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3D Modeler Jobs in Modesto, CA (NOW HIRING)

Manufacturing Engineer

Stockton, CA · On-site

$80K - $100K/yr

... models, drawings, specifications - with accurate revision controlDraft and maintain accurate ... WCM's 3D printers or generate specifications for outside subcontractorsConsult with Materials ...

Manufacturing Engineer

Stockton, CA · On-site

$80K - $100K/yr

Create and maintain comprehensive design documentation - CAD models, drawings, specifications ... Design fixturing using WCM's 3D printers or generate specifications for outside subcontractors

Manufacturing Engineer

Stockton, CA · On-site

$80K - $100K/yr

Create and maintain comprehensive design documentation - CAD models, drawings, specifications ... Design fixturing using WCM's 3D printers or generate specifications for outside subcontractors

Be Seen First

Manufacturing Engineer

Stockton, CA · On-site

$80K - $100K/yr

Create and maintain comprehensive design documentation -- CAD models, drawings, specifications ... Design fixturing using WCM's 3D printers or generate specifications for outside subcontractors

Urgent

Showing results 21-25

3D Modeler information

See Modesto, CA salary details

$41.7K

$82.8K

$131.3K

How much do 3d modeler jobs pay per year?

As of Sep 6, 2026, the average yearly pay for 3d modeler in Modesto, CA is $82,789.00, according to ZipRecruiter salary data. Most workers in this role earn between $61,700.00 and $103,400.00 per year, depending on experience, location, and employer.

What is a 3D modeler?

3D Modelers are professionals who create three-dimensional digital representations of objects, characters, environments, or products using specialized software. Their work is widely used in industries such as video games, movies, animation, architecture, and product design. 3D Modelers use tools like Blender, Maya, or 3ds Max to sculpt, texture, and render models that can be animated or visualized for various purposes. Their skills combine artistic creativity with technical proficiency, ensuring that models are both visually appealing and accurately constructed. The role often involves collaborating with other artists, designers, and engineers to meet project goals.

What does a 3D modeler do?

As a 3D Modeler, your primary responsibilities are to design and build 3D models based on the specifications of your clients. If you work in a shop, you will collaborate with other 3D Modelers and artists to create 3D characters, environments, and other items depending on your clientele. If you are self-employed, then you will work jobs for clients on a case-by-case basis. You will perform most of your 3D modeling work on a computer using software sculpting and texturing programs like ZBrush, Mudbox, and Polypainting. You may also use 3D printing technology to produce prototypes for your clients.

What are the key skills and qualifications needed to thrive as a 3D modeler?

To thrive as a 3D Modeler, you need a strong grasp of modeling techniques, texturing, and digital sculpting, typically supported by a portfolio and relevant education in art or design. Proficiency with industry-standard software such as Autodesk Maya, Blender, ZBrush, and Adobe Creative Suite is essential, and certifications can be advantageous. Attention to detail, creativity, and effective communication set standout professionals apart in collaborative environments. These skills ensure the creation of visually compelling and technically accurate models that meet project requirements in industries like gaming, film, and design.

What are some typical challenges 3D modelers face when working on collaborative projects?

3D Modelers often work closely with animators, texture artists, and game designers, which requires strong communication and adaptability. A common challenge is ensuring that models meet both artistic and technical requirements, such as polygon count or compatibility with various software. Additionally, revisions based on feedback can be frequent, so being open to critique and able to iterate quickly is essential. Effective version control and clear documentation also play a big role in successful collaboration.

What is the difference between 3D Modeler vs 3D Artist?

Aspect3D Modeler3D Artist
Primary FocusCreating 3D models and assetsCreating complete visual content, including models, textures, and scenes
Skills & ToolsModeling software (Maya, Blender, 3ds Max)Modeling, texturing, lighting, rendering, and compositing
Work EnvironmentGame studios, animation, product designGames, movies, advertising, visual effects
CredentialsOften requires a portfolio, sometimes certifications in modeling softwareSimilar credentials, with broader skills in visual creation

While both roles involve 3D creation, a 3D Modeler specializes in building detailed models, whereas a 3D Artist has a broader scope, including texturing, lighting, and rendering to produce complete visual scenes.

Can you get a job as a 3D Modeler?

Yes, you can get a job as a 3D Modeler if you have strong skills in 3D modeling software such as Blender, Maya, or 3ds Max, along with a portfolio demonstrating your work. Many positions require a relevant degree or certification and experience in industries like gaming, film, or product design. Job opportunities are available in various companies, and roles often involve working in a team environment with deadlines and project specifications.

Is a 3D Modeler job a good career?

A 3D Modeler job can be a good career for those with strong artistic skills and proficiency in software like Blender, Maya, or 3ds Max. It offers opportunities in industries such as gaming, film, and product design, with potential for freelance work or full-time employment. Career growth depends on experience, portfolio quality, and staying updated with industry tools and trends.

Is it hard to become a 3D Modeler?

Becoming a 3D Modeler requires developing skills in 3D modeling software such as Blender, Maya, or 3ds Max, and often involves learning about anatomy, design, and texturing. While it can be challenging to master these tools and techniques, consistent practice, a strong portfolio, and relevant training or certifications can help ease the process.

What are popular job titles related to 3D Modeler jobs in Modesto, CA?

For 3D Modeler jobs in Modesto, CA, the most frequently searched job titles are:

What job categories do people searching 3D Modeler jobs in Modesto, CA look for?

The top searched job categories for 3D Modeler jobs in Modesto, CA are:

What cities near Modesto, CA are hiring for 3D Modeler jobs?

Cities near Modesto, CA with the most 3D Modeler job openings:

Infographic showing various 3D Modeler job openings in Modesto, CA as of August 2026, with employment types broken down into 71% Full Time, and 29% Contract. Highlights an 73% In-person, and 27% Hybrid job distribution, with an average salary of $82,789 per year, or $39.8 per hour.

Manufacturing Engineer

West Coast Magnetics

Stockton, CA • On-site

$80K - $100K/yr

Full-time

Medical, Dental, Vision

Posted 10 days ago


Key responsibilities

  • Support production by creating and maintaining accurate work instructions, bills of materials, and inspection checklists.

  • Design and develop mechanical and electro-mechanical sub-systems, including custom tooling and fixturing, using CAD software.

  • Perform analyses and troubleshoot design issues to ensure designs meet customer requirements and technical specifications.


Job description

West Coast Magnetics | Stockton, CABuild Your Engineering Career Where It Actually MattersWest Coast Magnetics is a fast-growing, close-knit manufacturer specializing in custom electronic and electro-mechanical assemblies for the medical, aerospace, semiconductor, communications, and test & measurement industries. When standard components don't solve a problem, our engineers design the solution from the ground up.We're looking for a Manufacturing Engineer to support production for our semiconductor processing equipment customers. In this role, you'll bridge the gap between design and the production floor - making sure every job released to production is backed by accurate, current work instructions and bills of materials, and that our documentation stays perfectly aligned with customer requirements.What You'll DoDesign and develop mechanical and electro-mechanical sub-systems in SolidWorks, including custom tooling and fixturing to support assembly and disassembly of parts and sub-assembliesPerform tolerance and thermal engineering analyses to validate that designs meet customer functional and performance requirementsApply CAD software, thermodynamics, sheet metal design, material selection, manufacturing methods, and GD&T to solve complex mechanical problemsIdentify design tradeoffs and technical risks, and independently troubleshoot and resolve issues with minimal supervisionCollaborate cross-functionally with electrical, quality, and manufacturing engineers to align on technical interfaces and drive design reviewsCreate and maintain comprehensive design documentation - CAD models, drawings, specifications - with accurate revision controlDraft and maintain accurate, current work instructions, bills of materials, and inspection checklists for the production floorComplete first article inspection (FAIR) reports and packaging specifications in line with customer requirementsInterface with WCM engineering staff, shop floor employees, and inside sales to keep documentation and production aligned with the latest customer revisionsDesign fixturing using WCM's 3D printers or generate specifications for outside subcontractorsConsult with Materials Control and Purchasing to source materials for parts and projectsCreate presentations for management and engineering staff, and perform final inspection sign-off with manager or senior inspector approvalMaintain complete and accurate final folders - work instructions, first article notes, customer specs, test data, and part photosWhat You BringFour-year engineering degree from an accredited college or university2+ years of proficiency with SolidWorks (required); experience with electronic components and assemblies is a plusProficiency with PowerPoint and ExcelAbility to work effectively with people across different levels and departments of the organizationExperience interfacing between an engineering department and customers is a plusExperience in a production or manufacturing role within aerospace, medical device, semiconductor processing equipment, or contract manufacturing is preferredWhat We Offer401(k) with company matchingMedical, dental, and vision insuranceLife insurancePaid time offTuition reimbursementReferral programA genuine small-company culture where your engineering work directly shapes what gets built - and is noticed and valuedSalary Range: $80,000 to $100,000 Annual About West Coast MagneticsWe're not a company that settles for "standard." When our customers need something that doesn't exist yet, we engineer it. Our teams design, manufacture, and test custom electronic assemblies for some of the most demanding industries out there. If you want your engineering work to matter - from first sketch in SolidWorks to a finished product on a customer's line - we'd love to meet you.Ready to bring your engineering skills to a team that builds what others can't? Apply today.West Coast Magnetics is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local law.