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3D Rendering Assistant Jobs in Pasadena, CA (NOW HIRING)

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3D Rendering Assistant information

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How much do 3d rendering assistant jobs pay per hour?

As of Aug 13, 2026, the average hourly pay for 3d rendering assistant in Pasadena, CA is $21.33, according to ZipRecruiter salary data. Most workers in this role earn between $17.31 and $25.43 per hour, depending on experience, location, and employer.

How does a 3d rendering assistant typically collaborate with designers and project managers on visualization projects?

A 3D Rendering Assistant works closely with designers to interpret concepts and translate them into detailed models and renders, often participating in meetings to discuss feedback and revisions. They also communicate regularly with project managers to understand deadlines, project requirements, and expected deliverables. This collaboration ensures that the visual assets produced align with the client's vision and project goals, and may involve sharing progress updates, incorporating stakeholder feedback, and troubleshooting technical or artistic challenges together.

What are the key skills and qualifications needed to thrive as a 3d rendering assistant, and why are they important?

To thrive as a 3D Rendering Assistant, you need a strong understanding of 3D modeling, rendering principles, and a relevant background in design or architecture. Proficiency with industry-standard software such as Autodesk 3ds Max, Blender, SketchUp, and rendering engines like V-Ray or Lumion is typically required. Attention to detail, creativity, and effective communication help you collaborate with design teams and translate concepts into compelling visuals. These skills are essential for producing high-quality, accurate renderings that support project visualization and client presentations.

What does a 3d rendering assistant do?

A 3D Rendering Assistant supports the creation of high-quality visual images using specialized 3D software. They assist in preparing models, applying textures, setting up lighting, and rendering scenes for various industries like architecture, gaming, and advertising. Their responsibilities often include collaborating with designers, making revisions based on feedback, and ensuring final images meet project specifications. This role requires attention to detail, technical proficiency, and the ability to work within tight deadlines.

What are the most commonly searched types of 3D Rendering jobs in Pasadena, CA?

The most popular types of 3D Rendering jobs in Pasadena, CA are:

What job categories do people searching 3D Rendering Assistant jobs in Pasadena, CA look for?

The top searched job categories for 3D Rendering Assistant jobs in Pasadena, CA are:

What cities near Pasadena, CA are hiring for 3D Rendering Assistant jobs?

Cities near Pasadena, CA with the most 3D Rendering Assistant job openings:

Infographic showing various 3D Rendering Assistant job openings in Pasadena, CA as of July 2026, with employment types broken down into 1% As Needed, 76% Full Time, 21% Part Time, 1% Temporary, and 1% Contract. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $44,357 per year, or $21.3 per hour.

Senior Specialist, Exhibition Design

Academy Of Motion Picture Arts and Sciences

Los Angeles, CA • On-site

$30 - $32/hr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 2 days ago

New


Job description

Department: Exhibitions
Reports to: Director, Exhibition Design
Job Type: Regular – Full-time
Job Classification: Hourly (Non-exempt)
Workplace Location: Los Angeles – Academy Museum
Compensation: $30.00 - $32.00 per hour
The Senior Specialist, Exhibition Design is responsible for coordinating the implementation of exhibition design in the Museum while focusing on exploring, generating, and representing concepts and design solutions via renderings, mood boards, and physical models, as well as producing design drawings and shop drawings. Reporting to Director of Exhibition Design, the Senior Specialist will work closely with Fabrication, AV, Lighting and Install teams to understand and address the needs and requirements of any given exhibition.
 
This position is represented by a union.

Essential Functions of the Job: 
  • Create unique and impactful design for wide array of exhibitions following museum best practices
  • Work with Curatorial Staff to determine curatorial intent and artwork.
  • Collaborate with the Graphic Design team.
  • Assist the Director of Exhibition Design in the generation, presentation and coordination of exhibition concepts and layouts.
  • Work as a primary draftsman for exhibition design department.
  • Work from rough sketches and specifications created by the Director of Exhibition Design and/or outside producers.
  • Convert conceptual ideas to design development drawings.
  • Create CAD or Vectorworks drawings and computer renderings to communicate concept as well as final design to other departments as required.
  • Produce renderings, diagrams, presentations, animations, or 3D models to communicate design ideas.
  • Prepare multiple versions of designs for review by curators, engineers, and base building architects.
  • Specify dimensions, materials, and procedures for new layouts.
  • Possess general understanding of construction technologies.
  • Create construction drawings to communicate with Fabrication and Construction team.
  • Work closely with the Fabrication and the Construction team to ensure that all design elements are executed according to plan.
  • Manage the making of models and maquettes as well as prototypes and mock-ups.
  • Source materials and services. Obtain and maintain sample libraries.
  • Other duties as assigned.
Required Competencies:  
  • A bachelor’s degree in architecture, museum spatial studies, or a related field is required.
  • 2-3 years’ experience in all phases of architecture, exhibition design, and construction.
  • 1 year or more of experience with construction documents for architecture and/or museum exhibition design projects.
  • Technical drawing skills.
  • Working proficiency in CAD or VectorWorks, Revit, Rhino, Adobe Suite.
  • Experience and ability to produce construction drawings.
  • Excellent rendering/animation skills in Cinema 4D or others.
  • Excellent model-making skills.
  • Familiarity with Audio/Video and Lighting systems.
  • Familiarity with building’s HVAC, electrical systems, access points, and load capacity.
  • Good communication skills, both verbal and written.
  • Ability to work in a flexible, fast-paced environment.
  • Ability to collaborate with diverse implementation teams is essential.
  • Demonstrated experience in coordinating with multi-disciplinary and multi-skilled project teams in a gallery or museum environment.
  • A commitment to diversity, equity, accessibility, and inclusion.
Preferred Qualifications:
  • M.A preferred.
  • Experience working with high profile contract designers preferred.
Required Vaccination: Full vaccination against COVID-19 is required, including any booster vaccinations as applicable. Exception: Medical and religious accommodations approved by the Office of People & Culture.
Benefits:
  • Comprehensive medical, dental, and vision coverage.
  • 15 days of PTO, plus company-paid holidays.
  • Additional time off including summer hours, winter hours, and a cultural floating holiday.
  • Paid sick leave.
  • Paid parental leave.
  • 401k retirement plan with a company match
  • Clean Air Commuter Program
  • Employee Assistance Program through CompPsych Guidance Resources.
  • Wellness benefits through Cigna Healthcare.
  • Free access to 16,000+ online courses through LinkedIn Learning
  • Free Academy membership screenings
  • Free tickets and screenings at the Academy Museum
  • Employee discounts through LifeMart and Working Advantage

@museumLI

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