-based environments
  • Strong communication skills and an ability to work effectively with cross-functional teams
  • Must be a U.S. Person due to required access to U.S. export controlled information or facilities


PREFERRED QUALIFICATIONS

  • Experience with real-time graphics or visualization (OpenGL, Vulkan, or similar)
  • Experience with 3D rendering frameworks (Cinder, OpenFrameworks, or similar)
  • Experience with geospatial libraries (GDAL, KML) or terrain rendering
  • Experience with Nix package management or reproducible build systems
  • Experience developing with Python or Lua scripting

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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