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3D Model Jobs in California (NOW HIRING)

Basic Job Functions: * 2D/3D Modeling: Develop electronic models of custom buildings using advanced drafting software. * Draft Construction Anchor Bolt Drawings : Generate precise drawings for ...

Accurately model BIM elements in the correct special constraints of the modeling environment, using the current 3D software * Prepare detailed drawings, layouts, & diagrams of the design within the ...

Accurately model BIM elements in the correct special constraints of the modeling environment, using the current 3D software * Prepare detailed drawings, layouts, & diagrams of the design within the ...

Model a broad range of assets, from characters and vehicles to props and full environments, across both realistic and stylized art directions. * End-to-End Asset Creation: Take models from concept ...

Showing results 21-40

3D Model information

See California salary details

$39K

$77.4K

$122.9K

How much do 3d model jobs pay per year?

As of Aug 7, 2026, the average yearly pay for 3d model in California is $77,445.00, according to ZipRecruiter salary data. Most workers in this role earn between $57,700.00 and $96,700.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a 3D modeler, and why are they important?

To thrive as a 3D Modeler, you need proficiency in 3D modeling techniques, a strong understanding of design principles, and often a degree in animation, graphic design, or a related field. Familiarity with industry-standard software such as Autodesk Maya, Blender, or 3ds Max, as well as knowledge of texturing and rendering tools, is typically required. Creativity, attention to detail, and strong problem-solving skills help a 3D Modeler bring concepts to life and adapt to client feedback. These skills are important because they ensure models are visually compelling, technically accurate, and meet the requirements of various industries such as gaming, film, and product design.

What are some common challenges faced by 3D modelers when working on collaborative projects?

3D Modelers often work as part of larger teams that may include animators, texture artists, and game or film directors. A common challenge is ensuring that models meet technical specifications and artistic vision while remaining compatible with other assets in the project. Effective communication and version control are critical, as changes to models can impact other departments. Adapting to different workflows and feedback cycles is also essential for smooth collaboration.

What is the difference between 3D Model vs 3D Artist?

Aspect3D Model3D Artist
Primary FocusCreating 3D objects and modelsCreating complete 3D visuals, including models, textures, and scenes
Skills & ToolsModeling software (e.g., Blender, Maya)Modeling, texturing, lighting, rendering skills
Work EnvironmentDesign studios, gaming, animationGame development, film, advertising
CredentialsKnowledge of modeling software, basic artistic skillsAdvanced modeling, artistic, and technical skills

While a 3D Model focuses on creating individual 3D objects, a 3D Artist encompasses a broader role, including modeling, texturing, and scene composition to produce complete visual assets. Both roles often overlap but differ in scope and responsibilities.

What is a 3D model?

3D modelers are professionals who create three-dimensional digital representations of objects, characters, or environments using specialized software. Their work is commonly used in industries like video games, animation, film, architecture, and product design. 3D modelers use tools such as Blender, Maya, or 3ds Max to build models that can be textured, rendered, and animated. Their skills often include sculpting, texturing, and understanding of geometry and spatial relationships. The models they create help bring visual concepts to life in virtual and physical spaces.
What are the most commonly searched types of 3D Model jobs in California? The most popular types of 3D Model jobs in California are:
What cities in California are hiring for 3D Model jobs? Cities in California with the most 3D Model job openings:
Infographic showing various 3D Model job openings in California as of August 2026, with employment types broken down into 2% As Needed, 71% Full Time, 22% Part Time, 3% Temporary, and 2% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $77,445 per year, or $37.2 per hour.

Senior Staff Engineer: 3D Reconstruction

Aechelon Technology

South San Francisco, CA

$280K - $310K/yr

Full-time

Medical, Dental, Vision, Life, Retirement

Re-posted 6 days ago


Job description

The Senior Staff Engineer: 3D Reconstruction will lead Aechelon's engineering efforts at reconstructing 3D models from photographic and video sources, including extracting point clouds, Gaussian splats, and polygonal meshes, for both content production and realtime imagery exploitation.


ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Design and develop tools for automated creation of 3D models from photogrammetric sources such as satellite imagery and aerial photography
  • Design and develop software for registering imagery and videos to align with Aechelon's 3D global terrain
  • Design and develop tools for automated creation of 3D models from video sources
  • Develop tools for modeling and exploitation of Gaussian splats, including relighting.
  • Design and develop processes and tools for validating reconstructed data for use in specific digital twin and/or AI training applications.

EXPERIENCE REQUIRED FOR THIS POSITION:

  • Passion for real time computer graphics and solid software engineering principles
  • 7+ years of experience in design and architecture of software for 3D reconstruction from 2D image sources.
  • Experience leading a team of peers in shipping exceptional products within the constraints of a delivery deadline
  • In-depth knowledge of and experience programming in C and C++ languages
  • Experience developing OpenGL, Vulkan or Direct3D applications, including both real time engines, graphics tools for the content creation pipeline and programmable shading
  • Strong analytical and problem-solving skills
  • Ability to work with export-controlled technology

DESIRED COMPENTENCIES:

  • Experience with rendering engines and scene graphs such as Intrinsic Alchemy, OpenSceneGraph, Unreal, Unity, or Source
  • Experience with GPU computing platforms such as OpenCL, CUDA, or DirectCompute
  • Experience with multi-processing real time systems
  • Experience developing image processing software
  • Experience with defect tracking systems such as Bugzilla or Jira
  • Experience with Configuration Management (CM) systems such as Perforce or Git
  • Experience developing tools to work with geographic data such as KML, vector files, digital elevation and satellite imagery
  • Experience scripting in Python.

REQUIRED EDUCATION, ELIGIBILITY AND EXPERIENCE:

  • BS in Engineering, Computer Science or similar technical field

Salary Range: $280,000 - $310,000 USD per year

The above range is specific to CALIFORNIA and may not be applicable to other locations. The pay scale for this role is between $280,000 - $310,000. Final compensation is based on factors such as the candidate's skills, qualifications, and experience.


We offer a very attractive compensation package including competitive base salary, company performance-based profit sharing, 401k, 100% employer paid health benefits (medical, dental, vision, life, std,  ltd, and life insurance plans).
 
No relocation reimbursement provided.