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3D Rendering Assistant Jobs in Austin, TX (NOW HIRING)

Develop programming documents, and site planning documents. * Assist in the development of ... Rendering: 3D Studio Max, Maxwell Render, Twinmotion, or Enscape * Modeling: SketchUp or Rhino

Develop programming documents, and site planning documents. * Assist in the development of ... Rendering: 3D Studio Max, Maxwell Render, Twinmotion, or Enscape * Modeling: SketchUp or Rhino

Senior Project Architect

Austin, TX · On-site

$98K - $124K/yr

... -Assist Principal-in-Charge, Project Manager, and Project Designers in developing marketing ... Revit 2016 or later -Rendering: 3D Studio Max, Maxwell Render, Twinmotion, or Enscape -Modeling:

Senior Project Architect

Austin, TX · On-site

$130K - $155K/yr

... -Assist Principal-in-Charge, Project Manager, and Project Designers in developing marketing ... Revit 2016 or later -Rendering: 3D Studio Max, Maxwell Render, Twinmotion, or Enscape -Modeling:

Senior Technical Artist

Austin, TX

$125K - $150K/yr

... * Assist in developing standards, processes, and proprietary tools alongside Production and ... Working knowledge of MS Office * 3D experience Level Requirements: * Portfolio (website or blog ...

Senior Technical Artist

Austin, TX · On-site

$125K - $150K/yr

... * Assist in developing standards, processes, and proprietary tools alongside Production and ... Working knowledge of MS Office * 3D experience Level Requirements: * Portfolio (website or blog ...

3D Rendering Assistant information

See Austin, TX salary details

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$19

$24

How much do 3d rendering assistant jobs pay per hour?

As of Aug 2, 2026, the average hourly pay for 3d rendering assistant in Austin, TX is $19.38, according to ZipRecruiter salary data. Most workers in this role earn between $15.72 and $23.12 per hour, depending on experience, location, and employer.

Is 3D rendering a good career?

3D rendering is a viable career for those skilled in computer graphics, modeling, and software such as Blender or Autodesk Maya. It offers opportunities in industries like architecture, gaming, and film, with demand for skilled professionals growing as visual content becomes more important. Success often requires a strong portfolio, technical skills, and continuous learning to keep up with evolving tools and techniques.

Is 3D modeling still in demand?

3D modeling remains in high demand across industries such as gaming, film, architecture, and product design. 3D rendering assistants with skills in software like Blender, Maya, or 3ds Max are sought after to create realistic visualizations and animations, especially as demand for immersive digital content grows.

What jobs require 3D rendering?

Jobs that require 3D rendering include roles such as 3D rendering assistants, 3D artists, architectural visualizers, game designers, and product designers. These positions often involve using software like Blender, 3ds Max, or Maya to create realistic visualizations and models for various industries. Strong skills in modeling, texturing, and rendering are essential for these roles.

How much do 3D renderers make?

3D rendering assistants typically earn between $40,000 and $70,000 annually, depending on experience, skill level, and location. Entry-level roles may start lower, while experienced professionals with advanced skills in software like Blender or 3ds Max can earn higher salaries, especially in competitive markets.

How does a 3D Rendering Assistant typically collaborate with designers and project managers on visualization projects?

A 3D Rendering Assistant works closely with designers to interpret concepts and translate them into detailed models and renders, often participating in meetings to discuss feedback and revisions. They also communicate regularly with project managers to understand deadlines, project requirements, and expected deliverables. This collaboration ensures that the visual assets produced align with the client's vision and project goals, and may involve sharing progress updates, incorporating stakeholder feedback, and troubleshooting technical or artistic challenges together.

What are the key skills and qualifications needed to thrive as a 3D Rendering Assistant, and why are they important?

To thrive as a 3D Rendering Assistant, you need a strong understanding of 3D modeling, rendering principles, and a relevant background in design or architecture. Proficiency with industry-standard software such as Autodesk 3ds Max, Blender, SketchUp, and rendering engines like V-Ray or Lumion is typically required. Attention to detail, creativity, and effective communication help you collaborate with design teams and translate concepts into compelling visuals. These skills are essential for producing high-quality, accurate renderings that support project visualization and client presentations.

What does a 3D Rendering Assistant do?

A 3D Rendering Assistant supports the creation of high-quality visual images using specialized 3D software. They assist in preparing models, applying textures, setting up lighting, and rendering scenes for various industries like architecture, gaming, and advertising. Their responsibilities often include collaborating with designers, making revisions based on feedback, and ensuring final images meet project specifications. This role requires attention to detail, technical proficiency, and the ability to work within tight deadlines.
What are the most commonly searched types of 3D Rendering jobs in Austin, TX? The most popular types of 3D Rendering jobs in Austin, TX are:
What are popular job titles related to 3D Rendering Assistant jobs in Austin, TX? For 3D Rendering Assistant jobs in Austin, TX, the most frequently searched job titles are:
What job categories do people searching 3D Rendering Assistant jobs in Austin, TX look for? The top searched job categories for 3D Rendering Assistant jobs in Austin, TX are:
What cities near Austin, TX are hiring for 3D Rendering Assistant jobs? Cities near Austin, TX with the most 3D Rendering Assistant job openings:

Technology Engineer (Retro Studios)

Nintendo

Austin, TX • On-site

Other

Re-posted 7 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

153rd of 241 rated software companies


Job description

RETRO STUDIOS: 
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.

Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.

DESCRIPTION OF DUTIES:

  • Assist in developing and maintaining core engine subsystems, including rendering, physics, audio, or memory management.
  • Maintain existing codebase and support the wider development team in diagnosing problems and coming up with good solutions.
  • Research coding techniques and algorithms to keep current technological developments and advancements in the game industry.
  • Work with content and engineering partners to identify problems and identify new solutions where required.
  • Participate in development, optimization, and debugging of low-level systems like physics, animation, and memory management.

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties.  The company may modify job duties from time to time, either in practice or in writing.

SUMMARY OF REQUIREMENTS:

  • Strong foundation in C/C++ skills.
  • Strong understanding of linear algebra, calculus and 3D mathematics.
  • Demonstrable prior work product: Personal projects, game jams, or a portfolio showcasing custom game development or engine work.
  • Excellent communication skills and a desire to work in a collaborative environment.
  • Strong debugging and analytical skills
  • Experience working independently and comfort with self-direction.
  • Undergraduate degree in Computer Science, Computer Engineering or related field required, or specific experience with video game programming.
  • 0-2 years of professional experience or a strong portfolio demonstrating engine-level systems, tooling, or low-level game technology work.

PREFERRED SKILLS

  • Experience or familiarity with commercial engines (Unreal Engine or Unity) to understand the differences from proprietary systems.
  • Experience with crash dumps and disassembly.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.


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