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3D Environment Modeling Jobs in Virginia (NOW HIRING)

CNC Operator

Falls Church, VA ยท On-site

$21.75 - $29.75/hr

Competitive retirement plans Why Join Formative 3D? Built environments can be manufactured the same ... model of manufacturing isn't theoretical; it's operational. Apply online at or email job ...

CNC Operator

Falls Church, VA

$21.75 - $29.75/hr

Competitive retirement plans Why Join Formative 3D? Built environments can be manufactured the same ... a new model of manufacturing isn't theoretical; it's operational. Apply online today to join a ...

Senior Modeling Engineer

Reston, VA

$108K - $149K/yr

... environments to enable Countering Weapons of Mass Destruction and Hard and Deeply Buried Target ... In this role, you will lead 3D Building Information Modeling efforts, manage cross-domain data ...

Senior Modeling Engineer

Reston, VA ยท On-site

$108K - $149K/yr

... environments to enable Countering Weapons of Mass Destruction and Hard and Deeply Buried Target ... In this role, you will lead 3D Building Information Modeling efforts, manage cross-domain data ...

... 3D environments and BIM models. Use advanced software suites such as SolidWorks, Revit, or comparable tools to visualize structural systems and highlight areas of potential vulnerability. Subject ...

Characterization Engineer

Reston, VA ยท On-site

$107K - $195K/yr

... 3D environments and BIM models. Use advanced software suites such as SolidWorks, Revit, or comparable tools to visualize structural systems and highlight areas of potential vulnerability. Subject ...

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3D Environment Modeling information

See Virginia salary details

$39.2K

$77.8K

$123.4K

How much do 3d environment modeling jobs pay per year?

As of Jul 15, 2026, the average yearly pay for 3d environment modeling in Virginia is $77,799.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,000.00 and $97,200.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the 3D Environment Modeling position, and why are they important?

To succeed in 3D Environment Modeling, proficiency in 3D modeling concepts, strong artistic fundamentals, and a relevant degree in art, design, or a related field are essential. Expertise with industry-standard software such as Autodesk Maya, Blender, 3ds Max, and experience using game engines like Unreal Engine or Unity is highly valued, along with any portfolio or certification evidence. Creativity, problem-solving, teamwork, and strong attention to detail help set candidates apart in this visually demanding field. These skills are critical to creating immersive, visually consistent environments that meet both artistic and technical requirements for games, film, or virtual production pipelines.

What is a 3D Environment Modeling job?

A 3D Environment Modeling job involves creating digital environments for video games, films, simulations, and other media. Artists in this role design and build landscapes, structures, and objects that form the world of a project, ensuring they are visually appealing and optimized for performance. They use software like Blender, Maya, or 3ds Max and often collaborate with concept artists, level designers, and texture artists. Strong knowledge of modeling techniques, texturing, lighting, and rendering is essential.

What are the typical daily responsibilities for someone working in 3D Environment Modeling?

A 3D Environment Modeler typically spends their day creating models of landscapes, buildings, props, and other environmental elements for visual media such as games or film. Their work involves interpreting concept art, collaborating closely with art directors, level designers, and technical artists, and ensuring assets meet technical and aesthetic standards. Modelers often adjust their designs based on feedback from team members, optimize their models for performance, and integrate their work into game engines or production pipelines. Daily tasks can also include UV mapping, texturing, and occasional troubleshooting to address technical constraints. This role requires a balance of creative vision, technical precision, and open communication within a collaborative team setting.

What are the most commonly searched types of 3D Environment Modeling jobs in Virginia? The most popular types of 3D Environment Modeling jobs in Virginia are:
What are popular job titles related to 3D Environment Modeling jobs in Virginia? For 3D Environment Modeling jobs in Virginia, the most frequently searched job titles are:
What job categories do people searching 3D Environment Modeling jobs in Virginia look for? The top searched job categories for 3D Environment Modeling jobs in Virginia are:
3D Game Developer - XR/VR

3D Game Developer - XR/VR

Code Plus Inc

Petersburg, VA โ€ข On-site

Full-time

Posted 10 days ago


Job description

CODE Plus, Inc.,โ€ฏan experienced IT government contractor in Fairfax, VA with offices in Huntsville, AL and have been in business for 31 years and have been servicing different agencies within the Federal sector. Our mission is to deliver high-quality, cost-effective solutions that empower our clients to achieve their goals. At CODEplus, we value teamwork, integrity, and technical excellence, and we pride ourselves on maintaining long-standing partnerships built on trust and results.

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR) experience to support U.S. Army training and education initiatives at CASCOM in Fort Lee,VA.

Program: U.S. Army โ€“ CASCOM
Location: Fort Lee, VA (Onsite)
Clearance: As required by Army contract
Citizenship Requirement: U.S. Citizenship

In this role, you will design and develop immersive, interactive 3D training applications that enhance learning through real-time simulation and experiential environments. You will collaborate closely with on-site Subject Matter Experts (SMEs) and cross-functional teams to build high-quality, performance-optimized solutions across desktop, web, and immersive platforms (VR/AR/MR).

This is a hands-on development role requiring both technical expertise and creative problem-solving to transform instructional concepts into engaging, mission-focused training tools.


Key Responsibilities
  • Collaborate with SMEs and stakeholders to define requirements, learning objectives, and technical solutions for immersive training applications.
  • Design and develop interactive 3D and VR/XR training experiences using modern game engines.
  • Create and optimize 3D assets (modeling, texturing, rigging) for real-time performance across platforms, including VR/AR devices.
  • Develop low-polygon assets and texture atlases suitable for WebGL and real-time simulation environments.
  • Build and implement immersive interactions, user experiences, and spatial interfaces for VR/XR applications.
  • Use Autodesk 3ds Max and/or Maya to create production-ready 3D assets.
  • Integrate assets into Unity as FBX files and ensure proper scaling, lighting, and performance optimization.
  • Develop scripts and application logic in Unity (C#) to support gameplay systems, simulation logic, and user interactions.
  • Design and implement intuitive UI/UX systems, including VR/XR interaction patterns and Unity Canvas-based interfaces.
  • Support testing, debugging, and performance optimization across multiple platforms, including VR headsets.
  • Work closely with instructional designers, developers, and program stakeholders to ensure solutions align with training objectives.

Required Qualifications
  • Experience developing 3D applications or games using real-time engines (Unity preferred).
  • Demonstrated experience building or contributing to VR, AR, or XR applications.
  • Proficiency in Autodesk 3ds Max and/or Maya for 3D asset creation.
  • Strong experience with Unity 3D, including scripting (C#), asset integration, and scene development.
  • Understanding of real-time rendering, performance optimization, and low-poly modeling techniques.
  • Familiarity with VR/XR interaction design principles (hand tracking, controllers, spatial UI, etc.).
  • Strong attention to detail and ability to translate requirements into functional, user-friendly 3D experiences.
  • Ability to collaborate effectively with SMEs and multidisciplinary teams in an on-site environment.

Preferred Qualifications
  • Experience developing VR/XR training simulations for government, military, or enterprise environments.
  • Familiarity with VR platforms (e.g., Meta Quest, HTC Vive, HoloLens, or similar).
  • Experience deploying applications to WebGL or cross-platform environments.
  • Background in simulation, serious games, or instructional technology.
  • Experience designing immersive UX/UI systems for VR/AR environments.
  • Knowledge of Agile or iterative development processes.