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3D Game Modeling Jobs in Colorado (NOW HIRING)

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3D Game Modeling information

How do 3D game modelers typically collaborate with other departments during game development?

3D Game Modelers work closely with concept artists, animators, and game designers to ensure models fit the artistic vision and technical requirements of the game. Regular communication is key, as modelers need to adapt their work based on feedback regarding visual style, poly count, and animation needs. They often participate in review sessions, iterating on assets to align with evolving gameplay and narrative goals. Collaboration with programmers may also be necessary to optimize models for performance, especially in larger or more complex game environments.

What are the key skills and qualifications needed to thrive as a 3D game modeler?

To thrive as a 3D Game Modeler, you need strong artistic ability, proficiency in 3D modeling concepts, and experience with industry-standard software like Blender, Maya, or 3ds Max, typically supported by a relevant degree or portfolio. Familiarity with texturing tools (such as Substance Painter), game engines (like Unity or Unreal Engine), and understanding of optimization techniques are essential. Attention to detail, creativity, collaboration, and effective communication help you stand out in team-based production environments. These skills ensure the creation of visually compelling, technically efficient assets that align with the game's artistic direction and performance requirements.

How to get a job in 3D game modeling?

To get a job in 3D game modeling, build a strong portfolio showcasing your skills in software like Blender, Maya, or 3ds Max, and gain experience through personal projects or internships. Developing proficiency in modeling, texturing, and understanding game engines such as Unity or Unreal Engine is essential, along with a good understanding of anatomy, topology, and industry standards.

What is 3D game modeling?

3D game modeling is the process of creating three-dimensional digital representations of characters, environments, props, and other assets that are used in video games. Artists use specialized software like Blender, Maya, or 3ds Max to design these models, ensuring they are both visually appealing and optimized for real-time rendering in game engines. The process typically involves sculpting, texturing, and rigging models, which are then integrated into the game for players to interact with. 3D game modeling is a critical part of game development, shaping the visual experience and immersion for players.

What is the difference between 3D Game Modeling vs 3D Character Artist?

Aspect3D Game Modeling3D Character Artist
Primary FocusCreating 3D models for environments, objects, and assets used in gamesDesigning and modeling detailed characters for games
Skills & ToolsModeling, texturing, UV mapping, software like Blender, Maya, 3ds MaxCharacter anatomy, sculpting, texturing, software like ZBrush, Maya
Work EnvironmentGame studios, freelance, animation companiesGame studios, animation houses, freelance
Industry UsageUsed across all game types for environment and asset creationSpecifically for character design and development

While both roles involve 3D modeling skills, 3D Game Modeling focuses on creating a variety of game assets, whereas 3D Character Artist specializes in designing detailed characters. Understanding these differences helps in choosing the right career path or job focus within the gaming industry.

How to start 3D game modeling for games?

To start 3D game modeling, learn the fundamentals of 3D software such as Blender, Maya, or 3ds Max, and practice creating basic models. Developing skills in texturing, UV mapping, and understanding game engine requirements like Unity or Unreal Engine is essential for integrating models into games.
What cities in Colorado are hiring for 3D Game Modeling jobs? Cities in Colorado with the most 3D Game Modeling job openings:
Infographic showing various 3D Game Modeling job openings in Colorado as of August 2026, with employment types broken down into 75% Full Time, and 25% Part Time. Highlights an 75% In-person, and 25% Remote job distribution.

Software Engineer, Modeling and Simulation, Space

Anduril Industries

Colorado Springs, CO • On-site

Full-time

Re-posted 17 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 75,061 frontline employees who took The Breakroom Quiz


Job description

Job Summary:
Anduril Industries is a defense technology company focused on enhancing military capabilities with advanced technology. They are seeking a Software Engineer, Modeling and Simulation to develop web and desktop applications for simulations and wargames, supporting various defense and national security programs.
Responsibilities:
• Evaluate customer requirements and design appropriate software solutions
• Develop and test application features, with supporting evaluation and documentation
• Contribute to game engine development across areas such as messaging and 3D graphics pipelines
• Collaborate with a team of engineers and manage individual project priorities and deliverables
• Optimize simulation performance and rendering pipelines to support real-time, large-scale scenarios with high entity counts
• Bridge simulation capabilities with Anduril’s operational software, enabling seamless transition from simulated training environments to real-world command and control
Qualifications:
Required:
• Strong engineering background from industry or school, ideally in areas/fields such as Computer Science, Software Engineering, Mathematics, or Physics
• Track record of delivering production grade code in Python
• Experience with one or more general purpose programming languages and tools, including but not limited to: JavaScript, CSS, HTML, Python, Cython, C++, GLSL, OpenGL, WebAssembly, Three.JS, Git, GitHub
• Strong software engineering skills, including task and time management
• Self-starter and independent thinker
• Demonstrated capability to contribute to complex, multi-disciplinary engineering tasks
• Experience applying various software engineering and project tools, including version control; CI/CD workflows; and issue-based development tasks
• Experience in at least one of the following areas: Full-stack web application development, Game or simulation engine development, Computer graphics (OpenGL, DirectX, Vulkan), Model-Based Systems Engineering and Systems Modeling Language
• Working proficiency and communication skills in verbal and written English
• Eligible to obtain and maintain an active U.S. Top Secret security clearance
Preferred:
• Systems engineering experience, preferably with software development tasks
• Knowledge of or experience developing 3D graphics (WebGL/GLSL a plus)
• Experience with Docker and service-oriented architecture
• Experience building games or game engine architecture
• Familiarity with gaming, wargaming, or behavior modeling
• Experience working with the Department of Defense or Intelligence Community
• Experience performing technical analysis and presenting findings
• Willingness to travel or work at customer sites as needed
Company:
Anduril Industries is a defense technology company that specializes in developing advanced autonomous systems to enhance national security. Founded in 2017, the company is headquartered in Costa Mesa, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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