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3D Game Modeling Internship Jobs in San Rafael, CA

REQUIREMENTS * 5+ years of 3D game experience. * Modeling, texturing, lighting, rigging, skinning and shader development experience. * Must have worked on at least two 3D games from conception to ...

REQUIREMENTS * 5+ years of 3D game experience. * Modeling, texturing, lighting, rigging, skinning and shader development experience. * Must have worked on at least two 3D games from conception to ...

Principal 3D Generalist

San Francisco, CA · On-site

$75K - $120K/yr

REQUIREMENTS * 5+ years of 3D game experience. * Modeling, texturing, lighting, rigging, skinning and shader development experience. * Must have worked on at least two 3D games from conception to ...

3D Artist

San Francisco, CA · On-site +1

$110K - $140K/yr

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... modeling, texturing, Unity scene layout and lighting, and motion graphic animation. * Ability to ...

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... modeling, texturing, Unity scene layout and lighting, and motion graphic animation. * Ability to ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA · On-site

$164K - $203K/yr

Fei-Fei Li, Justin Johnson and Ben Mildenhall, the company is pioneering world models that perceive ... gaming, film, architecture, robotics, and immersive digital experiences. Backed by leading ...

Pipeline Engineer (Graphics/3D)

San Francisco, CA · On-site

$164K - $203K/yr

Fei-Fei Li, Justin Johnson and Ben Mildenhall, the company is pioneering world models that perceive ... gaming, film, architecture, robotics, and immersive digital experiences. Backed by leading ...

... 3D models in just minutes. What once took weeks and cost $1,000 now takes just 2 minutes and $1. ... About the Role We're looking for talented and motivated interns to join our engineering team and ...

New

Research Engineer

San Francisco, CA · On-site

$200K - $350K/yr

Experience training or fine-tuning diffusion or other generative vision models. * Prior work in robotics, multi-agent systems, or simulation-based RL. * Familiarity with game engines or 3D simulation ...

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3D Game Modeling Internship information

See San Rafael, CA salary details

$44K

$87.5K

$138.8K

How much do 3d game modeling internship jobs pay per year?

As of Sep 3, 2026, the average yearly pay for 3d game modeling internship in San Rafael, CA is $87,474.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,200.00 and $109,200.00 per year, depending on experience, location, and employer.

What is a 3d game modeling internship?

A 3D Game Modeling Internship is a temporary position where interns learn and apply 3D modeling skills to create assets for video games. Interns typically use software like Blender, Maya, or ZBrush to model characters, environments, or props while following industry workflows. They collaborate with game designers and developers to ensure models fit within the game's artistic and technical requirements. This internship helps individuals gain hands-on experience, build a portfolio, and develop industry connections. It is ideal for students or aspiring 3D artists looking to enter the gaming industry.

What kinds of projects and responsibilities can I expect during a 3d game modeling internship?

As a 3D Game Modeling Intern, you'll usually work on creating assets like characters, environments, props, or textures under the guidance of senior artists. Your daily tasks may involve modeling, UV mapping, texturing, and importing assets into game engines, as well as participating in team meetings and art reviews. Interns are often encouraged to collaborate with designers, programmers, and animators to ensure cohesive integration of art assets into the game. This hands-on experience helps you build a robust portfolio and gain exposure to the full production pipeline in a professional game studio setting.

What are the key skills and qualifications needed to thrive in a 3d game modeling internship, and why are they important?

To thrive as a 3D Game Modeling Intern, you need a foundational understanding of 3D art principles, digital sculpting, and texturing, often supported by coursework or portfolio pieces in game design or digital arts. Familiarity with industry-standard tools such as Blender, Autodesk Maya, ZBrush, and Unity or Unreal Engine is typically required. Creativity, teamwork, strong communication, and receptiveness to feedback are important soft skills for this role. These skills ensure you can effectively contribute to game development projects while learning and growing in a collaborative environment.

How to get into a 3D game modeling internship?

To secure a 3D game modeling internship, build a strong portfolio showcasing your 3D modeling skills using tools like Blender or Maya, and gain experience with game engines such as Unity or Unreal Engine. Relevant education in art, design, or computer graphics, along with knowledge of texturing, rigging, and optimization, can improve your chances. Applying to internships through company websites, job boards, or networking with industry professionals is also essential.

Is 3D game modeling internship still in demand?

The 3D game modeling internship remains in demand as the gaming industry continues to grow, requiring skilled artists proficient in tools like Blender, Maya, or 3ds Max. Internships provide valuable experience for entry-level candidates seeking careers in game development, especially with knowledge of texturing, rigging, and animation. The demand is driven by ongoing industry expansion and the need for fresh talent with technical and artistic skills.

What job categories do people searching 3D Game Modeling Internship jobs in San Rafael, CA look for?

The top searched job categories for 3D Game Modeling Internship jobs in San Rafael, CA are:

What cities near San Rafael, CA are hiring for 3D Game Modeling Internship jobs?

Cities near San Rafael, CA with the most 3D Game Modeling Internship job openings:

Infographic showing various 3D Game Modeling Internship job openings in San Rafael, CA as of July 2026, with employment types broken down into 3% Internship, 50% Full Time, 45% Part Time, and 2% Temporary. Highlights an 92% In-person, and 8% Remote job distribution, with an average salary of $87,474 per year, or $42.1 per hour.

Principal 3D Generalist

Jam City

San Francisco, CA

$75K - $120K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 6 days ago


Job description

As a leading mobile games developer, Jam City is looking to “level up” our talent. We’re on the hunt for innovators who consider themselves dynamic, collaborative and thrive in a fast-paced environment. 
 
PERKS & BENEFITS
Unlimited Vacation, Paid Sick Days, Kin Care & Holidays*
100% Covered Medical and Company-Sponsored Dental & Vision (Plans Vary)*
Life Insurance, 401k, Flexible Spending Accounts, & More*
Wellness Activities & Programs
12 Weeks Paid Parental Leave*
Happy Hours
Company Events
*Only applies to full-time positions.

We are looking for a Principal 3D Generalist to work on a brand new game at the Jam City Narrative Game division. As a generalist, you are a jack of all trades. You are an artist with a strong technical background. Problem solving is your passion. You are able to provide art solutions outside of the wheelhouse of a regular artist, with an understanding of the whole art pipeline that provides a unique perspective. You are able to fit within any 3D art department and help out and bring an asset to full completion. You are independent and can run with little info. 
 
**In order to be considered, you MUST provide us with either a link to an online portfolio, website or a pdf showcasing recent artwork upon application.
RESPONSIBILITIES
  • Create beautiful and efficient 3D characters, props and environments.
  • Light environment scenes, both real time and pre-baked.
  • Create shaders in Unity and Maya.
  • Occasionally rig and skin props and characters.
  • Foresee technical issues with concept designs.
  • Establish art pipelines for new features and types of assets.
  • Write comprehensive documentation on best practises.
  • Work closely with the 3D Art Director on a daily basis.
  • Collaborate with the Tech Art and Engineering on art implementation ideas and issues.
  • Troubleshoot visual issues in Maya and Unity.
  • While this is a remote position, it’s desired to attend occasional in person critical meetings.
REQUIREMENTS
  • 5+ years of 3D game experience.
  • Modeling, texturing, lighting, rigging, skinning and shader development experience.
  • Must have worked on at least two 3D games from conception to completion, one of them on mobile.
  • Complete mastery of Maya and Adobe Creative Suite.
  • Excellent knowledge of Unity.
  • Experience with ZBrush.
  • Familiar with Substance painter and designer.
  • Excellent at lighting, with real time lighting experience and mastery in light baking processes.
  • Ability to work in a broad range of subjects and styles.
  • Firm grasp of both Environment and Character art process.
  • Good understanding of human and animal anatomy.
  • Perfect understanding of composition, color, value, and form as it relates to both classic art and gameplay visuals.
  • Must understand 3D pipeline and process as it relates to game development and have experience partnering with other game team disciplines such as engineering and design.
  • Excellent problem-solving ability.
  • Art Degree or similar working experience.
  • Be comfortable working on-site 5x week. 
NICE TO HAVE
  • Strong 2D concept and illustration skills.
  • Scripting experience in Maya (Mel or Python).
In compliance with local law, we are disclosing the compensation for this role.  The range listed is just one component of Jam City's total compensation package for employees, which may also include annual bonuses, short- and long-term incentives, and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled.  Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. In addition, Jam City provides a variety of benefits to employees, including but not limited to medical, dental, vision, parental leave, paid time off, a 401(k) plan, life, disability, and accident insurance.  Pay Range: $75,000 — $120,000 salary per year.

CHECK OUT LIFE AS A JAM CITIZEN:
- Company news and events on our LinkedIn
- Company Blog
- Employee Feedback on our Comparably page
- Find videos on our teams and games on our Youtube
 
OUR COMMITMENT TO EQUITY, DIVERSITY, & INCLUSION
We believe in creating games that unite people across the world and that showcase our commitment to providing an environment that is both inclusive and diverse for our players and employees. We strive to create a workforce that is reflective of our global player community as we know that we are stronger and better when we play together. To help promote an inclusive culture, we celebrate the visible and invisible diversity of our Jam Citizens through initiatives including Employee Resource Groups, cultural events, trainings, speaker series, and more. 
 
Jam City is an equal opportunity employer. We enthusiastically accept our responsibility to make employment decisions without regard to race, age, sex (including pregnancy), national origin, ancestry, religion, ethnicity, marital, or domestic partnerships status, disability, genetic information (including the refusal to submit to genetic testing), predisposing genetic characteristics, military status, veteran status, domestic violence victim status, sexual orientation, gender identity or expressions, or any other classification protected by federal, state, and local laws. Our management is committed to following this policy with respect to hiring, placement, promotion, transfer, demotion, layoff, termination, recruiting, pay, and other forms of compensation, training, and general treatment during employment.
 
ABOUT JAM CITY
Jam City is a leading entertainment studio with a proven track record of creating some of the world’s most beloved casual puzzle and story-driven mobile games. As the creative force behind fan-favorite, award-winning titles such as Harry Potter: Hogwarts Mystery, Cookie Jam and Panda Pop, Jam City develops engaging and dynamic games that become an enduring part of our players’ lives. The company is headquartered in Los Angeles with a global network of studios and talent. For more information, please visit www.jamcity.com.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.