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3D Maya Layout Artist Jobs (NOW HIRING)

$80 - $100/hr

Realistic 3D Hard Surface Artist, Middle/Senior Room 8 Studio is Room 8 Group's Art team ... Confident SubD modeling in Max / Maya; * Knowledge of CAD modeling; * Sculpt of the hard surface ...

Unreal Engine 4 ( * 3D Modeling Software, be it 3DS Max, Maya, Blender or similar. Must have valid license for said software. * Adobe Photoshop, GIMP, Substance Painter, Marmoset, 3D Coat, or similar ...

Strong artistic and design eye, particularly for lighting, realism, composition, layout, and visual ... Experience with Maya, V-Ray, KeyShot, or similar 3D visualization applications. * Experience with ...

Ability to manage others, especially 3D Game Artists * Ability to work with and provide ... Autodesk 3DS Max / Maya * Blender * Pixologic ZBrush / Mudbox Recommended 2D Image Software (either ...

The CGI artist creates automotive visual assets at the direction of Stellantis and external ... This includes taking 3D data models and creating imagery using programs such as Keyshot, Maya, and ...

The CGI artist creates automotive visual assets at the direction of Stellantis and external ... This includes taking 3D data models and creating imagery using programs such as Keyshot, Maya, and ...

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3D Maya Layout Artist information

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$52

How much do 3d maya layout artist jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for 3d maya layout artist in the United States is $24.90, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $24.52 per hour, depending on experience, location, and employer.

What are popular job titles related to 3D Maya Layout Artist jobs?

For 3D Maya Layout Artist jobs, the most frequently searched job titles are:

3D Studio Creative Manager

Cincinnati, OH โ€ข On-site

Quantum World Technologies Inc
IT Servicesย โ€ขย 201 - 500 employees

Contractor

Re-posted 4 days ago


Job description

3D Studio Creative Manager

Cincinnati, OH (Onsite – Hybrid)

Job Description :

  • Lead Strategy Build Pipelines Help us define the plan for this new capability build out scalable 3D asset libraries and establish best practices and workflows
  • Execute Hands-on Handle the creative work from start to finish modeling lighting animating and rendering everything from photoreal product shots to complex simulations
  • Integrate AI Future Tech A key part of this is leveraging AI to make our pipeline smarter and more efficient We need someone who is forward thinking and can lead the integration of AI tools into the 3D workflow concepting texturing animation etc
  • The technology and skill stack are pretty specific Were looking for proficiency in tools like Blender, Houdini, Cinema 4D or Maya along with render engines like Redshift or Octane
  • Experience with the Adobe Creative Suite is also a must

Two areas that would be a huge plus are

  • Deep experience with Unreal Engine and real time rendering
  • Proven experience with Ai assisted 3D workflows generative models NeRFs textto3D etc

Skills-

Mandatory Skills : Maya, Unity 3D,Blender,3DS MAX, Autodesk - AutoCAD, Rhino, ZBrush

Good to Have Skills : Unity 3D, 3DS MAX