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3D Modeler Jobs in Riverside, CA (NOW HIRING)

3D Machine Learning Engineer

Irvine, CA · On-site

$150K - $200K/yr

Train, optimize, and deploy deep learning models using PyTorch, TensorFlow, or equivalent ... Strong background in 3D machine learning, with experience in deep learning for point clouds, multi ...

Title: Revit Modeler Work Location: In person Remote: No The right candidate will: * Be a team player. * Have a high school diploma or GED. * Have good attention to detail. * Be familiar with ...

VDC/BIM Manager

Riverside, CA · On-site

$100K - $130K/yr

This role requires a technical leader capable of managing 3D modeling activities for fabrication and installation while ensuring seamless coordination between field teams and general contractors. Job ...

Evaluate the function, safety and appearance of products to ensure they have a practical design * 3 plus (3+) years of 2D and 3D modeling and drafting * 3 years minimum experience with Solidworks ...

Evaluate the function, safety and appearance of products to ensure they have a practical design * 3 plus (3+) years of 2D and 3D modeling and drafting * 3 years minimum experience with Solidworks ...

Showing results 21-40

3D Modeler information

See Riverside, CA salary details

$41.2K

$81.9K

$129.9K

How much do 3d modeler jobs pay per year?

As of Aug 6, 2026, the average yearly pay for 3d modeler in Riverside, CA is $81,868.00, according to ZipRecruiter salary data. Most workers in this role earn between $61,000.00 and $102,200.00 per year, depending on experience, location, and employer.

Are 3D modelers in demand?

3D modelers are in demand across industries such as gaming, film, architecture, and product design, with employment growth driven by increasing use of 3D visualization and animation. Skills in software like Blender, Maya, or 3ds Max enhance job prospects, and a strong portfolio is often required. The field offers opportunities for freelance and full-time work, with demand expected to grow as digital content creation expands.

Is a 3D Modeler job a good career?

A 3D Modeler job is a viable career in industries such as gaming, film, and animation, requiring skills in software like Maya or Blender. It offers opportunities for creative expression and growth, with demand increasing for skilled artists in digital media. Career prospects depend on experience, portfolio quality, and proficiency with industry-standard tools.

How much does a 3D Modeler get paid?

The average salary for a 3D Modeler varies depending on experience, location, and industry, typically ranging from $45,000 to $85,000 annually. Entry-level positions may start lower, while experienced professionals with specialized skills in software like Maya or Blender can earn higher wages.

What are the key skills and qualifications needed to thrive as a 3D modeler?

To thrive as a 3D Modeler, you need a strong grasp of modeling techniques, texturing, and digital sculpting, typically supported by a portfolio and relevant education in art or design. Proficiency with industry-standard software such as Autodesk Maya, Blender, ZBrush, and Adobe Creative Suite is essential, and certifications can be advantageous. Attention to detail, creativity, and effective communication set standout professionals apart in collaborative environments. These skills ensure the creation of visually compelling and technically accurate models that meet project requirements in industries like gaming, film, and design.

What is a 3D modeler?

3D Modelers are professionals who create three-dimensional digital representations of objects, characters, environments, or products using specialized software. Their work is widely used in industries such as video games, movies, animation, architecture, and product design. 3D Modelers use tools like Blender, Maya, or 3ds Max to sculpt, texture, and render models that can be animated or visualized for various purposes. Their skills combine artistic creativity with technical proficiency, ensuring that models are both visually appealing and accurately constructed. The role often involves collaborating with other artists, designers, and engineers to meet project goals.

What is the difference between 3D Modeler vs 3D Artist?

Aspect3D Modeler3D Artist
Primary FocusCreating 3D models and assetsCreating complete visual content, including models, textures, and scenes
Skills & ToolsModeling software (Maya, Blender, 3ds Max)Modeling, texturing, lighting, rendering, and compositing
Work EnvironmentGame studios, animation, product designGames, movies, advertising, visual effects
CredentialsOften requires a portfolio, sometimes certifications in modeling softwareSimilar credentials, with broader skills in visual creation

While both roles involve 3D creation, a 3D Modeler specializes in building detailed models, whereas a 3D Artist has a broader scope, including texturing, lighting, and rendering to produce complete visual scenes.

What are some typical challenges 3D modelers face when working on collaborative projects?

3D Modelers often work closely with animators, texture artists, and game designers, which requires strong communication and adaptability. A common challenge is ensuring that models meet both artistic and technical requirements, such as polygon count or compatibility with various software. Additionally, revisions based on feedback can be frequent, so being open to critique and able to iterate quickly is essential. Effective version control and clear documentation also play a big role in successful collaboration.

What does a 3D modeler do?

As a 3D Modeler, your primary responsibilities are to design and build 3D models based on the specifications of your clients. If you work in a shop, you will collaborate with other 3D Modelers and artists to create 3D characters, environments, and other items depending on your clientele. If you are self-employed, then you will work jobs for clients on a case-by-case basis. You will perform most of your 3D modeling work on a computer using software sculpting and texturing programs like ZBrush, Mudbox, and Polypainting. You may also use 3D printing technology to produce prototypes for your clients.

What are the most commonly searched types of 3D Modeler jobs in Riverside, CA? The most popular types of 3D Modeler jobs in Riverside, CA are:
What are popular job titles related to 3D Modeler jobs in Riverside, CA? For 3D Modeler jobs in Riverside, CA, the most frequently searched job titles are:
What job categories do people searching 3D Modeler jobs in Riverside, CA look for? The top searched job categories for 3D Modeler jobs in Riverside, CA are:
What cities near Riverside, CA are hiring for 3D Modeler jobs? Cities near Riverside, CA with the most 3D Modeler job openings:
Infographic showing various 3D Modeler job openings in Riverside, CA as of August 2026, with employment types broken down into 87% Full Time, and 13% Contract. Highlights an 90% In-person, and 10% Remote job distribution, with an average salary of $81,868 per year, or $39.4 per hour.

3D Machine Learning Engineer

FieldAI

Irvine, CA • On-site

$150K - $200K/yr

Other

Re-posted 25 days ago


Job description

FieldAI's Irvine team is where embodied AI meets real robots, real sensors, and real field deployments. Based in the heart of Southern California's robotics ecosystem, we build risk-aware, reliable, field-ready AI systems that solve the hardest problems in robotics and unlock the full potential of embodied intelligence. If you want your work to ship, get tested on hardware, and improve through real deployments, Irvine is the place. We go beyond typical data-driven approaches or pure transformer-only architectures, combining rigorous engineering with learning systems proven in globally deployed solutions that deliver results today and get better every time our robots run in the field.
What You'll Do
  • Design and implement scalable machine learning pipelines for large-scale 3D spatial data processing for point cloud analysis, object detection, segmentation, and scene understanding.
  • Train, optimize, and deploy deep learning models using PyTorch, TensorFlow, or equivalent frameworks on cloud platforms such as AWS (e.g., SageMaker, EC2).
  • Collaborate with software and systems engineers to integrate models into production environments and continuously improve inference pipelines.
  • Analyze diverse sensor inputs, including RGBD imagery, LiDAR point clouds, 360 photos, audio, and Building Information Models (BIM).
  • Work closely with the labeling and data operations teams to define robust data annotation strategies and ensure high model performance and generalization.
What You Have
  • Bachelor's or Master's degree in Computer Science, Machine Learning, Robotics, or a related technical field.
  • 2+ years of hands-on industry experience developing and deploying machine learning systems for 3D point clouds, perception, or spatial understanding tasks.
  • Strong background in 3D machine learning, with experience in deep learning for point clouds, multi-view fusion, or geometric learning.
  • Strong expertise in Python and deep learning frameworks: PyTorch, TensorFlow, or similar.
  • Familiarity with OpenCV and PCL (Point Cloud Library) for classical computer vision and 3D data preprocessing.
  • Experience training, evaluating, and deploying ML models using cloud infrastructure (e.g., AWS, SageMaker) and containerized workflows.
  • Solid understanding of the end-to-end ML lifecycle, including experiment tracking, reproducibility, model versioning, and optimization for production.
  • Proven ability to work in fast-paced, interdisciplinary teams across software, ML, and product teams.
The Extras That Set You Apart
  • Experience working with BIM data, digital twins, or construction-related sensor data.
  • Background in geometric deep learning, 3D mesh analysis, GIS systems, or structured scene representations.
  • Familiar with MLOps pipelines using Ray, SageMaker, MLflow, or Kubeflow.
  • Strong foundation in geometric computer vision, robotics, or algorithmic 3D reasoning.
  • Exposure to graph neural networks, geodesic computations, or neural implicit representations (e.g., NeRF, Occupancy Networks).
  • Deep experience with point cloud and graph learning frameworks such as Open3D-ML, Torch-Points3D, PyG, or MMDetection3D.
  • Experience building custom modules for SparseConvNet or 3D transformers.
$150,000 - $200,000 a year
Our salary range is generous and we consider each individual's background and experience when determining final compensation. Base pay may vary based on role scope, job-related knowledge, skills, experience, and the Irvine, California market.

Why Join FieldAI in Irvine?
In Irvine, you will work where the robots are. Our local team builds and tests systems on real hardware with real sensors, then ships them to operate in unstructured, previously unknown environments around the world. We are solving one of robotics' hardest challenges: reliable deployment outside the lab. Our Field Foundational Models raise the bar for perception, planning, localization, and manipulation, with an emphasis on explainability and safety for real-world use.
You will collaborate with a world-class team that thrives on creativity, resilience, and bold thinking. We bring deep experience from organizations such as DeepMind, NASA JPL, Boston Dynamics, NVIDIA, Amazon, Tesla Autopilot, Cruise, Zoox, Toyota Research Institute, and SpaceX, along with a track record of field deployments and strong performance in DARPA challenge segments.

Be Part of the Next Robotics Revolution
We are looking for builders who want their work to leave the whiteboard and show up on robots. If you enjoy tackling tough, uncharted questions and working across disciplines, you will find your people here. Our teams span AI, software, robotics engineering, product, field deployment, and technical communication, all focused on shipping systems that perform in the real world.

Our headquarters is in Irvine, and we partner closely with teams there as well as colleagues across the US and around the world. Join us in Southern California and help define what dependable, field-ready autonomy looks like.

We value diverse perspectives and are committed to fostering an inclusive workplace. We evaluate candidates and employees based on merit, qualifications, and performance, and we do not discriminate on the basis of race, color, gender, national origin, ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, or any other legally protected statu
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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