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3D Game Modeling Jobs in Kentucky (NOW HIRING)

$110 - $170/hr

... game development on two key projects. Clostra uses state-of-the-art machine learning to create ... Help architect modular systems that can integrate with various data pipelines and modeling backends

New

If you enjoy computer modeling, mapping, or gaming, do not miss the chance to apply. Experience with CADD, GIS, 3D modeling, Aerial Photography, or Virtual Reality is a plus. Candidates must be able ...

$85 - $125/hr

Proficient with 3D modeling software, preferably SolidWorks.* Ability to follow a structured design ... Game Aerospace Benefits Overview:****Employee Health*** Medical, Dental, and Vision - plans that ...

$90 - $130/hr

Proficient with 3D modeling software, preferably SolidWorks. * PMP certification. Personal ... Game Aerospace Benefits Overview:Employee Health * Medical, Dental, and Vision - plans that include ...

Blender Tutor

Louisville, KY · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

Blender Tutor

Lexington, KY · Remote

$18 - $40/hr

Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game development, animation, and visual effects careers. * Conceptual ...

$152 - $288/hr

JR2015681Are you passionate about 3D graphics, GPUs, and pushing the boundaries of rendering ... Have you ever dreamed of helping bring video games to life by creating tools that empower ...

Autodesk 3DS Max Tutor

Lexington, KY · Remote

$18 - $40/hr

... game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through ...

Autodesk 3DS Max Tutor

Louisville, KY · Remote

$18 - $40/hr

... game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through ...

$190 - $270/hr

About the role****Unity builds the real-time 3D platform that powers games and interactive ... Lead threat modeling, secure design reviews, and penetration testing for Unity products and ...

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3D Game Modeling information

What is 3D game modeling?

3D game modeling is the process of creating three-dimensional digital representations of characters, environments, props, and other assets that are used in video games. Artists use specialized software like Blender, Maya, or 3ds Max to design these models, ensuring they are both visually appealing and optimized for real-time rendering in game engines. The process typically involves sculpting, texturing, and rigging models, which are then integrated into the game for players to interact with. 3D game modeling is a critical part of game development, shaping the visual experience and immersion for players.

What are the key skills and qualifications needed to thrive as a 3D game modeler?

To thrive as a 3D Game Modeler, you need strong artistic ability, proficiency in 3D modeling concepts, and experience with industry-standard software like Blender, Maya, or 3ds Max, typically supported by a relevant degree or portfolio. Familiarity with texturing tools (such as Substance Painter), game engines (like Unity or Unreal Engine), and understanding of optimization techniques are essential. Attention to detail, creativity, collaboration, and effective communication help you stand out in team-based production environments. These skills ensure the creation of visually compelling, technically efficient assets that align with the game's artistic direction and performance requirements.

How do 3D game modelers typically collaborate with other departments during game development?

3D Game Modelers work closely with concept artists, animators, and game designers to ensure models fit the artistic vision and technical requirements of the game. Regular communication is key, as modelers need to adapt their work based on feedback regarding visual style, poly count, and animation needs. They often participate in review sessions, iterating on assets to align with evolving gameplay and narrative goals. Collaboration with programmers may also be necessary to optimize models for performance, especially in larger or more complex game environments.

What is the difference between 3D Game Modeling vs 3D Character Artist?

Aspect3D Game Modeling3D Character Artist
Primary FocusCreating 3D models for environments, objects, and assets used in gamesDesigning and modeling detailed characters for games
Skills & ToolsModeling, texturing, UV mapping, software like Blender, Maya, 3ds MaxCharacter anatomy, sculpting, texturing, software like ZBrush, Maya
Work EnvironmentGame studios, freelance, animation companiesGame studios, animation houses, freelance
Industry UsageUsed across all game types for environment and asset creationSpecifically for character design and development

While both roles involve 3D modeling skills, 3D Game Modeling focuses on creating a variety of game assets, whereas 3D Character Artist specializes in designing detailed characters. Understanding these differences helps in choosing the right career path or job focus within the gaming industry.

How to get a job in 3D game modeling?

To get a job in 3D game modeling, build a strong portfolio showcasing your skills in software like Blender, Maya, or 3ds Max, and gain experience through personal projects or internships. Developing proficiency in modeling, texturing, and understanding game engines such as Unity or Unreal Engine is essential, along with a good understanding of art fundamentals and technical requirements. Networking within the industry and staying updated on current trends can also improve job prospects.

How to start 3D game modeling for games?

To start 3D game modeling, learn the fundamentals of 3D software such as Blender, Maya, or 3ds Max, and practice creating basic models. Developing skills in texturing, UV mapping, and understanding game engine requirements like Unity or Unreal Engine is essential for integrating models into games.

Is 3D game modeling still in demand?

3D game modeling remains in demand as the gaming industry continues to grow, requiring skilled artists to create realistic characters, environments, and assets. Proficiency in tools like Blender, Maya, or 3ds Max, along with a strong portfolio, can improve job prospects in this field.
Infographic showing various 3D Game Modeling job openings in Kentucky as of August 2026, with employment types broken down into 75% Full Time, and 25% Part Time. Highlights an 75% In-person, and 25% Remote job distribution.

Unity AR/VR Developer

On-site

Clostra, Inc.
Software Development • 11 - 50 employees

$110 - $170/hr

Other

Posted yesterday

New


Job description

Clostra is a growing artificial Intelligence (AI) company looking to expand our engineering team by adding an experienced software engineer to drive virtual reality and game development on two key projects. Clostra uses state-of-the-art machine learning to create innovative solutions for defense, medicine, and business.

You must be driven to solve customer problems and to deliver high-impact software platforms to drive machine-learning models and to visualize and interact with data and results. You need to be resourceful and pragmatic with a demonstrated ability to learn continuously, work independently, and make decisions.

Clostra is headquartered in the San Francisco Bay Area, but has been fully remote / work‑from‑home (WFH) since 2013. We have key employees working from home across the US.

Joining our rapidly growing company is a significant opportunity for growth and development.

Visa sponsorship is not provided for this position.

Responsibilities
  • Lead Unity development for an augmented reality (AR) / virtual reality (VR) product, backed by advanced AI computer vision models
  • Work within a team of machine learning engineers, software engineers, designers, product managers, and others
  • Help architect modular systems that can integrate with various data pipelines and modeling backends
  • Design, develop, test, and release new features focusing on customer experience
  • Use best practices for security, data protection, and maintainability
  • Continuously improve Clostra's products and development process
Requirements
  • Demonstrated experience building rich 3D user experiences in Unity
  • Design and development of APIs and integration with multiple backend databases and services
  • Ability to contribute to other backend or frontend systems development outside of traditional game development
  • Familiarity with modern cloud infrastructure capabilities and best-practices
  • Meticulous about writing clean, maintainable code
  • Portfolio of progressively impressive projects
  • Clear and honest communications
  • Love learning new things
  • Take ownership of your work
  • Comfortable with remote work
  • Authorized to work in the United States for any employer
  • Fluency in Python
  • Multiplayer, real-time, strategy game development
  • Passion for interactive data visualization
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