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3D Programmer Jobs (NOW HIRING)

Kitware's 3D computer vision team develops algorithms and open source applications for ... Research and Development Engineers at Kitware also enjoy benefits commonly associated with a ...

3D Artist

Menlo Park, CA ยท On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... engineers to ensure assets integrate seamlessly into production pipelines. * Work cross ...

Our 3D computer vision team develops algorithms and open source applications for photogrammetry ... Research and Development Engineers at Kitware also enjoy benefits commonly associated with a ...

We are seeking a 3D Prop Artist to lead outsourced asset production and oversee the translation of ... Partner with internal visualization, engineering, and product teams to ensure assets integrate ...

3D Computer Vision Researcher

Arlington, VA ยท On-site

$155K - $215K/yr

Kitware's 3D computer vision team develops algorithms and open source applications for ... Research and Development Engineers at Kitware also enjoy benefits commonly associated with a ...

CNC (4) Programmer

Auburn Hills, MI

$25 - $34.25/hr

Be able to Program and edit using G code * 2D and #3D programming TRAINING/SKILLS * Good mechanical skills and aptitude * Attention to detail and precision measurement * Ability to operate CNC mills ...

CNC (4) Programmer

Auburn Hills, MI

$25 - $34.25/hr

Be able to Program and edit using G code * 2D and #3D programming TRAINING/SKILLS * Good mechanical skills and aptitude * Attention to detail and precision measurement * Ability to operate CNC mills ...

3D Computer Vision Researcher

New York, NY ยท On-site

$125K - $170K/yr

Our 3D computer vision team develops algorithms and open source applications for photogrammetry ... Research and Development Engineers at Kitware also enjoy benefits commonly associated with a ...

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3D Programmer information

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$12

$39

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How much do 3d programmer jobs pay per hour?

As of May 31, 2026, the average hourly pay for 3d programmer in the United States is $39.54, according to ZipRecruiter salary data. Most workers in this role earn between $25.72 and $51.44 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a 3D Programmer, and why are they important?

To excel as a 3D Programmer, you need strong proficiency in programming languages like C++ or C#, a solid understanding of computer graphics principles, and typically a degree in computer science or a related field. Familiarity with 3D engines such as Unity or Unreal Engine, experience with APIs like OpenGL or DirectX, and sometimes shader programming and mathematics are crucial. Creative problem-solving, attention to detail, and effective teamwork are standout soft skills in this role. Mastery of these skills ensures you can create efficient, visually impressive 3D applications and collaborate well within multidisciplinary development teams.

How does a 3D Programmer typically collaborate with artists and designers during game development?

A 3D Programmer works closely with artists and designers to ensure their creative visions are accurately realized in the game engine. This involves integrating 3D assets, optimizing models for performance, and implementing visual effects or shaders. Regular meetings and feedback sessions are common, where programmers help troubleshoot technical issues and suggest workflow improvements. Effective communication and a collaborative mindset are essential, as this role bridges the gap between technical implementation and artistic intent.

What is a 3D Programmer?

A 3D Programmer is a software developer who specializes in creating and implementing three-dimensional graphics within computer programs, often for video games, simulations, or visual effects. They work with graphics engines, write code to render objects and environments in 3D, and optimize the performance and realism of virtual worlds. 3D Programmers collaborate closely with artists and designers to bring creative visions to life through technical solutions. Their responsibilities may include developing shaders, handling physics interactions, and ensuring visual fidelity across different platforms.

What is the difference between 3D Programmer vs 3D Artist?

Aspect3D Programmer3D Artist
Primary FocusWriting code for 3D graphics, tools, and enginesCreating visual 3D models, textures, and animations
Skills RequiredProgramming languages (C++, Python), math, graphics APIsArt skills, 3D modeling software, creativity
Work EnvironmentGame studios, software companies, simulation firmsGame studios, animation houses, visual effects companies
CertificationsComputer science, software development, graphics programmingArt, design, 3D modeling certifications

While both roles work within the 3D industry, 3D Programmers focus on coding and technical development of 3D systems, whereas 3D Artists concentrate on creating visual content. Understanding these differences helps in choosing the right career path or job search focus.

More about 3D Programmer jobs
What states have the most 3D Programmer jobs? States with the most job openings for 3D Programmer jobs include:
Infographic showing various 3D Programmer job openings in the United States as of May 2026, with employment types broken down into 3% Internship, 2% As Needed, 73% Full Time, 4% Part Time, 4% Temporary, and 14% Contract. Highlights an 93% Physical, and 7% Remote job distribution, with an average salary of $82,234 per year, or $39.5 per hour.
3D Game Programmer (Unity)

3D Game Programmer (Unity)

Spellbrush

San Francisco, CA โ€ข Remote

Full-time

Posted 16 hours ago


Job description

tl;dr: We're building a 3D first-person adventure game where an AI companion is the core of the game. Think MiSide with LLMs, but truly integrated with gameplay, not just a RP chatbot.

About Us

Here at Spellbrush, we're passionate about making a good anime game.

We also happen to be the world's leading generative AI studioโ€”we're the team behind nijiใƒปjourney.

Our mission is simple: use AI to bring characters to life and push the boundaries of narrative-driven games.

What Weโ€™re Building

Weโ€™ve developed an in-house LLM storytelling system that blends AI, story, and gameplayโ€”going far beyond shallow โ€œchat-onlyโ€ experiences.

The result is an AI companion who cooperates with you in puzzles, remembers across worlds, and changes how each chapter unfolds.

Weโ€™re looking for a strong Unity engineer who loves 3D story-driven games. Youโ€™ll join our lead Unity dev, who has spent the past 5 years building interactive anime avatars, to grow our working prototype into a full game.

In-game screenshots (development build)


About The Role

You will join a small but extremely talented team to define a new kind of video game experience. You'll work alongside top otaku minds in the industry, including the creator of Warudo and Cytoid, a Google Deepmind veteran behind Project Astra, and top-tier AI researchers.

As an early member of this team, you will have significant artistic and research freedom to shape what could become the next-generation LLM-driven storytelling experience.

Why You'll Love Working With Us

Impact and Ownership: As an early team member, you'll have the opportunity to push the boundaries of what's possible at the intersection of the AI, anime, and video game industry.

A World-Class Team: You'll work directly with some of the best AI researchers and engineers in the world in a small, mighty, and fast-paced team.

Culture: We are seeking individuals who ideally are fans of anime and the anime aesthetic. We believe in the unmatched speed of in-person collaboration.

International Opportunities: We have primary research offices in downtown Akihabara, Tokyo, and San Francisco. Visa sponsorships are available for qualified candidates.


You may be a good fit if:You love anime and the anime aesthetic

We are literally building an anime game, so this is a requirement!

You have independently developed a 3D narrative game in Unity

Bonus points if the game is first-person.

Youโ€™re good at 3D character animation

Bonus if you have used mocap and understand the mocap workflow at a studio. Bonus for having your assets on the Unity store.

You're excited about the potential of Generative AI

You'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into our game. You will be at the literal cutting edge of what is possible with machine learning, art, and games. Having experience working with LLMs is a plus.

You're comfortable working on small, fast-paced teams

Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.

We also believe in the unmatched speed of in-person teams, and prefer on-site collaboration in either our primary research office in Tokyo (downtown Akihabara) or San Francisco. Visa sponsorships are available.