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3D Frontend Developer Jobs in Redmond, WA (NOW HIRING)

Frontend Developer

Redmond, WA · On-site

$116K - $135K/yr

... 3D scene with Three.js / React Three Fiber / Drei -- point clouds, terrain meshes with BVH ... modern frontend engineering principles. • Drive improvements in code quality, accessibility ...

Develop 3D pipelines to build scalable 3D asset workflows. These workflows enable enterprise ... Join our multi-functional team of Frontend, Backend, and DevOps engineers based in the San Jose ...

Senior Software Engineer - UI

Redmond, WA · On-site

$145K - $181K/yr

... 3D scene with Three.js / React Three Fiber / Drei -- point clouds, terrain meshes with BVH ... modern frontend engineering principles. • Drive improvements in code quality, accessibility ...

UI Engineer, Lattice C2

Seattle, WA · On-site

$166K - $220K/yr

... 3D command and control center. As the world enters an era of strategic competition, Anduril is ... Work across the stack (front-end, back-end, build, CI/CD) to get things done * Support and mentor ...

UI Engineer, Lattice C2

Seattle, WA · On-site

$166K - $220K/yr

... 3D command and control center. As the world enters an era of strategic competition, Anduril is ... Work across the stack (front-end, back-end, build, CI/CD) to get things done * Support and mentor ...

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Showing results 1-20

3D Frontend Developer information

See Redmond, WA salary details

$47.6K

$123.7K

$174.2K

How much do 3d frontend developer jobs pay per year?

As of Aug 5, 2026, the average yearly pay for 3d frontend developer in Redmond, WA is $123,656.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,500.00 and $135,500.00 per year, depending on experience, location, and employer.

What is the difference between 3D Frontend Developer vs 2D Frontend Developer?

Aspect3D Frontend Developer2D Frontend Developer
Skills & CertificationsProficiency in 3D graphics, WebGL, Three.js, and related toolsProficiency in HTML, CSS, JavaScript, and 2D graphics libraries
Work EnvironmentDevelops interactive 3D web applications, often for gaming, visualization, or immersive experiencesBuilds websites, user interfaces, and interactive 2D content for various industries
Industry UsageUsed in gaming, virtual reality, product visualization, and immersive mediaCommon across e-commerce, corporate websites, and web applications

The main difference between a 3D Frontend Developer and a 2D Frontend Developer lies in their focus on 3D versus 2D graphics. 3D Frontend Developers work with advanced graphics and immersive experiences, while 2D Frontend Developers focus on traditional web interfaces and visual elements.

What are popular job titles related to 3D Frontend Developer jobs in Redmond, WA? For 3D Frontend Developer jobs in Redmond, WA, the most frequently searched job titles are:
What job categories do people searching 3D Frontend Developer jobs in Redmond, WA look for? The top searched job categories for 3D Frontend Developer jobs in Redmond, WA are:
Infographic showing various 3D Frontend Developer job openings in Redmond, WA as of July 2026, with employment types broken down into 86% Full Time, 10% Part Time, and 4% Contract. Highlights an 89% Physical, 4% Hybrid, and 7% Remote job distribution, with an average salary of $123,656 per year, or $59.5 per hour.

Frontend Developer

AIM

Redmond, WA • On-site

$116K - $135K/yr

Full-time

Re-posted 4 days ago


Job description

Job Summary:
AIM is transforming heavy machinery into AI-powered fleets, enhancing safety and performance in challenging environments. They are seeking a Senior Frontend Developer to design and build user interfaces that integrate human operators with autonomous systems, focusing on accessibility and performance.
Responsibilities:
• As a Senior Software Engineer with a UI focus, you will design and build the two web surfaces that put a human in the loop with AIM's autonomous fleet: the safety-critical Operator UI and the multi-tenant portal — and the shared design system that powers both.
• Set the architectural direction for component APIs, accessibility, theming, versioning, deprecation paths, and migration tooling.
• Own the developer experience of every engineer at AIM who builds on top of the design system.
• Drive the patterns that make it easy to ship high-quality, accessible UI by default.
• Architect and implement the live 3D scene with Three.js / React Three Fiber / Drei — point clouds, terrain meshes with BVH acceleration, geofence editing, cut/fill visualization, machine overlays.
• Design state machines (XState), validation, and observability for safety-critical UI flows.
• Build teleop controls and integrate live video streaming with the rigor those interfaces demand.
• Drive the architecture for multi-tenant authorization, internationalization (including RTL), and real-time data.
• Design customer-facing experiences that hold up to the standards of best-in-class B2B software.
• Write clean, testable, maintainable TypeScript using modern frontend engineering principles.
• Drive improvements in code quality, accessibility, performance, reliability, and observability.
• Lead code reviews, design reviews, and architectural discussions.
• Work with TPMs, design, autonomy, controls, hardware, and field ops to ensure your UI works reliably on real machines and at real customer sites.
• Partner with FDEs to understand field realities — sun glare, gloves, dropped networks — and incorporate operational truth back into the codebase.
• Drive root-cause analysis and elimination of recurring defects.
• Mentor junior and mid-level engineers.
• Improve developer experience, CI/CD, test frameworks (Vitest, Cypress, Testing Library, vitest-axe, MSW), and local development tooling.
• Help define SWE excellence and engineering mechanisms across the org.
Qualifications:
Required:
• Bachelor's degree in Computer Science, Computer Engineering, Design, HCI, or equivalent hands-on experience.
• 5+ years of professional software engineering experience delivering production frontend systems.
• Deep expertise in TypeScript and React, including modern patterns (hooks, suspense, concurrent rendering).
• Experience with 3D web graphics: Three.js, React Three Fiber, Drei, WebGL, shaders, GLTF pipelines, BVH acceleration, or point-cloud rendering.
• Experience with real-time data and binary serialization: Protocol Buffers, gRPC-web, WebSockets, or high-frequency telemetry on the web.
• Experience with modern frontend tooling: Vite, npm workspaces (or pnpm/yarn workspaces), Storybook, modern testing stacks.
• Strong debugging skills using browser devtools, logs, telemetry, metrics, and tracing.
• Proven track record of delivering high-quality software independently and as part of cross-functional teams.
Preferred:
• Comfort working across the whole stack when needed.
• Experience with safety-critical or industrial UI: robotics, automotive, aerospace, medical, defense, energy — contexts where a bug has physical consequences.
• Experience with state machines (XState, statecharts) as a tool for safe UI flows, not as a buzzword.
• Experience with TanStack Router, TanStack Query, Zustand, Tailwind CSS v4, tailwind-variants, Floating UI, Mantine, or Visx.
• Experience with multi-tenant SaaS authorization (ReBAC/ABAC) and the UI patterns that make complex permissions comprehensible.
• Experience with frontend infrastructure: Docker, Kubernetes, CI/CD, micro-frontend architecture, OpenTelemetry, Sentry.
Company:
Scalable earthmoving is not optional. It’s required for our civilization to flourish. Founded in 2021, the company is headquartered in Bellevue, USA, with a team of 51-200 employees. The company is currently Growth Stage.