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3D Game Modeling Jobs in Texas (NOW HIRING)

Software Engineer - Human Motion Data

Austin, TX · On-site

$113K - $136K/yr

... game engines (like Unreal or Unity), teleoperation, and generative AI motion models to generate ... Familiarity and hands-on experience utilizing 3D game engines (Unreal Engine or Unity) or advanced ...

Develops, modifies and/or reviews the model and related documents * Produces graphic presentations ... Advanced knowledge of 3D game development tools and concepts and 3ds Max required * Intermediate ...

Develops, modifies and/or reviews the model and related documents * Produces graphic presentations ... Advanced knowledge of 3D game development tools and concepts and 3ds Max required * Intermediate ...

Build interactive 3D models, environments, and simulations for AR/Unity based applications ... Master's degree in computer science, Game Development, or a related field. * Experience with ...

Blender Tutor

Bryan, TX · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Amarillo, TX · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Pearland, TX · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Irving, TX · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Allen, TX · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

San Marcos, TX · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Missouri City, TX · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Edinburg, TX · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Round Rock, TX · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

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3D Game Modeling information

How do 3D game modelers typically collaborate with other departments during game development?

3D Game Modelers work closely with concept artists, animators, and game designers to ensure models fit the artistic vision and technical requirements of the game. Regular communication is key, as modelers need to adapt their work based on feedback regarding visual style, poly count, and animation needs. They often participate in review sessions, iterating on assets to align with evolving gameplay and narrative goals. Collaboration with programmers may also be necessary to optimize models for performance, especially in larger or more complex game environments.

What are the key skills and qualifications needed to thrive as a 3D game modeler?

To thrive as a 3D Game Modeler, you need strong artistic ability, proficiency in 3D modeling concepts, and experience with industry-standard software like Blender, Maya, or 3ds Max, typically supported by a relevant degree or portfolio. Familiarity with texturing tools (such as Substance Painter), game engines (like Unity or Unreal Engine), and understanding of optimization techniques are essential. Attention to detail, creativity, collaboration, and effective communication help you stand out in team-based production environments. These skills ensure the creation of visually compelling, technically efficient assets that align with the game's artistic direction and performance requirements.

How to get a job in 3D game modeling?

To get a job in 3D game modeling, build a strong portfolio showcasing your skills in software like Blender, Maya, or 3ds Max, and gain experience through personal projects or internships. Developing proficiency in modeling, texturing, and understanding game engines such as Unity or Unreal Engine is essential, along with a good understanding of anatomy, topology, and industry standards.

What is 3D game modeling?

3D game modeling is the process of creating three-dimensional digital representations of characters, environments, props, and other assets that are used in video games. Artists use specialized software like Blender, Maya, or 3ds Max to design these models, ensuring they are both visually appealing and optimized for real-time rendering in game engines. The process typically involves sculpting, texturing, and rigging models, which are then integrated into the game for players to interact with. 3D game modeling is a critical part of game development, shaping the visual experience and immersion for players.

What is the difference between 3D Game Modeling vs 3D Character Artist?

Aspect3D Game Modeling3D Character Artist
Primary FocusCreating 3D models for environments, objects, and assets used in gamesDesigning and modeling detailed characters for games
Skills & ToolsModeling, texturing, UV mapping, software like Blender, Maya, 3ds MaxCharacter anatomy, sculpting, texturing, software like ZBrush, Maya
Work EnvironmentGame studios, freelance, animation companiesGame studios, animation houses, freelance
Industry UsageUsed across all game types for environment and asset creationSpecifically for character design and development

While both roles involve 3D modeling skills, 3D Game Modeling focuses on creating a variety of game assets, whereas 3D Character Artist specializes in designing detailed characters. Understanding these differences helps in choosing the right career path or job focus within the gaming industry.

How to start 3D game modeling for games?

To start 3D game modeling, learn the fundamentals of 3D software such as Blender, Maya, or 3ds Max, and practice creating basic models. Developing skills in texturing, UV mapping, and understanding game engine requirements like Unity or Unreal Engine is essential for integrating models into games.
What are the most commonly searched types of 3D Game Modeling jobs in Texas? The most popular types of 3D Game Modeling jobs in Texas are:
What cities in Texas are hiring for 3D Game Modeling jobs? Cities in Texas with the most 3D Game Modeling job openings:
Infographic showing various 3D Game Modeling job openings in Texas as of August 2026, with employment types broken down into 58% Full Time, 21% Part Time, 5% Temporary, and 16% Contract. Highlights an 79% In-person, 5% Hybrid, and 16% Remote job distribution.

Adjunct Faculty, 3D Animation

Austin Community College

Austin, TX • On-site

Part-time

Re-posted 22 days ago


Austin Community College rating

8.8

Company rating: 8.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz

46th of 616 rated colleges and universities


Job description

Job Posting Closing Times: Job postings are removed from advertising at 12:00 A.M. on the closing date e.g., at midnight on the day before the closing date.
Austin Community College employees are required to maintain a domicile in the State of Texas while working for the college and throughout the duration of employment. - AR 4.0300.01
If you are a current Austin Community College employee, please click this link to apply through your Workday account.
Austin Community College is a public two-year institution that serves a multicultural population of approximately 41,000 credit students each Fall and Spring semester. We embrace our identity as a community college, as reflected in our mission statement. We promote student success and community development by providing affordable access, through traditional and distance learning modes, to higher education and workforce training, including appropriate applied baccalaureate degrees, in our service area.
As a community college committed to our mission, we seek to recruit and retain a workforce that:
  • Values intellectual curiosity and innovative teaching
  • Is attracted by the college's mission to promote equitable access to educational opportunities
  • Cares about student success and collaborates on strategies to facilitate success for populations including; first generation college students, low-income students, and students from underserved communities.
  • Focused on student academic achievement and postgraduate outcomes
  • Welcomes difference and models respectful interaction with others
  • Engages with the community both within and outside of ACC

Job Posting Title:
Adjunct Faculty, 3D Animation
Job Description Summary:
Responsible to prepare and deliver 3D Animation coursework in engaging, innovative, and discipline-appropriate ways that reflect a commitment to Student success and creating an environment that promotes belonging for all and knowledge of the teaching field. Meets professional standards for faculty in accordance with college policies and procedures.
Instruct students in 3D Animation courses in accordance with College policies and procedures. Job responsibilities include:
• training students to fill entry-level industry positions, or to gain access into a 4-year 3D Modeling or Game Development program.
• maintain 3D Animation curriculum to meet industry needs.
• review and recommend resources to enhance learning environment; and
• encourage and inspire student & local interest in 3D Animation.
Job Description:
Principal Responsibilities and Duties
  • Prepare and teach courses in the field of 3D Animation to a multicultural student population based on the department's approved course learning outcomes, utilizing a variety of instructional strategies appropriate to the needs of community college students and the standards of the discipline.
  • Evaluate student progress and provide clear, timely feedback reflecting program learning outcomes and departmental expectations.
  • Provide teaching and mentoring services to students in a manner which does not discriminate based on race, color, religion, sex, sexual orientation, gender identity, national origin, disability, age, protected veteran status, political affiliation, or other protected categories.
  • Remain current in the field through a variety of professional development activities.
  • Perform other related tasks as assigned by the department chair, dean, and/or associate vice president, vice president, executive vice president.
  • Serves on college-wide and departmental committees as needed.

Additional Duties
  • Training students to fill entry-level industry positions, or to gain access into a 4-year 3D Modeling or Game Development program.
  • Maintains 3D Animation curriculum to meet industry needs.
  • Reviews and recommends resources to enhance learning environment.
  • Encourages and inspires student & local interest in 3D Animation.
  • Serves on college-wide and departmental committees as needed

Technology
  • Demonstrated proficiency using computer applications, online resources, and other technologies for the classroom. Demonstrated proficiency using an online learning management system such as Blackboard to develop and build course content and perform administrative duties (posting office hours, syllabi, etc.).
  • Demonstrated proficiency using industry-related computer applications (specifically 3D Studio Max or Maya, Photoshop).

Principal Professional Standards
  • Meet deadlines for attendance certification and submission of final course grades
  • Maintain regular office hours to assist students and improve student retention and success.
  • Recognize and reflect standards of civility and collegiality in all interactions.
  • Comply with published college policies and procedures and meet professional standards for teaching in a community college.
  • Appropriate use of the college's learning management system.

Required Education
  • Associate degree in Game Development or a degree in a related discipline (Game Design; Creative Writing; Film Production; Programming; Studio Art; Animation). Preferred: A Bachelor's degree in 3D Animation, 3D Modeling & Rendering or Video Game Art with strong emphasis in 3D Animation, 3D Modeling & Surfacing; or Fine Art Studio Art.

Required Work Experience (Workforce Programs)
  • In accordance with Southern Association of College and Schools Commission on Colleges (SACSCOC) requirements: Three years of non-teaching, industry-related work experience within the game development industry. SACSCOC requirements may differ depending on the courses taught within the discipline.

Qualities of a Successful Candidate
  • Ethics, integrity, and sound professional judgment.
  • A commitment to establishing and maintaining positive working relationships with students, colleagues, and staff representing multicultural ethnic, cultural, and socioeconomic backgrounds.
  • Dynamic, non-traditional instructional delivery methods to teach students of widely varying levels of proficiency and from multicultural backgrounds and abilities.
  • Appropriate and up-to-date knowledge of the discipline and subject matter.
  • Experience using technology as an instructional aide where appropriate to enhance learning
  • Documented experience with active and applied teaching and learning methodologies.
  • A strong commitment to teaching in a community college setting, including teaching practices that reflect an understanding of the multicultural classroom and the benefits of cultural awareness and sensitivity in the classroom and the workplace.
  • Commitment to a multicultural workforce.
  • Ability to communicate effectively with students with a wide range of skills and backgrounds.
  • Strong interpersonal skills and ability to work with varied and multicultural groups from the community as well as students, staff, faculty, and administration.
  • Strength in communication media, both verbal and written, as well as listening.
  • Strong organizational skills, attention to detail, ability to maintain an established schedule, including evenings and weekends, including possible multiple campus locations that may vary by semester.
  • Commitment to maintaining confidentiality of student information.
  • Understanding of what it means to teach in a community college environment that serves often underprepared and underserved students.

Application Requirements
1. Upload the following documents to your application:
  • Unofficial/copy of transcripts
  • Updated Curriculum Vitae (C.V.) or Résumé
  • Cover letter - explaining interest in the position

2. If get selected for the position then please request official electronic transcripts to be sent directly from the institution to hrtranscripts@austincc.edu. This email address must be entered as the recipient. Please do not select "Austin Community College" from a menu. It will not be received by ACC Human Resources. If you need assistance, please contact your university's registrar's office. If official electronic transcripts are not an option, a hardcopy can be mailed to the following address:
ACC Human Resources
Attn: Prisca M. Baker
6101 Highland Campus Dr., Bldg 3000, Suite 3.2224
Austin, TX 78752
Photocopies of transcripts or transcripts stamped "issued to student" are not accepted.
Working Conditions
  • Work is routinely performed in a classroom or laboratory setting.
  • Subject to standing, walking, sitting, and reaching for extended periods of time.
  • Work safely and follow safety rules. Report unsafe working conditions and behavior. Take reasonable and prudent actions to prevent others from engaging in unsafe practices.

Number of Openings:
10
Job Posting Close Date:
August 31, 2026Clery Act
As required by the US Department of Education, employees are required to report violations under Title IX and, under the Jeanne Clery Campus Safety Act (Clery Act), select individuals are required to report crimes. If this position is identified as a Campus Security Authority (Clery Act), you will be notified, trained, and provided resources for reporting.
Austin Community College produces an Annual Security Report as required by the Clery Act. This report includes statistics from the previous three years concerning reported crime that occurred on campus; public property adjacent to and accessible from campus; and in certain non-campus buildings/property owned or controlled by ACC. The report includes institutional policies concerning campus security and other safety information.
For direct access to the current Annual Security Report, visit www.austincc.edu/asr . You may obtain a hard copy by contacting the Clery Compliance Officer ( CleryComplianceOfficer@austincc.edu ). For an overview, see ACC's Clery Act website.
Disclaimer
The above description is an overview of the job. It is not intended to be an all-inclusive list of duties and responsibilities of the job, nor is it an all-inclusive list of the skills and abilities required to do the job. Duties and responsibilities may change with business needs. ACC reserves the right to add, change, amend, or delete portions of this job description at any time, with or without notice. Employees may be required to perform other duties as requested, directed, or assigned. In addition, reasonable accommodations may be made by ACC at its discretion to enable individuals with disabilities to perform essential functions of the job.

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