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3D Internship Jobs in Florida (NOW HIRING)

Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas: * 3D modeling, rendering, or environment creation for games ...

Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas: * 3D modeling, rendering, or environment creation for games ...

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...

Minimum of 1-2 years of experience working as a 3D visualization artist, including internships or relevant coursework If this sounds like the role for you and you're ready to join an amazing team ...

Develop 3D Models as directed. We are currently seeking Architectural Interns to join both or Coral Gables, FL our San Francisco, CA studios. Architectural internships are an important process for ...

Develop 3D Models as directed. We are currently seeking Architectural Interns to join both or Coral Gables, FL our San Francisco, CA studios. Architectural internships are an important process for ...

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3D Internship information

See Florida salary details

$6

$11

$16

How much do 3d internship jobs pay per hour?

As of Aug 28, 2026, the average hourly pay for 3d internship in Florida is $11.62, according to ZipRecruiter salary data. Most workers in this role earn between $9.33 and $13.12 per hour, depending on experience, location, and employer.

What is a 3d internship?

A 3D internship is a temporary position, typically for students or recent graduates, that provides hands-on experience in 3D modeling, animation, or related fields within industries such as gaming, film, architecture, or product design. Interns work under the guidance of experienced 3D artists or designers, learning industry-standard software and workflows. These internships help individuals build portfolios, gain practical skills, and network with professionals, increasing their chances of securing full-time employment in the 3D industry.

What types of projects and responsibilities can I expect during a 3d internship?

As a 3D intern, you'll typically assist with tasks such as modeling, texturing, lighting, and rendering assets for ongoing projects. You may work on real client briefs or internal productions, often under the guidance of experienced artists and supervisors. Expect to collaborate closely with other team members, such as animators and designers, which provides valuable exposure to the full 3D production pipeline. Interns often participate in regular team meetings and receive feedback on their work, making it a great learning environment for building both technical and teamwork skills.

What are the key skills and qualifications needed to thrive as a 3d intern, and why are they important?

To thrive as a 3D Intern, you need foundational knowledge in 3D modeling, animation, and rendering, often supported by coursework in digital art, game design, or related fields. Familiarity with industry-standard software such as Autodesk Maya, Blender, or 3ds Max, and a strong portfolio showcasing your work, are typically required. Creativity, attention to detail, and the ability to accept and apply feedback are essential soft skills in this role. These abilities are crucial for producing high-quality 3D assets and quickly learning from experience in a fast-paced creative environment.

What is the difference between 3D Internship vs 3D Artist?

Aspect3D Internship3D Artist
Required CredentialsTypically students or recent graduates, some may have basic 3D skillsProfessional portfolio, relevant certifications or degrees in 3D design or related fields
Work EnvironmentInternship programs, often in studios or companies, supervised learningFull-time or freelance work, creative studios, or corporate environments
Employer & Industry UsageUsed by companies to train and evaluate potential future employeesHired for producing 3D models, animations, and visualizations

In summary, a 3D Internship is an entry-level position aimed at gaining experience, often held by students or recent graduates. A 3D Artist is a professional who creates detailed 3D content, usually with a portfolio and experience. Internships serve as a stepping stone toward becoming a full-fledged 3D Artist.

What are the most commonly searched types of 3D jobs in Florida?

The most popular types of 3D jobs in Florida are:

What cities in Florida are hiring for 3D Internship jobs?

Cities in Florida with the most 3D Internship job openings:

Infographic showing various 3D Internship job openings in Florida as of August 2026, with employment types broken down into 6% Internship, 70% Full Time, 23% Part Time, and 1% Contract. Highlights an 88% Physical, 1% Hybrid, and 11% Remote job distribution, with an average salary of $24,162 per year, or $11.6 per hour.

3D Environmental Artist

Orlando, FL • On-site


SAIC
IT Services • 10K+ employees

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

79th of 225 rated it services

People enjoy working here

Good employer

Recommended by students


Full-time

Posted 29 days ago


Job description

Job Description
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.
Quality Assurance Support:
  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.
Collaboration:
  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications
Required Education:
  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments
Knowledge, Skills & Abilities:
  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers

Overview
SAIC accepts applications on an ongoing basis and there is no deadline.
SAIC® is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.
We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.


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